Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AP0C ACIDIC
Baron Samedi
Level 103
God Stats
2W - 3L
1,227 SR
Queue Stats
212W - 204L
1,433 Elo+
Party 1
Anhur
Anhur
AlphaGivre
Anhur
Level 55
God Stats
28W - 18L
1,505 SR
Queue Stats
86W - 50L
1,429 Elo+
Solo
Bakasura
Bakasura
Hnko89
Bakasura
Level 99
God Stats
16W - 14L
1,362 SR
Queue Stats
207W - 188L
1,436 Elo+
Party 1
Ymir
Ymir
WardMeDaddy
Ymir
Level 183
God Stats
35W - 17L
1,657 SR
Queue Stats
443W - 412L
1,491 Elo+
Solo
Team Averages
Level 133
1,450 SR
1,458 Elo+

VS

Team Averages
Level 113
1,417 SR
1,474 Elo+
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BsmiterB
Artio
Level 159
God Stats
7W - 6L
1,238 SR
Queue Stats
570W - 524L
1,568 Elo+
Solo
Nu Wa
Nu Wa
LampisLazouliGR
Nu Wa
Level 89
God Stats
25W - 29L
1,604 SR
Queue Stats
245W - 226L
1,474 Elo+
Solo
Chiron
Chiron
LightShooter
Chiron
Level 120
God Stats
2W - 4L
1,482 SR
Queue Stats
153W - 166L
1,417 Elo+
Solo
Jormungandr
Jormungandr
greedo88
Jormungandr
Level 42
God Stats
0W - 2L
1,260 SR
Queue Stats
46W - 66L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 2 / 3
6,821
568
7,087
13,549
10,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
AP0C ACIDIC
Baron Samedi
11
0 / 2 / 2
6,174
515
3,905
7,390
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
14
6 / 1 / 1
8,204
684
9,249
6,666
2,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Hnko89
Bakasura
9
2 / 3 / 1
5,595
466
2,206
10,064
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 0 / 0
8,486
707
8,516
8,613
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
2 / 3 / 2
5,317
443
5,824
10,959
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
BsmiterB
Artio
10
3 / 3 / 1
5,560
463
2,004
10,707
9,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 2
6,447
537
8,710
4,001
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
9
1 / 4 / 1
5,388
449
3,781
9,562
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
greedo88
Jormungandr
7
1 / 6 / 3
5,213
434
2,775
10,200
6,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
16
Kills
8
8
Deaths
16
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
3
2.25
L
Susano
 
Susano
2
3
2
1
W
Baron Samedi
AP0C ACIDIC
Baron Samedi
0
2
2
0.5
W
Anhur
6
1
1
6.5
L
Artio
BsmiterB
Artio
3
3
1
1.17
W
Bakasura
Hnko89
Bakasura
2
3
1
0.83
L
1
0
2
2
L
Chiron
1
4
1
0.38
W
5
0
0
5
L
Jormungandr
greedo88
Jormungandr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,963
Damage
23,094
46,282
Taken
45,429
24,909
Mitigated
23,097
17,318
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,087
2,250
912
4,557
13,549
10,968
0
5,012
8,537
34,298
1,740
L
Susano
 
Susano
5,824
1,561
0
4,196
10,959
3,862
0
3,893
6,724
0
34,230
W
Baron Samedi
AP0C ACIDIC
Baron Samedi
3,905
276
316
2,092
7,390
3,340
449
3,602
3,788
48,456
660
W
Anhur
9,249
5,837
0
3,196
6,666
2,426
2,421
599
6,067
0
63,392
L
Artio
BsmiterB
Artio
2,004
462
300
3,688
10,707
9,606
0
6,528
3,428
20,052
822
W
Bakasura
Hnko89
Bakasura
2,206
1,609
0
3,252
10,064
3,427
0
2,579
7,485
0
21,501
L
8,710
3,600
0
750
4,001
1,243
0
1,865
2,022
53,520
1,002
L
Chiron
3,781
1,395
64
2,251
9,562
1,923
0
909
8,641
0
27,480
W
8,516
1,658
0
2,993
8,613
4,748
0
1,471
7,142
64,108
1,327
L
Jormungandr
greedo88
Jormungandr
2,775
1,215
0
738
10,200
6,463
0
4,656
5,146
14,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,280
Gold Earned
27,925
386
Minions Killed
249
0
Camps Cleared
0
1,117,077
Distance Traveled
964,643
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,821
568
38
3
0
199,105
3
L
Susano
5,317
443
49
4
0
237,304
0
W
Baron Samedi
6,174
515
102
9
0
211,748
0
W
Anhur
8,204
684
92
8
0
214,059
0
L
Artio
5,560
463
32
3
0
164,254
0
W
Bakasura
5,595
466
47
4
0
283,471
0
L
Nu Wa
6,447
537
107
9
0
215,691
1
L
Chiron
5,388
449
40
3
0
174,947
0
W
Ymir
8,486
707
107
9
0
208,694
0
L
Jormungandr
5,213
434
21
2
0
172,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role