Player Matchup

Geb
Geb
Burgosz6860
Geb
Level 37
God Stats
20W - 18L
1,541 SR
Queue Stats
92W - 130L
1,326 Elo+
Party 3
Gilgamesh
Gilgamesh
C_Hidalgo24
Gilgamesh
Level 92
God Stats
24W - 38L
1,363 SR
Queue Stats
230W - 335L
1,337 Elo+
Party 3
Scylla
Scylla
DanielLeonXD
Scylla
Level 29
God Stats
6W - 12L
1,415 SR
Queue Stats
119W - 166L
1,323 Elo+
Party 3
Bellona
Bellona
Pailaa
Bellona
Level 23
God Stats
17W - 32L
1,377 SR
Queue Stats
172W - 260L
1,318 Elo+
Party 3
Danzaburou
Danzaburou
cebollinoo
Danzaburou
Level 46
God Stats
13W - 23L
1,542 SR
Queue Stats
137W - 203L
1,322 Elo+
Party 3
Team Averages
Level 45
1,448 SR
1,325 Elo+

VS

Team Averages
Level 47
1,323 SR
1,416 Elo+
Thanatos
Thanatos
Alec3069
Thanatos
Level 45
God Stats
1W - 1L
1,300 SR
Queue Stats
6W - 10L
1,414 Elo+
Party 2
Chaac
Chaac
Fightingpro40
Chaac
Level 49
God Stats
21W - 23L
1,190 SR
Queue Stats
100W - 98L
1,400 Elo+
Party 1
Amaterasu
Amaterasu
Hondeeezy
Amaterasu
Level 26
God Stats
1W - 0L
1,291 SR
Queue Stats
5W - 4L
1,355 Elo+
Party 2
Izanami
Izanami
Jackhammer313
Izanami
Level 60
God Stats
2W - 2L
1,335 SR
Queue Stats
111W - 101L
1,454 Elo+
Party 1
Scylla
Scylla
Nud3s
Scylla
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,199
356
4,634
15,521
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
C_Hidalgo24
Gilgamesh
16
9 / 8 / 2
10,549
459
19,529
28,590
18,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
1
0 / 0 / 0
5,888
256
0
0
0
Bellona
Pailaa
Bellona
18
6 / 4 / 2
11,740
510
15,084
30,055
35,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
cebollinoo
Danzaburou
16
2 / 8 / 2
10,768
468
12,863
24,568
11,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alec3069
Thanatos
20
7 / 4 / 5
12,411
540
15,099
27,965
15,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 9
10,961
477
15,497
20,083
22,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Hondeeezy
Amaterasu
16
0 / 5 / 11
10,138
441
10,454
22,603
20,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
20
8 / 3 / 3
12,002
522
17,534
14,919
6,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
Nud3s
Scylla
19
4 / 5 / 6
11,995
522
15,300
14,421
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
17
Kills
22
22
Deaths
17
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alec3069
Thanatos
7
4
5
2.38
L
0
2
1
0.25
L
Gilgamesh
C_Hidalgo24
Gilgamesh
9
8
2
1.25
L
Scylla
0
0
0
0
W
3
0
9
7.5
W
Amaterasu
Hondeeezy
Amaterasu
0
5
11
1.1
W
Izanami
8
3
3
3.17
W
Scylla
Nud3s
Scylla
4
5
6
1.4
L
Bellona
Pailaa
Bellona
6
4
2
1.75
L
Danzaburou
cebollinoo
Danzaburou
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,110
Damage
73,884
98,734
Taken
99,991
77,658
Mitigated
72,019
18,960
Healing
35,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alec3069
Thanatos
15,099
5,406
0
19,614
27,965
15,811
1,254
347
27,618
0
104,854
L
4,634
134
0
3,737
15,521
12,210
0
0
15,521
28,054
0
L
Gilgamesh
C_Hidalgo24
Gilgamesh
19,529
5,584
0
3,918
28,590
18,236
0
7,894
20,280
0
59,585
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
15,497
3,483
0
4,747
20,083
22,524
1,352
2,300
17,783
0
69,685
W
Amaterasu
Hondeeezy
Amaterasu
10,454
5,096
0
3,943
22,603
20,727
1,085
0
22,603
0
40,161
W
Izanami
17,534
14,491
0
3,267
14,919
6,874
2,447
1,603
13,316
0
121,558
W
Scylla
Nud3s
Scylla
15,300
1,552
0
3,595
14,421
6,083
1,012
384
14,037
87,830
1,261
L
Bellona
Pailaa
Bellona
15,084
6,272
0
8,130
30,055
35,842
280
4,910
24,086
0
79,615
L
Danzaburou
cebollinoo
Danzaburou
12,863
5,477
0
3,175
24,568
11,370
838
2,477
22,037
0
74,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,144
Gold Earned
57,507
304
Minions Killed
545
0
Camps Cleared
0
1,566,972
Distance Traveled
2,261,326
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,411
540
129
6
0
490,115
4
L
Geb
8,199
356
27
1
0
358,260
0
L
Gilgamesh
10,549
459
62
3
0
448,048
0
L
Scylla
5,888
256
0
0
0
0
0
W
Chaac
10,961
477
79
3
0
465,386
0
W
Amaterasu
10,138
441
48
2
0
508,687
0
W
Izanami
12,002
522
169
7
0
403,636
0
W
Scylla
11,995
522
120
5
0
393,502
2
L
Bellona
11,740
510
104
5
0
366,498
2
L
Danzaburou
10,768
468
111
5
0
394,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role