Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bqueen9018674
Tiamat
Level 36
God Stats
8W - 5L
1,488 SR
Queue Stats
86W - 91L
1,455 Elo+
Solo
Chiron
Chiron
Twista101
Chiron
Level 114
God Stats
5W - 5L
1,410 SR
Queue Stats
257W - 247L
1,460 Elo+
Solo
Jormungandr
Jormungandr
Viktor_Aby_7
Jormungandr
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 90L
1,345 Elo+
Solo
Artemis
Artemis
WoodsyMantis886
Artemis
Level 47
God Stats
2W - 2L
1,305 SR
Queue Stats
302W - 320L
1,458 Elo+
Solo
Team Averages
Level 76
1,441 SR
1,444 Elo+

VS

Team Averages
Level 107
1,296 SR
1,440 Elo+
Ix Chel
Ix Chel
BlaxFalcon67
Ix Chel
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 45L
1,363 Elo+
Solo
Achilles
Achilles
Censedbull60476
Achilles
Level 29
God Stats
2W - 2L
1,311 SR
Queue Stats
398W - 393L
1,460 Elo+
Solo
Ah Puch
Ah Puch
Helinh0
Ah Puch
Level 106
God Stats
2W - 5L
1,321 SR
Queue Stats
327W - 345L
1,447 Elo+
Solo
Neith
Neith
Infernals
Neith
Level 134
God Stats
1W - 9L
1,254 SR
Queue Stats
241W - 238L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tu Shoty
Cu Chulainn
Level 136
God Stats
0W - 3L
1,092 SR
Queue Stats
260W - 276L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 2 / 5
6,493
1,082
3,513
6,971
4,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 1 / 4
6,171
1,029
3,348
3,572
2,678
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Twista101
Chiron
13
3 / 1 / 2
6,847
1,141
5,057
4,226
1,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
Viktor_Aby_7
Jormungandr
12
1 / 2 / 5
6,642
1,107
3,413
6,050
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 2 / 4
6,257
1,043
3,663
4,243
1,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BlaxFalcon67
Ix Chel
1
0 / 0 / 0
1,664
277
0
0
0
Achilles
14
6 / 2 / 2
6,857
1,143
5,243
7,619
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Helinh0
Ah Puch
13
1 / 2 / 4
6,418
1,070
7,797
5,366
2,268
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
Infernals
Neith
13
1 / 0 / 6
6,039
1,007
2,320
3,292
1,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cu Chulainn
Tu Shoty
Cu Chulainn
9
0 / 3 / 5
5,311
885
2,580
5,493
5,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
7
Kills
8
8
Deaths
7
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
5
2.25
L
Ix Chel
BlaxFalcon67
Ix Chel
0
0
0
0
W
0
1
4
2
L
Achilles
6
2
2
3.5
L
Ah Puch
Helinh0
Ah Puch
1
2
4
1.5
L
Neith
Infernals
Neith
1
0
6
4
L
Cu Chulainn
Tu Shoty
Cu Chulainn
0
3
5
0.83
W
Chiron
Twista101
Chiron
3
1
2
4
W
Jormungandr
Viktor_Aby_7
Jormungandr
1
2
5
1.75
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
17,940
25,062
Taken
21,770
15,293
Mitigated
17,006
8,208
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,513
1,306
1,025
2,005
6,971
4,881
53
1,727
4,940
0
4,939
L
Ix Chel
BlaxFalcon67
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
3,348
626
365
951
3,572
2,678
0
1,510
2,018
9,628
0
L
Achilles
5,243
794
0
1,203
7,619
7,908
0
1,875
5,744
0
7,441
L
Ah Puch
Helinh0
Ah Puch
7,797
306
1,359
1,181
5,366
2,268
0
1,628
3,738
20,676
0
L
Neith
Infernals
Neith
2,320
684
601
1,720
3,292
1,625
0
793
2,499
0
13,107
L
Cu Chulainn
Tu Shoty
Cu Chulainn
2,580
344
0
679
5,493
5,205
0
2,322
3,171
1,754
1,990
W
Chiron
Twista101
Chiron
5,057
637
378
1,098
4,226
1,474
0
2,677
1,464
0
15,715
W
Jormungandr
Viktor_Aby_7
Jormungandr
3,413
1,278
350
1,288
6,050
4,807
0
1,172
4,644
11,840
574
W
3,663
1,066
297
451
4,243
1,453
882
1,682
2,460
0
8,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,410
Gold Earned
26,289
102
Minions Killed
47
0
Camps Cleared
0
652,260
Distance Traveled
484,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,493
1,082
8
1
0
140,609
0
L
Ix Chel
1,664
277
0
0
0
0
0
W
Tiamat
6,171
1,029
14
2
0
135,794
0
L
Achilles
6,857
1,143
3
1
0
140,984
0
L
Ah Puch
6,418
1,070
25
4
0
129,027
0
L
Neith
6,039
1,007
15
3
0
138,132
0
L
Cu Chulainn
5,311
885
4
1
0
76,067
0
W
Chiron
6,847
1,141
30
5
0
126,054
0
W
Jormungandr
6,642
1,107
22
4
0
129,972
0
W
Artemis
6,257
1,043
28
5
0
119,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role