Player Matchup

Discordia
Discordia
Itsab
Discordia
Level 74
God Stats
20W - 18L
1,544 SR
Queue Stats
261W - 233L
1,518 Elo+
Party 1
Ishtar
Ishtar
TheSpectrun
Ishtar
Level 86
God Stats
11W - 13L
1,538 SR
Queue Stats
147W - 142L
1,572 Elo+
Solo
Odin
Odin
greenpont
Odin
Level 45
God Stats
21W - 14L
1,675 SR
Queue Stats
112W - 111L
1,495 Elo+
Party 1
Team Averages
Level 68
1,586 SR
1,529 Elo+

VS

Team Averages
Level 43
1,687 SR
1,590 Elo+
Sun Wukong
Sun Wukong
Milleseicento
Sun Wukong
Level 60
God Stats
84W - 24L
1,782 SR
Queue Stats
689W - 189L
1,735 Elo+
Solo
Neith
Neith
ReudenButz
Neith
Level 32
God Stats
3W - 5L
1,500 SR
Queue Stats
143W - 160L
1,162 Elo+
Solo
Nox
Nox
kultapippi
Nox
Level 38
God Stats
2W - 2L
1,778 SR
Queue Stats
21W - 10L
1,875 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Itsab
Discordia
14
3 / 1 / 2
8,276
752
8,779
4,999
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
14
4 / 2 / 4
8,956
814
10,356
8,755
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
13
1 / 2 / 7
7,777
707
4,232
10,215
7,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Milleseicento
Sun Wukong
12
2 / 1 / 3
7,320
665
8,629
11,111
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
11
1 / 4 / 4
7,105
646
6,542
8,561
3,206
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 3
7,742
704
4,409
9,318
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
8
Kills
5
5
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Itsab
Discordia
3
1
2
4
L
Sun Wukong
Milleseicento
Sun Wukong
2
1
3
3.5
L
Neith
1
4
4
0.75
W
Ishtar
4
2
4
3
W
Odin
1
2
7
2.25
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
19,580
23,969
Taken
28,990
14,035
Mitigated
17,142
4,272
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Itsab
Discordia
8,779
170
0
918
4,999
1,971
108
773
3,889
28,668
630
L
Sun Wukong
Milleseicento
Sun Wukong
8,629
1,236
0
2,123
11,111
9,773
0
2,091
8,179
0
19,961
L
Neith
6,542
2,827
0
1,035
8,561
3,206
379
2,562
5,242
0
19,274
W
Ishtar
10,356
5,387
0
1,316
8,755
4,501
1,129
1,540
6,886
0
48,172
W
Odin
4,232
734
0
2,038
10,215
7,563
0
2,129
7,734
0
15,397
L
4,409
216
0
500
9,318
4,163
0
2,681
5,975
30,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
22,167
154
Minions Killed
119
0
Camps Cleared
0
628,782
Distance Traveled
584,311
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,276
752
52
5
0
218,907
0
L
Sun Wukong
7,320
665
14
1
0
218,756
0
L
Neith
7,105
646
49
4
0
179,340
0
W
Ishtar
8,956
814
79
7
0
190,948
0
W
Odin
7,777
707
23
2
0
218,927
3
L
Nox
7,742
704
56
5
0
186,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role