Player Matchup

Kuzenbo
Kuzenbo
Gold IV
Gebs on fent
Kuzenbo
Gold IV
Level 87
God Stats
58W - 50L
1,594 SR
Queue Stats
222W - 227L
1,496 MMR
Solo
Lancelot
Lancelot
Gold IV
GreenBaySmurfs
Lancelot
Gold IV
Level 155
God Stats
25W - 23L
1,574 SR
Queue Stats
132W - 131L
1,533 MMR
Solo
Sobek
Sobek
Bronze III
Shwazyee
Sobek
Bronze III
Level 144
God Stats
0W - 3L
1,252 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Zack850
Kukulkan
Gold IV
Level 146
God Stats
7W - 10L
1,499 SR
Queue Stats
247W - 248L
1,511 MMR
Solo
Medusa
Medusa
Bronze III
highnetworth
Medusa
Bronze III
Level 102
God Stats
0W - 1L
1,524 SR
Queue Stats
4W - 8L
1,502 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,489 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,525 SR
1,504 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold II
CrackBaggy
Ullr
Gold II
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 116L
1,526 MMR
Solo
Mulan
Mulan
Gold IV
RaZinG4YoU
Mulan
Gold IV
Level 118
God Stats
5W - 3L
1,624 SR
Queue Stats
72W - 71L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gebs on fent
Kuzenbo
10
1 / 3 / 0
6,343
453
5,475
14,554
14,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
13
1 / 3 / 1
6,986
499
9,076
14,555
6,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
Shwazyee
Sobek
11
0 / 3 / 0
5,955
425
3,991
17,603
12,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Zack850
Kukulkan
13
0 / 5 / 1
7,141
510
3,459
9,438
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
1 / 5 / 1
6,655
475
6,192
10,515
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bans
OdinArachneJormungandrAthena

VS

Bans
DanzaburouSurtrThanatosCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 0 / 5
8,551
611
9,837
6,867
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
 
Guan Yu
14
5 / 1 / 8
8,441
603
9,761
16,102
9,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artio
 
Artio
12
1 / 1 / 8
6,676
477
7,698
15,664
14,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 0 / 3
8,590
614
11,015
7,586
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
15
2 / 1 / 2
9,181
656
13,181
12,927
9,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
19
19
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
5
5.5
W
Guan Yu
 
Guan Yu
5
1
8
9
W
Artio
 
Artio
1
1
8
5
W
8
0
3
9.5
L
Kuzenbo
Gebs on fent
Kuzenbo
1
3
0
0.33
L
Lancelot
1
3
1
0.5
W
Mulan
2
1
2
3
L
Sobek
Shwazyee
Sobek
0
3
0
0
L
Kukulkan
Zack850
Kukulkan
0
5
1
0.1
L
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,193
Damage
51,492
66,665
Taken
59,146
41,131
Mitigated
40,258
15,804
Healing
26,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,837
1,043
639
3,019
6,867
3,772
243
2,587
4,280
63,300
493
W
Guan Yu
 
Guan Yu
9,761
1,934
296
8,886
16,102
9,912
0
721
15,381
0
69,270
W
Artio
 
Artio
7,698
627
561
5,028
15,664
14,054
66
4,034
11,630
30,256
0
W
11,015
4,394
0
1,936
7,586
3,214
213
1,802
5,784
0
65,967
L
Kuzenbo
Gebs on fent
Kuzenbo
5,475
1,855
0
3,702
14,554
14,703
346
4,738
9,305
20,121
0
L
Lancelot
9,076
2,915
0
3,175
14,555
6,918
0
2,124
12,307
0
69,024
W
Mulan
13,181
2,834
0
6,147
12,927
9,306
296
3,676
9,251
0
81,071
L
Sobek
Shwazyee
Sobek
3,991
531
0
5,403
17,603
12,790
0
674
15,900
29,888
0
L
Kukulkan
Zack850
Kukulkan
3,459
505
0
1,287
9,438
3,382
0
5,811
3,535
59,150
105
L
Medusa
6,192
3,039
0
2,237
10,515
3,338
490
3,088
7,164
0
41,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
41,439
355
Minions Killed
488
0
Camps Cleared
0
1,284,913
Distance Traveled
1,367,750
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,551
611
117
8
0
255,180
0
W
Guan Yu
8,441
603
96
7
0
339,578
0
W
Artio
6,676
477
41
3
0
259,015
4
W
Ullr
8,590
614
104
7
0
260,879
0
L
Kuzenbo
6,343
453
26
2
0
236,983
0
L
Lancelot
6,986
499
99
7
0
304,366
0
W
Mulan
9,181
656
130
9
0
253,098
0
L
Sobek
5,955
425
36
3
0
269,815
4
L
Kukulkan
7,141
510
133
10
0
241,616
3
L
Medusa
6,655
475
61
4
0
232,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role