Player Matchup

Hun Batz
Hun Batz
Gold V
DLooper3
Hun Batz
Gold V
Level 75
God Stats
0W - 1L
1,487 SR
Queue Stats
8W - 9L
1,335 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 75
1,487 SR
1,335 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,500 SR
1,500 MMR
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DLooper3
Hun Batz
11
0 / 0 / 0
6,835
976
4,464
8,528
4,002
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CharybdisAchillesGilgameshChang'eBellona

VS

Bans
AgniSun WukongDiscordiaSolIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 0 / 0
7,059
1,008
7,753
5,325
4,455
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
0
0
L
Hun Batz
DLooper3
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,464
Damage
7,753
8,528
Taken
5,325
4,002
Mitigated
4,455
385
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,753
3,205
0
2,891
5,325
4,455
0
242
5,083
0
33,898
L
Hun Batz
DLooper3
Hun Batz
4,464
2,801
0
385
8,528
4,002
0
323
8,205
0
25,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,835
Gold Earned
7,059
61
Minions Killed
77
2
Camps Cleared
4
156,631
Distance Traveled
135,414
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,059
1,008
77
11
4
135,414
1
L
Hun Batz
6,835
976
61
9
2
156,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role