Player Matchup

Camazotz
Camazotz
Geyy
Camazotz
Level 176
God Stats
2W - 3L
1,617 SR
Queue Stats
95W - 98L
1,571 Elo+
Solo
Nut
Nut
Legendarypurt15
Nut
Level 123
God Stats
1W - 5L
1,544 SR
Queue Stats
67W - 71L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
Poseidonuts
Erlang Shen
Level 78
God Stats
0W - 1L
1,647 SR
Queue Stats
17W - 14L
1,537 Elo+
Solo
Atlas
Atlas
ProtecG
Atlas
Level 104
God Stats
17W - 18L
1,584 SR
Queue Stats
341W - 307L
1,477 Elo+
Solo
Hera
Hera
Zerikaii-Syraii
Hera
Level 140
God Stats
0W - 1L
1,285 SR
Queue Stats
98W - 105L
1,501 Elo+
Solo
Team Averages
Level 124
1,535 SR
1,508 Elo+

VS

Team Averages
Level 126
1,549 SR
1,507 Elo+
Chronos
Chronos
AlwaysStoolie
Chronos
Level 118
God Stats
1W - 1L
1,317 SR
Queue Stats
74W - 60L
1,561 Elo+
Party 1
Thor
Thor
LordMalric
Thor
Level 146
God Stats
12W - 8L
1,566 SR
Queue Stats
74W - 74L
1,459 Elo+
Solo
Neith
Neith
Rdrpr0
Neith
Level 107
God Stats
15W - 13L
1,483 SR
Queue Stats
121W - 131L
1,470 Elo+
Solo
Skadi
Skadi
SaarmGoblin_2000
Skadi
Level 142
God Stats
34W - 18L
1,877 SR
Queue Stats
293W - 275L
1,542 Elo+
Solo
Bake Kujira
Bake Kujira
Yung1rice
Bake Kujira
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 74L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Geyy
Camazotz
12
4 / 3 / 0
6,860
528
8,428
17,701
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 1
6,144
473
3,897
8,923
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Poseidonuts
Erlang Shen
10
0 / 5 / 1
5,704
439
7,681
15,072
9,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Atlas
ProtecG
Atlas
9
1 / 4 / 3
5,982
460
5,720
12,473
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 5 / 0
6,002
462
2,997
9,718
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
2 / 1 / 5
7,409
570
5,802
6,424
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 2 / 2
7,555
581
6,454
10,027
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Rdrpr0
Neith
12
4 / 2 / 3
7,307
562
7,483
9,625
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
7 / 0 / 3
8,737
672
9,866
6,702
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
Yung1rice
Bake Kujira
13
3 / 1 / 2
7,799
600
9,729
16,340
19,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
20
21
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
2
1
5
4.5
L
Camazotz
Geyy
Camazotz
4
3
0
1.33
L
0
4
1
0.13
W
4
2
2
2.5
L
Erlang Shen
Poseidonuts
Erlang Shen
0
5
1
0.1
L
Atlas
ProtecG
Atlas
1
4
3
0.63
W
Neith
Rdrpr0
Neith
4
2
3
2.75
W
7
0
3
8.5
W
Bake Kujira
Yung1rice
Bake Kujira
3
1
2
4
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,723
Damage
39,334
63,887
Taken
49,118
30,958
Mitigated
32,817
19,549
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
5,802
2,017
0
665
6,424
2,484
613
1,133
5,291
45,798
3,061
L
Camazotz
Geyy
Camazotz
8,428
3,229
0
9,733
17,701
6,659
0
1,531
16,042
0
57,528
L
3,897
2,414
0
1,108
8,923
3,041
0
2,632
6,291
0
43,789
W
6,454
1,253
0
2,119
10,027
4,602
0
396
9,591
0
59,864
L
Erlang Shen
Poseidonuts
Erlang Shen
7,681
5,001
0
4,245
15,072
9,496
0
7,957
6,612
0
33,079
L
Atlas
ProtecG
Atlas
5,720
1,894
203
3,525
12,473
8,683
0
2,075
10,398
21,735
0
W
Neith
Rdrpr0
Neith
7,483
2,038
0
3,237
9,625
3,337
281
4,140
5,359
0
40,171
W
9,866
3,942
0
1,233
6,702
2,459
273
2,504
3,937
0
73,905
W
Bake Kujira
Yung1rice
Bake Kujira
9,729
5,794
0
3,328
16,340
19,935
195
0
16,340
56,476
1,587
L
2,997
490
0
735
9,718
3,079
0
237
9,481
39,867
834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
38,807
284
Minions Killed
420
0
Camps Cleared
0
1,188,630
Distance Traveled
1,278,966
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,409
570
91
7
0
267,374
0
L
Camazotz
6,860
528
77
6
0
281,308
0
L
Nut
6,144
473
67
5
0
222,366
5
W
Thor
7,555
581
88
7
0
265,959
0
L
Erlang Shen
5,704
439
42
3
0
248,336
0
L
Atlas
5,982
460
19
1
0
208,961
0
W
Neith
7,307
562
55
4
0
226,447
0
W
Skadi
8,737
672
105
8
0
269,998
0
W
Bake Kujira
7,799
600
81
6
0
249,188
0
L
Hera
6,002
462
79
6
0
227,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role