Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold II
Carnegie96
Surtr
Gold II
Level 220
God Stats
30W - 30L
1,546 SR
Queue Stats
124W - 123L
1,554 MMR
Solo
Ra
Ra
Gold IV
MaybeMaya
Ra
Gold IV
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,526 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
irish fan 96
Kumbhakarna
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
notyurheroettv
Nemesis
Gold III
Level 156
God Stats
19W - 24L
1,645 SR
Queue Stats
169W - 152L
1,538 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,538 SR
1,524 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,596 SR
1,527 MMR
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver I
BBLAnubis
Lancelot
Silver I
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,498 MMR
Solo
Vulcan
Vulcan
Gold III
Captinkuchiki909
Vulcan
Gold III
Level 146
God Stats
13W - 12L
1,560 SR
Queue Stats
64W - 73L
1,554 MMR
Solo
Chernobog
Chernobog
Platinum IV
FRÅM
Chernobog
Platinum IV
Level 153
God Stats
5W - 3L
1,755 SR
Queue Stats
96W - 80L
1,548 MMR
Solo
Chang'e
Chang'e
Gold III
gerson_ramms199
Chang'e
Gold III
Level 149
God Stats
139W - 108L
1,667 SR
Queue Stats
268W - 264L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 0 / 1
3,043
609
1,627
3,154
877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
7
0 / 0 / 0
3,959
792
2,140
4,918
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
3 / 0 / 0
4,318
864
1,595
3,230
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
irish fan 96
Kumbhakarna
5
0 / 1 / 1
3,145
629
1,053
5,745
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 1
3,182
636
1,408
3,766
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ArachneThorAgniAthena

VS

Bans
Ao KuangAnhurSun WukongThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 0 / 2
3,504
701
1,973
2,896
2,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
BBLAnubis
Lancelot
2
0 / 1 / 0
2,578
516
425
1,466
477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,161
632
1,596
2,571
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
FRÅM
Chernobog
6
1 / 1 / 0
3,211
642
3,093
3,806
1,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
3,382
676
2,576
4,762
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
1
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
1
0.5
L
Kuzenbo
 
Kuzenbo
0
0
2
1
L
Lancelot
BBLAnubis
Lancelot
0
1
0
0
L
0
2
0
0
W
Surtr
0
0
0
0
L
Chernobog
FRÅM
Chernobog
1
1
0
1
W
3
0
0
3
L
0
0
0
0
W
Kumbhakarna
irish fan 96
Kumbhakarna
0
1
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,823
Damage
9,663
20,813
Taken
15,501
7,708
Mitigated
6,127
8,874
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,627
580
0
1,099
3,154
877
0
684
2,470
0
14,151
L
Kuzenbo
 
Kuzenbo
1,973
1,110
0
1,140
2,896
2,399
0
525
2,371
8,708
855
L
Lancelot
BBLAnubis
Lancelot
425
311
0
285
1,466
477
0
246
1,220
0
4,152
L
1,596
41
0
0
2,571
876
0
1,271
1,251
14,280
0
W
Surtr
2,140
810
0
3,295
4,918
1,884
0
2,074
2,342
732
24,434
L
Chernobog
FRÅM
Chernobog
3,093
1,667
0
1,310
3,806
1,133
0
528
3,278
0
19,573
W
1,595
224
107
1,208
3,230
1,066
0
1,402
1,698
25,129
908
L
2,576
35
0
3,180
4,762
1,242
0
197
4,565
20,604
0
W
Kumbhakarna
irish fan 96
Kumbhakarna
1,053
111
82
2,081
5,745
2,680
0
1,025
4,720
10,339
0
W
1,408
792
0
1,002
3,766
1,201
0
266
3,491
0
15,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,647
Gold Earned
15,836
164
Minions Killed
124
0
Camps Cleared
0
515,880
Distance Traveled
426,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,043
609
22
4
0
94,917
0
L
Kuzenbo
3,504
701
17
3
0
104,458
0
L
Lancelot
2,578
516
11
2
0
26,126
0
L
Vulcan
3,161
632
22
4
0
99,789
0
W
Surtr
3,959
792
55
11
0
107,358
0
L
Chernobog
3,211
642
28
6
0
93,883
0
W
Ra
4,318
864
46
9
0
108,355
0
L
Chang'e
3,382
676
46
9
0
102,465
0
W
Kumbhakarna
3,145
629
15
3
0
94,972
0
W
Nemesis
3,182
636
26
5
0
110,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role