Player Matchup

Achilles
Achilles
EleçtráLÍght
Achilles
Level 154
God Stats
0W - 7L
1,138 SR
Queue Stats
371W - 458L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
EvilLuna3
Danzaburou
Level 126
God Stats
5W - 9L
1,494 SR
Queue Stats
37W - 56L
1,445 Elo+
Party 1
Hera
Hera
Lord_Tlatoani_10
Hera
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 84L
1,438 Elo+
Solo
Ix Chel
Ix Chel
StrangeKidd20
Ix Chel
Level 88
God Stats
6W - 14L
1,247 SR
Queue Stats
527W - 569L
1,451 Elo+
Party 1
Anubis
Anubis
peeh07FC
Anubis
Level 87
God Stats
2W - 4L
1,523 SR
Queue Stats
336W - 327L
1,387 Elo+
Solo
Team Averages
Level 105
1,380 SR
1,443 Elo+

VS

Team Averages
Level 77
1,511 SR
1,468 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
SS_Crazyhector
Hera
Level 62
God Stats
7W - 3L
1,447 SR
Queue Stats
100W - 88L
1,483 Elo+
Solo
Chang'e
Chang'e
TheLordBielGame1
Chang'e
Level 53
God Stats
15W - 12L
1,433 SR
Queue Stats
98W - 122L
1,445 Elo+
Solo
Charon
Charon
Twin Slays
Charon
Level 66
God Stats
87W - 72L
1,529 SR
Queue Stats
332W - 393L
1,407 Elo+
Solo
Mulan
Mulan
wildraptor97
Mulan
Level 54
God Stats
10W - 5L
1,647 SR
Queue Stats
218W - 202L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
4 / 3 / 1
6,022
547
7,023
10,140
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
EvilLuna3
Danzaburou
9
0 / 1 / 0
4,843
440
174
5,410
1,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 4 / 2
6,272
570
5,045
7,706
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
10
0 / 3 / 2
5,046
459
1,901
6,712
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
peeh07FC
Anubis
11
0 / 5 / 1
6,161
560
3,379
8,361
3,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 1 / 1
7,002
637
5,720
3,634
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 4 / 4
6,292
572
4,537
6,695
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 0 / 2
7,432
676
7,827
11,786
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
Twin Slays
Charon
10
1 / 0 / 4
5,759
524
2,176
6,548
4,532
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 2
7,571
688
6,395
9,049
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
16
16
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
1
1
2.5
L
Achilles
4
3
1
1.5
L
Danzaburou
EvilLuna3
Danzaburou
0
1
0
0
L
2
4
2
0.75
W
2
4
4
1
L
Ix Chel
0
3
2
0.33
W
7
0
2
8
W
Charon
Twin Slays
Charon
1
0
4
3
L
Anubis
peeh07FC
Anubis
0
5
1
0.1
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,522
Damage
26,655
38,329
Taken
37,712
14,317
Mitigated
16,606
10,804
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,720
1,375
0
1,004
3,634
1,780
400
995
2,639
51,347
11,155
L
Achilles
7,023
2,399
0
3,396
10,140
4,126
0
5,811
4,329
0
32,630
L
Danzaburou
EvilLuna3
Danzaburou
174
0
0
1,047
5,410
1,774
0
2,312
3,098
0
25,297
L
5,045
852
0
750
7,706
2,782
0
5,629
2,077
32,524
1,052
W
4,537
655
0
900
6,695
2,466
240
2,708
3,987
32,930
925
L
Ix Chel
1,901
191
1,201
1,833
6,712
2,189
0
4,908
1,804
24,062
0
W
7,827
970
416
8,071
11,786
4,134
0
2,094
9,692
49,802
0
W
Charon
Twin Slays
Charon
2,176
180
0
560
6,548
4,532
534
527
6,021
25,433
0
L
Anubis
peeh07FC
Anubis
3,379
312
0
2,577
8,361
3,446
0
1,178
7,183
40,878
471
W
6,395
756
0
3,136
9,049
3,694
0
3,973
5,076
0
52,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,344
Gold Earned
34,056
272
Minions Killed
362
0
Camps Cleared
0
986,463
Distance Traveled
1,121,870
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,002
637
109
10
0
212,884
2
L
Achilles
6,022
547
63
6
0
279,918
0
L
Danzaburou
4,843
440
47
4
0
171,767
1
L
Hera
6,272
570
55
5
0
205,682
0
W
Hera
6,292
572
58
5
0
213,459
2
L
Ix Chel
5,046
459
34
3
0
139,481
0
W
Chang'e
7,432
676
79
7
0
237,388
0
W
Charon
5,759
524
18
2
0
218,510
0
L
Anubis
6,161
560
73
7
0
189,615
1
W
Mulan
7,571
688
98
9
0
239,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role