Player Matchup

Ymir
Ymir
AS average
Ymir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,552 Elo+
Party 2
Neith
Neith
BatmanRo
Neith
Level 156
God Stats
418W - 406L
1,582 SR
Queue Stats
418W - 410L
1,514 Elo+
Solo
Kali
Kali
TheMFSaint97
Kali
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,552 Elo+
Party 2
Team Averages
Level 150
1,527 SR
1,540 Elo+

VS

Team Averages
Level 132
1,591 SR
1,587 Elo+
Anubis
Anubis
H1TCHELL
Anubis
Level 138
God Stats
7W - 0L
1,860 SR
Queue Stats
187W - 180L
1,625 Elo+
Solo
Awilix
Awilix
MylesForSmiles
Awilix
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,632 Elo+
Party 1
Horus
Horus
SovietLightning
Horus
Level 129
God Stats
3W - 3L
1,413 SR
Queue Stats
62W - 68L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
8,582
660
9,823
19,356
19,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
BatmanRo
Neith
13
2 / 7 / 3
8,784
676
10,816
16,024
4,329
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
6 / 6 / 2
11,045
850
9,275
18,370
6,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
H1TCHELL
Anubis
16
7 / 3 / 9
11,209
862
15,714
12,479
8,310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
10 / 1 / 2
11,357
874
14,134
13,626
6,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 5 / 13
10,257
789
14,007
18,271
17,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
19
19
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Neith
BatmanRo
Neith
2
7
3
0.5
W
Anubis
H1TCHELL
Anubis
7
3
9
3.83
W
10
1
2
11
W
2
5
13
1.7
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,914
Damage
43,855
53,750
Taken
44,376
30,428
Mitigated
32,164
9,179
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,823
2,146
154
2,880
19,356
19,695
0
7,264
12,060
26,889
0
L
Neith
BatmanRo
Neith
10,816
5,742
0
1,377
16,024
4,329
0
3,325
12,691
0
39,070
W
Anubis
H1TCHELL
Anubis
15,714
1,390
1,255
6,878
12,479
8,310
851
4,005
8,474
52,860
0
W
14,134
5,762
0
2,098
13,626
6,703
1,602
2,697
10,929
0
47,456
W
14,007
5,336
878
3,127
18,271
17,151
449
3,442
14,829
0
26,060
L
9,275
3,411
0
4,768
18,370
6,404
256
5,281
13,058
0
34,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,411
Gold Earned
32,823
134
Minions Killed
154
0
Camps Cleared
0
584,308
Distance Traveled
683,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,582
660
32
2
0
190,441
0
L
Neith
8,784
676
54
4
0
181,151
0
W
Anubis
11,209
862
60
5
0
196,078
0
W
Awilix
11,357
874
71
5
0
272,135
0
W
Horus
10,257
789
23
2
0
215,328
0
L
Kali
11,045
850
48
4
0
212,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role