Player Matchup

Artemis
Artemis
Dirty TwD
Artemis
Level 46
God Stats
46W - 32L
1,648 SR
Queue Stats
130W - 152L
1,462 Elo+
Party 2
Ares
Ares
PuRe Hell Hound
Ares
Level 128
God Stats
0W - 4L
1,188 SR
Queue Stats
110W - 117L
1,471 Elo+
Party 2
Ra
Ra
RhymesWithWyme5
Ra
Level 89
God Stats
12W - 16L
1,383 SR
Queue Stats
208W - 201L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
Sirgumshoe
Gilgamesh
Level 47
God Stats
8W - 7L
1,523 SR
Queue Stats
36W - 39L
1,454 Elo+
Solo
Bastet
Bastet
ZEUSx216
Bastet
Level 66
God Stats
25W - 17L
1,683 SR
Queue Stats
153W - 133L
1,479 Elo+
Party 2
Team Averages
Level 75
1,485 SR
1,469 Elo+

VS

Team Averages
Level 74
1,561 SR
1,555 Elo+
Cthulhu
Cthulhu
GamerGodRandy
Cthulhu
Level 67
God Stats
5W - 4L
1,588 SR
Queue Stats
58W - 59L
1,510 Elo+
Solo
Danzaburou
Danzaburou
JuiceLaMillion18
Danzaburou
Level 27
God Stats
2W - 1L
1,725 SR
Queue Stats
5W - 9L
1,701 Elo+
Party 1
Vulcan
Vulcan
Rizzenox31
Vulcan
Level 119
God Stats
5W - 2L
1,925 SR
Queue Stats
136W - 128L
1,569 Elo+
Party 1
Nemesis
Nemesis
SlyRaccoon6683
Nemesis
Level 119
God Stats
6W - 3L
1,267 SR
Queue Stats
316W - 285L
1,529 Elo+
Solo
Guan Yu
Guan Yu
cryptologic09
Guan Yu
Level 37
God Stats
2W - 2L
1,300 SR
Queue Stats
32W - 33L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dirty TwD
Artemis
8
0 / 0 / 1
4,135
517
2,695
3,649
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 2
4,689
586
4,150
6,269
4,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 4 / 1
5,248
656
1,929
5,463
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Sirgumshoe
Gilgamesh
6
0 / 1 / 0
4,018
502
2,018
5,082
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bastet
ZEUSx216
Bastet
9
3 / 1 / 0
4,948
619
2,216
5,899
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
2 / 0 / 3
5,186
648
2,335
4,278
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
JuiceLaMillion18
Danzaburou
7
1 / 1 / 0
4,212
527
1,824
4,840
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
Rizzenox31
Vulcan
9
3 / 1 / 2
5,650
706
4,864
3,284
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 2
5,064
633
3,076
6,463
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
8
1 / 1 / 0
4,973
622
2,049
5,554
2,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dirty TwD
Artemis
0
0
1
0.5
W
Cthulhu
2
0
3
3.5
W
Danzaburou
JuiceLaMillion18
Danzaburou
1
1
0
1
L
0
2
2
0.5
L
1
4
1
0.38
W
Vulcan
Rizzenox31
Vulcan
3
1
2
4
L
Gilgamesh
Sirgumshoe
Gilgamesh
0
1
0
0
W
1
1
2
2
L
Bastet
ZEUSx216
Bastet
3
1
0
3
W
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,008
Damage
14,148
26,362
Taken
24,419
11,363
Mitigated
10,029
10,308
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dirty TwD
Artemis
2,695
521
0
1,947
3,649
1,330
0
1,542
2,084
0
25,233
W
Cthulhu
2,335
166
89
1,278
4,278
2,177
0
1,532
2,746
17,649
0
W
Danzaburou
JuiceLaMillion18
Danzaburou
1,824
1,053
0
1,702
4,840
1,685
168
1,931
2,909
0
16,351
L
4,150
356
0
2,177
6,269
4,726
0
1,576
4,685
16,979
0
L
1,929
333
216
1,347
5,463
1,777
0
2,635
2,786
39,900
0
W
Vulcan
Rizzenox31
Vulcan
4,864
132
0
421
3,284
1,252
222
849
2,435
32,861
0
L
Gilgamesh
Sirgumshoe
Gilgamesh
2,018
706
0
960
5,082
1,657
0
0
4,836
0
11,926
W
3,076
557
0
3,247
6,463
2,122
0
973
5,490
0
34,296
L
Bastet
ZEUSx216
Bastet
2,216
473
0
3,661
5,899
1,873
0
1,415
4,484
0
25,533
W
Guan Yu
2,049
697
0
2,628
5,554
2,793
497
794
4,760
0
26,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,038
Gold Earned
25,085
210
Minions Killed
211
0
Camps Cleared
0
745,565
Distance Traveled
801,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,135
517
43
5
0
133,680
0
W
Cthulhu
5,186
648
24
3
0
166,374
0
W
Danzaburou
4,212
527
39
5
0
132,279
0
L
Ares
4,689
586
16
2
0
170,445
0
L
Ra
5,248
656
77
10
0
154,316
0
W
Vulcan
5,650
706
52
7
0
163,262
0
L
Gilgamesh
4,018
502
28
4
0
98,729
0
W
Nemesis
5,064
633
62
8
0
199,594
0
L
Bastet
4,948
619
46
6
0
188,395
0
W
Guan Yu
4,973
622
34
4
0
139,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role