Player Matchup

Ne Zha
Ne Zha
Silver I
BigPike
Ne Zha
Silver I
Level 84
God Stats
7W - 10L
1,826 SR
Queue Stats
180W - 211L
1,465 MMR
Solo
Discordia
Discordia
Silver I
PoisonMyda
Discordia
Silver I
Level 147
God Stats
6W - 11L
1,373 SR
Queue Stats
54W - 59L
1,553 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Ñiquiñaque
Cthulhu
Bronze III
Level 48
God Stats
3W - 3L
1,141 SR
Queue Stats
7W - 10L
1,433 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,447 SR
1,484 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,541 SR
1,433 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
 
Ah Muzen Cab
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
badrosko_tj
Cerberus
Gold IV
Level 151
God Stats
31W - 32L
1,620 SR
Queue Stats
340W - 357L
1,400 MMR
Solo
Zeus
Zeus
Bronze III
pyroz786
Zeus
Bronze III
Level 73
God Stats
2W - 1L
1,502 SR
Queue Stats
2W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigPike
Ne Zha
15
2 / 4 / 4
9,925
662
14,487
16,612
12,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
PoisonMyda
Discordia
16
2 / 4 / 4
9,960
664
9,651
10,075
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Ñiquiñaque
Cthulhu
15
2 / 2 / 2
9,629
642
12,232
20,566
23,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
AphroditeBaba YagaAchillesThothKhepri

VS

Bans
Zhong KuiAresHou YiAnubisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
5 / 2 / 4
12,195
813
16,910
17,350
7,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
badrosko_tj
Cerberus
18
3 / 1 / 5
10,998
733
9,440
19,483
19,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
15
2 / 3 / 5
10,109
674
12,479
10,010
4,147
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
10
10
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
4
3.5
L
Ne Zha
BigPike
Ne Zha
2
4
4
1
L
Discordia
PoisonMyda
Discordia
2
4
4
1
W
Cerberus
badrosko_tj
Cerberus
3
1
5
5.5
W
Zeus
2
3
5
1.5
L
Cthulhu
Ñiquiñaque
Cthulhu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,370
Damage
38,829
47,253
Taken
46,843
39,861
Mitigated
31,683
8,856
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,910
8,891
0
3,136
17,350
7,695
2,104
9,205
7,702
0
82,746
L
Ne Zha
BigPike
Ne Zha
14,487
3,753
0
3,516
16,612
12,661
0
5,788
10,253
0
43,054
L
Discordia
PoisonMyda
Discordia
9,651
848
0
274
10,075
4,003
287
5,027
4,634
37,255
0
W
Cerberus
badrosko_tj
Cerberus
9,440
401
0
7,987
19,483
19,841
108
7,198
11,582
34,783
1,301
W
Zeus
12,479
788
0
1,191
10,010
4,147
141
5,315
4,446
35,215
0
L
Cthulhu
Ñiquiñaque
Cthulhu
12,232
1,317
50
5,016
20,566
23,197
0
9,452
10,633
36,322
740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
33,302
184
Minions Killed
227
0
Camps Cleared
0
851,365
Distance Traveled
812,970
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,195
813
118
8
0
282,389
0
L
Ne Zha
9,925
662
64
4
0
281,642
0
L
Discordia
9,960
664
65
4
0
256,260
0
W
Cerberus
10,998
733
60
4
0
271,488
4
W
Zeus
10,109
674
49
3
0
259,093
0
L
Cthulhu
9,629
642
55
4
0
313,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role