Player Matchup

Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Fuggggg
Nike
Level 121
God Stats
4W - 5L
1,370 SR
Queue Stats
237W - 296L
1,406 Elo+
Party 1
Scylla
Scylla
Giunta
Scylla
Level 103
God Stats
0W - 1L
1,678 SR
Queue Stats
345W - 366L
1,447 Elo+
Party 1
Thanatos
Thanatos
mitchellssing141
Thanatos
Level 95
God Stats
4W - 3L
1,530 SR
Queue Stats
58W - 74L
1,422 Elo+
Party 1
Team Averages
Level 114
1,515 SR
1,455 Elo+

VS

Team Averages
Level 127
1,524 SR
1,496 Elo+
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BigStromboli
Jormungandr
Level 71
God Stats
7W - 6L
1,534 SR
Queue Stats
158W - 150L
1,465 Elo+
Party 2
Surtr
Surtr
farlencin
Surtr
Level 139
God Stats
6W - 3L
1,588 SR
Queue Stats
44W - 38L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 1 / 1
4,320
540
2,506
4,841
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
 
Apollo
6
0 / 2 / 0
3,924
491
1,155
4,370
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nike
Fuggggg
Nike
8
0 / 3 / 0
4,757
595
3,194
8,750
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Giunta
Scylla
8
0 / 5 / 1
4,234
529
1,430
6,135
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
3 / 4 / 0
5,219
652
4,634
7,795
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
6 / 1 / 2
6,285
786
6,192
2,689
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
10
5 / 0 / 3
5,802
725
5,555
6,121
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
 
Medusa
8
0 / 1 / 2
4,540
568
3,176
4,661
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
BigStromboli
Jormungandr
9
2 / 1 / 1
5,137
642
3,454
7,014
3,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Surtr
farlencin
Surtr
8
2 / 0 / 1
5,181
648
2,878
6,683
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
15
15
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
L
Apollo
 
Apollo
0
2
0
0
W
Zeus
 
Zeus
6
1
2
7
W
Loki
 
Loki
5
0
3
6.5
W
Medusa
 
Medusa
0
1
2
1
W
Jormungandr
BigStromboli
Jormungandr
2
1
1
2.5
L
Nike
Fuggggg
Nike
0
3
0
0
L
Scylla
Giunta
Scylla
0
5
1
0.1
W
Surtr
farlencin
Surtr
2
0
1
2.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,919
Damage
21,255
31,891
Taken
27,168
14,625
Mitigated
12,556
7,605
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,506
53
0
1,106
4,841
2,961
0
114
4,727
12,954
0
L
Apollo
 
Apollo
1,155
436
0
1,299
4,370
1,320
0
38
4,332
0
18,858
W
Zeus
 
Zeus
6,192
716
0
857
2,689
770
634
1,187
1,502
33,610
1,708
W
Loki
 
Loki
5,555
1,910
0
3,344
6,121
1,950
0
314
5,807
0
29,176
W
Medusa
 
Medusa
3,176
1,470
0
1,078
4,661
1,690
8
1,221
3,440
0
30,993
W
Jormungandr
BigStromboli
Jormungandr
3,454
1,458
0
2,197
7,014
3,719
9
0
7,014
26,430
2,177
L
Nike
Fuggggg
Nike
3,194
347
0
806
8,750
5,063
0
3,244
5,144
0
30,660
L
Scylla
Giunta
Scylla
1,430
464
0
370
6,135
2,081
408
4,327
1,314
24,366
0
W
Surtr
farlencin
Surtr
2,878
1,156
0
2,852
6,683
4,427
0
1,214
5,469
700
17,989
L
4,634
1,295
0
4,024
7,795
3,200
0
875
6,826
0
25,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,454
Gold Earned
26,945
200
Minions Killed
239
0
Camps Cleared
0
741,159
Distance Traveled
751,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,320
540
13
2
0
169,808
0
L
Apollo
3,924
491
45
6
0
116,501
0
W
Zeus
6,285
786
55
7
0
140,438
0
W
Loki
5,802
725
56
7
0
183,801
0
W
Medusa
4,540
568
53
7
0
138,066
0
W
Jormungandr
5,137
642
50
6
0
119,155
0
L
Nike
4,757
595
50
6
0
143,168
0
L
Scylla
4,234
529
50
6
0
131,788
0
W
Surtr
5,181
648
25
3
0
169,712
0
L
Thanatos
5,219
652
42
5
0
179,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role