Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Allsmine
Medusa
Level 144
God Stats
4W - 1L
1,803 SR
Queue Stats
209W - 75L
1,722 Elo+
Solo
Achilles
Achilles
Hendrixs
Achilles
Level 126
God Stats
9W - 4L
1,548 SR
Queue Stats
174W - 163L
1,561 Elo+
Solo
Charon
Charon
SCVKilljoy
Charon
Level 157
God Stats
12W - 7L
1,591 SR
Queue Stats
673W - 722L
1,559 Elo+
Solo
Vulcan
Vulcan
TheFirstRaikage
Vulcan
Level 159
God Stats
1W - 3L
1,405 SR
Queue Stats
54W - 44L
1,534 Elo+
Solo
Team Averages
Level 135
1,570 SR
1,575 Elo+

VS

Team Averages
Level 133
1,442 SR
1,526 Elo+
Charybdis
Charybdis
Aspeshie
Charybdis
Level 158
God Stats
3W - 4L
1,512 SR
Queue Stats
307W - 306L
1,550 Elo+
Party 2
Yu Huang
Yu Huang
AwwTIZZEM
Yu Huang
Level 210
God Stats
2W - 2L
1,259 SR
Queue Stats
265W - 290L
1,504 Elo+
Party 1
Sol
Sol
CollaredLiLi
Sol
Level 46
God Stats
0W - 4L
1,354 SR
Queue Stats
196W - 197L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
ITslazy01
Xbalanque
Level 129
God Stats
1W - 1L
1,733 SR
Queue Stats
104W - 103L
1,537 Elo+
Party 2
Scylla
Scylla
SuperMario_1227
Scylla
Level 121
God Stats
2W - 7L
1,351 SR
Queue Stats
254W - 261L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 2 / 7
6,626
1,325
1,981
5,219
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
Allsmine
Medusa
13
6 / 2 / 6
7,664
1,533
10,713
5,208
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Hendrixs
Achilles
10
3 / 3 / 8
6,390
1,278
3,277
6,597
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
SCVKilljoy
Charon
11
2 / 3 / 10
6,920
1,384
2,059
6,948
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 0 / 6
6,683
1,337
3,854
2,399
842
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aspeshie
Charybdis
10
1 / 1 / 3
5,226
1,045
868
3,530
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
AwwTIZZEM
Yu Huang
11
2 / 3 / 4
5,829
1,166
5,018
4,273
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 3
5,745
1,149
3,309
6,006
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
ITslazy01
Xbalanque
8
2 / 2 / 2
5,246
1,049
2,025
3,520
1,157
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 3
4,975
995
2,080
5,453
1,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
14
Kills
6
10
Deaths
14
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
2
7
2.75
W
Medusa
Allsmine
Medusa
6
2
6
4.5
L
Charybdis
Aspeshie
Charybdis
1
1
3
2.5
L
Yu Huang
AwwTIZZEM
Yu Huang
2
3
4
1.33
L
1
4
3
0.63
W
Achilles
Hendrixs
Achilles
3
3
8
2.33
L
Xbalanque
ITslazy01
Xbalanque
2
2
2
1.5
W
Charon
SCVKilljoy
Charon
2
3
10
2.33
L
0
4
3
0.38
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,884
Damage
13,300
26,371
Taken
22,782
16,347
Mitigated
7,545
5,994
Healing
3,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
1,981
303
380
891
5,219
2,185
2,703
1,941
3,278
0
7,926
W
Medusa
Allsmine
Medusa
10,713
2,309
1,566
638
5,208
2,044
561
3,212
1,996
0
22,680
L
Charybdis
Aspeshie
Charybdis
868
392
0
673
3,530
1,118
0
550
2,980
0
2,763
L
Yu Huang
AwwTIZZEM
Yu Huang
5,018
64
755
209
4,273
1,818
0
1,092
3,181
12,254
356
L
3,309
791
235
659
6,006
1,786
0
1,254
4,752
11,178
0
W
Achilles
Hendrixs
Achilles
3,277
542
0
560
6,597
4,701
92
1,005
5,592
0
4,400
L
Xbalanque
ITslazy01
Xbalanque
2,025
681
0
452
3,520
1,157
0
1,102
2,418
0
4,663
W
Charon
SCVKilljoy
Charon
2,059
100
336
583
6,948
6,575
683
2,515
4,433
6,250
0
L
2,080
48
0
500
5,453
1,666
0
1,906
3,547
4,770
0
W
3,854
45
237
803
2,399
842
1,853
1,513
886
11,987
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,283
Gold Earned
27,021
74
Minions Killed
47
0
Camps Cleared
0
597,287
Distance Traveled
435,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,626
1,325
13
3
0
109,013
0
W
Medusa
7,664
1,533
25
5
0
125,498
0
L
Charybdis
5,226
1,045
4
1
0
83,191
0
L
Yu Huang
5,829
1,166
20
4
0
93,151
0
L
Sol
5,745
1,149
13
3
0
97,669
0
W
Achilles
6,390
1,278
0
0
0
118,726
0
L
Xbalanque
5,246
1,049
3
1
0
64,563
0
W
Charon
6,920
1,384
7
1
0
115,622
0
L
Scylla
4,975
995
7
1
0
97,110
0
W
Vulcan
6,683
1,337
29
6
0
128,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role