Player Matchup

Ao Kuang
Ao Kuang
Fye_Villain
Ao Kuang
Level 141
God Stats
0W - 1L
1,747 SR
Queue Stats
63W - 74L
1,501 Elo+
Party 2
Nike
Nike
JolynesGString
Nike
Level 89
God Stats
2W - 8L
1,520 SR
Queue Stats
219W - 231L
1,383 Elo+
Party 2
Neith
Neith
TheDemonWithin8
Neith
Level 47
God Stats
2W - 4L
1,469 SR
Queue Stats
218W - 276L
1,443 Elo+
Solo
Kukulkan
Kukulkan
koselalex97
Kukulkan
Level 12
God Stats
0W - 4L
1,264 SR
Queue Stats
9W - 12L
1,104 Elo+
Party 3
Hades
Hades
morgan4355
Hades
Level 89
God Stats
1W - 3L
1,415 SR
Queue Stats
64W - 62L
1,426 Elo+
Party 3
Team Averages
Level 76
1,483 SR
1,371 Elo+

VS

Team Averages
Level 74
1,367 SR
1,461 Elo+
Kukulkan
Kukulkan
HumanitiesEnd
Kukulkan
Level 42
God Stats
3W - 7L
1,210 SR
Queue Stats
191W - 200L
1,440 Elo+
Party 1
Olorun
Olorun
Titans2Tuff
Olorun
Level 68
God Stats
2W - 0L
1,566 SR
Queue Stats
174W - 154L
1,442 Elo+
Solo
Atlas
Atlas
emiliotowers
Atlas
Level 56
God Stats
2W - 14L
1,249 SR
Queue Stats
100W - 104L
1,435 Elo+
Solo
Ravana
Ravana
temp-152256
Ravana
Level 127
God Stats
7W - 2L
1,462 SR
Queue Stats
44W - 31L
1,544 Elo+
Party 1
Mulan
Mulan
xl-Blank-Ix
Mulan
Level 77
God Stats
50W - 50L
1,346 SR
Queue Stats
311W - 320L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fye_Villain
Ao Kuang
12
3 / 2 / 0
7,015
501
4,883
12,948
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 4 / 1
6,556
468
5,022
12,395
8,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 2
6,036
431
4,331
8,458
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
koselalex97
Kukulkan
11
0 / 7 / 1
6,050
432
3,384
9,825
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
12
0 / 4 / 1
6,895
493
5,119
12,182
7,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HumanitiesEnd
Kukulkan
15
4 / 2 / 2
8,522
609
5,911
7,164
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
14
6 / 2 / 3
8,271
591
8,490
6,631
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 1 / 9
7,426
530
8,041
16,130
13,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
14
6 / 0 / 5
8,281
592
7,537
5,216
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 0 / 7
8,517
608
8,542
9,743
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
19
19
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Fye_Villain
Ao Kuang
3
2
0
1.5
W
Kukulkan
HumanitiesEnd
Kukulkan
4
2
2
2.5
L
2
4
1
0.63
L
0
2
2
0.5
W
Olorun
6
2
3
3.75
W
0
1
9
4.5
L
Kukulkan
koselalex97
Kukulkan
0
7
1
0.07
L
Hades
0
4
1
0.13
W
Ravana
6
0
5
8.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,739
Damage
38,521
55,808
Taken
44,884
29,443
Mitigated
29,099
11,106
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Fye_Villain
Ao Kuang
4,883
1,524
0
1,984
12,948
5,635
0
2,350
10,487
41,694
3,169
W
Kukulkan
HumanitiesEnd
Kukulkan
5,911
614
0
1,123
7,164
2,762
1,386
4,972
2,192
52,065
2,311
L
5,022
480
0
2,267
12,395
8,933
0
7,829
4,514
0
20,814
L
4,331
1,769
0
1,780
8,458
3,387
0
5,845
2,613
0
44,851
W
Olorun
8,490
4,598
533
1,741
6,631
3,065
1,154
432
6,199
67,082
417
W
8,041
3,610
261
2,187
16,130
13,982
133
1,204
14,926
28,047
1,321
L
Kukulkan
koselalex97
Kukulkan
3,384
433
0
280
9,825
4,112
0
5,269
4,504
32,480
0
L
Hades
5,119
638
0
4,795
12,182
7,376
0
846
10,874
52,076
0
W
Ravana
7,537
1,795
0
3,069
5,216
2,200
177
1,598
3,618
0
57,295
W
8,542
1,080
0
2,172
9,743
7,090
0
5,180
4,563
253
54,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
41,017
301
Minions Killed
391
0
Camps Cleared
0
1,295,324
Distance Traveled
1,405,146
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,015
501
64
5
0
299,600
0
W
Kukulkan
8,522
609
84
6
0
232,154
0
L
Nike
6,556
468
35
3
0
257,904
3
L
Neith
6,036
431
62
4
0
274,368
2
W
Olorun
8,271
591
107
8
0
272,564
4
W
Atlas
7,426
530
29
2
0
287,306
0
L
Kukulkan
6,050
432
51
4
0
224,310
1
L
Hades
6,895
493
89
6
0
239,142
4
W
Ravana
8,281
592
85
6
0
342,407
0
W
Mulan
8,517
608
86
6
0
270,715
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role