Player Matchup

Janus
Janus
Brrdogs673
Janus
Level 88
God Stats
6W - 2L
1,200 SR
Queue Stats
232W - 236L
1,384 Elo+
Solo
Freya
Freya
MossOnTheRocks
Freya
Level 40
God Stats
17W - 19L
1,641 SR
Queue Stats
491W - 519L
1,390 Elo+
Solo
Neith
Neith
PRAJECT PAT
Neith
Level 61
God Stats
5W - 5L
1,500 SR
Queue Stats
163W - 177L
1,471 Elo+
Solo
Jing Wei
Jing Wei
Starlight-BR-
Jing Wei
Level 135
God Stats
1W - 0L
1,235 SR
Queue Stats
24W - 40L
1,477 Elo+
Solo
Xing Tian
Xing Tian
j0kerl0ki
Xing Tian
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 44L
1,445 Elo+
Solo
Team Averages
Level 90
1,372 SR
1,433 Elo+

VS

Team Averages
Level 81
1,451 SR
1,440 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EclecticTadpole
Cerberus
Level 50
God Stats
1W - 3L
1,481 SR
Queue Stats
45W - 75L
1,332 Elo+
Solo
Ne Zha
Ne Zha
Elmasduro1309
Ne Zha
Level 85
God Stats
15W - 16L
1,321 SR
Queue Stats
1,202W - 1,208L
1,510 Elo+
Solo
Shiva
Shiva
MarSmoove24
Shiva
Level 86
God Stats
6W - 6L
1,500 SR
Queue Stats
324W - 334L
1,404 Elo+
Solo
Ishtar
Ishtar
Trikom
Ishtar
Level 60
God Stats
1W - 3L
1,453 SR
Queue Stats
48W - 37L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
4 / 0 / 9
9,350
1,039
10,521
6,363
3,098
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 3 / 9
8,075
897
7,853
8,360
3,627
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 1 / 10
8,521
947
4,847
6,445
3,247
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Starlight-BR-
Jing Wei
13
1 / 2 / 12
7,680
853
3,959
5,989
2,476
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
j0kerl0ki
Xing Tian
15
4 / 0 / 11
9,280
1,031
4,359
12,477
12,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 4 / 2
6,754
750
6,179
10,003
12,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
6
0 / 1 / 0
5,611
623
963
2,709
1,905
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
3 / 5 / 2
7,434
826
10,170
9,630
4,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 3 / 1
6,114
679
4,007
5,844
3,016
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Trikom
Ishtar
15
2 / 4 / 1
7,853
873
7,815
9,103
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
17
Kills
6
6
Deaths
17
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
2
0.5
W
Janus
4
0
9
8.5
L
Cerberus
0
1
0
0
L
3
5
2
0.8
L
0
3
1
0.17
W
4
3
9
2.83
W
4
1
10
9
W
Jing Wei
Starlight-BR-
Jing Wei
1
2
12
3.5
L
Ishtar
Trikom
Ishtar
2
4
1
0.63
W
Xing Tian
j0kerl0ki
Xing Tian
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,539
Damage
29,134
39,634
Taken
37,289
25,278
Mitigated
26,174
17,709
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,179
238
250
2,210
10,003
12,413
0
5,102
4,901
10,139
727
W
Janus
10,521
1,160
466
1,459
6,363
3,098
503
1,675
4,688
32,133
0
L
Cerberus
963
102
121
746
2,709
1,905
0
1,779
930
2,478
0
L
10,170
1,999
0
804
9,630
4,974
0
6,390
3,240
0
15,063
L
4,007
291
386
1,146
5,844
3,016
0
3,146
2,698
0
11,320
W
7,853
1,894
491
1,894
8,360
3,627
1,051
1,245
7,115
11,940
317
W
4,847
1,706
1,283
2,049
6,445
3,247
38
1,280
5,165
0
11,849
W
Jing Wei
Starlight-BR-
Jing Wei
3,959
2,187
2,880
1,234
5,989
2,476
1,421
1,021
4,968
0
11,437
L
Ishtar
Trikom
Ishtar
7,815
5,108
22
871
9,103
3,866
0
6,088
3,015
0
23,429
W
Xing Tian
j0kerl0ki
Xing Tian
4,359
361
3,422
2,531
12,477
12,830
377
1,331
11,146
9,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,906
Gold Earned
33,766
100
Minions Killed
79
0
Camps Cleared
0
839,350
Distance Traveled
573,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,754
750
7
1
0
152,141
0
W
Janus
9,350
1,039
46
5
0
196,919
0
L
Cerberus
5,611
623
7
1
0
29,816
0
L
Ne Zha
7,434
826
14
2
0
156,951
0
L
Shiva
6,114
679
13
1
0
90,116
0
W
Freya
8,075
897
10
1
0
146,584
0
W
Neith
8,521
947
19
2
0
167,413
0
W
Jing Wei
7,680
853
20
2
0
140,141
0
L
Ishtar
7,853
873
38
4
0
144,020
0
W
Xing Tian
9,280
1,031
5
1
0
188,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role