Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MasterFideo
Bacchus
Level 161
God Stats
2W - 5L
1,333 SR
Queue Stats
290W - 260L
1,527 Elo+
Solo
Jormungandr
Jormungandr
ReyCheT_T
Jormungandr
Level 162
God Stats
100W - 86L
1,626 SR
Queue Stats
471W - 462L
1,568 Elo+
Solo
Osiris
Osiris
WizardOutWest
Osiris
Level 142
God Stats
5W - 1L
1,545 SR
Queue Stats
98W - 86L
1,490 Elo+
Solo
Team Averages
Level 147
1,501 SR
1,517 Elo+

VS

Team Averages
Level 132
1,431 SR
1,550 Elo+
Sol
Sol
BoS Hyqe
Sol
Level 172
God Stats
3W - 10L
1,339 SR
Queue Stats
471W - 464L
1,568 Elo+
Solo
Amaterasu
Amaterasu
Groove-Armada2
Amaterasu
Level 67
God Stats
9W - 11L
1,451 SR
Queue Stats
211W - 214L
1,539 Elo+
Solo
Medusa
Medusa
HeraMIDD
Medusa
Level 156
God Stats
30W - 32L
1,600 SR
Queue Stats
797W - 751L
1,526 Elo+
Solo
Ravana
Ravana
Shadowbread1161
Ravana
Level 119
God Stats
18W - 15L
1,626 SR
Queue Stats
214W - 203L
1,542 Elo+
Solo
Jormungandr
Jormungandr
wickedxdino
Jormungandr
Level 148
God Stats
0W - 1L
1,140 SR
Queue Stats
131W - 118L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
5 / 1 / 5
8,181
682
10,417
8,299
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
 
Yu Huang
12
0 / 1 / 3
6,609
551
4,458
6,323
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
MasterFideo
Bacchus
12
5 / 1 / 3
6,918
577
7,474
10,019
7,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ReyCheT_T
Jormungandr
13
0 / 0 / 1
7,806
651
9,448
9,385
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 0
6,923
577
4,414
10,140
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,301
608
5,500
9,531
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Groove-Armada2
Amaterasu
12
0 / 0 / 0
5,861
488
3,613
12,516
9,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
HeraMIDD
Medusa
11
1 / 3 / 0
5,708
476
5,282
9,110
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 3 / 2
6,722
560
4,972
7,856
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
wickedxdino
Jormungandr
9
0 / 6 / 1
5,063
422
3,907
12,111
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
6
6
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
5
7.5
W
Yu Huang
 
Yu Huang
0
1
3
1.5
L
3
2
2
2
L
Amaterasu
Groove-Armada2
Amaterasu
0
0
0
0
L
Medusa
HeraMIDD
Medusa
1
3
0
0.33
W
Bacchus
MasterFideo
Bacchus
5
1
3
6.5
W
Jormungandr
ReyCheT_T
Jormungandr
0
0
1
0.5
L
2
3
2
1
W
4
3
0
1.33
L
Jormungandr
wickedxdino
Jormungandr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,211
Damage
23,274
44,166
Taken
51,124
24,760
Mitigated
27,592
18,135
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,417
6,750
0
3,401
8,299
3,339
738
2,037
5,954
0
60,970
W
Yu Huang
 
Yu Huang
4,458
139
0
1,781
6,323
2,279
0
2,987
3,336
43,550
1,212
L
5,500
1,617
0
3,992
9,531
3,394
0
5,182
4,128
49,155
6,344
L
Amaterasu
Groove-Armada2
Amaterasu
3,613
1,145
0
3,809
12,516
9,132
0
8,455
4,061
0
44,640
L
Medusa
HeraMIDD
Medusa
5,282
2,085
0
1,087
9,110
3,071
0
1,599
7,187
0
46,710
W
Bacchus
MasterFideo
Bacchus
7,474
1,405
0
3,521
10,019
7,929
0
2,015
7,764
24,392
738
W
Jormungandr
ReyCheT_T
Jormungandr
9,448
2,709
0
5,280
9,385
6,088
0
0
8,900
63,909
3,171
L
4,972
1,619
0
1,159
7,856
3,389
0
2,005
5,731
0
59,169
W
4,414
2,585
0
4,152
10,140
5,125
420
1,515
8,604
0
50,322
L
Jormungandr
wickedxdino
Jormungandr
3,907
1,254
0
1,058
12,111
8,606
0
2,256
9,443
21,421
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,437
Gold Earned
30,655
412
Minions Killed
374
0
Camps Cleared
0
1,272,018
Distance Traveled
1,184,991
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,181
682
101
8
0
243,314
3
W
Yu Huang
6,609
551
82
7
0
241,839
0
L
Sol
7,301
608
102
9
0
212,131
4
L
Amaterasu
5,861
488
76
6
0
255,360
1
L
Medusa
5,708
476
67
6
0
232,182
2
W
Bacchus
6,918
577
38
3
0
269,667
2
W
Jormungandr
7,806
651
110
9
0
222,480
0
L
Ravana
6,722
560
97
8
0
251,658
0
W
Osiris
6,923
577
81
7
0
294,718
0
L
Jormungandr
5,063
422
32
3
0
233,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role