Player Matchup

Da Ji
Da Ji
GOLDENGALAXY8766
Da Ji
Level 151
God Stats
6W - 3L
1,608 SR
Queue Stats
120W - 90L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jac_Cal713
Sun Wukong
Level 129
God Stats
2W - 5L
1,472 SR
Queue Stats
86W - 78L
1,539 Elo+
Party 2
Charybdis
Charybdis
RandomzZeus
Charybdis
Level 68
God Stats
44W - 46L
1,538 SR
Queue Stats
181W - 147L
1,597 Elo+
Party 2
Ymir
Ymir
ShapelessSeven7
Ymir
Level 142
God Stats
12W - 6L
1,831 SR
Queue Stats
148W - 130L
1,567 Elo+
Party 2
Anubis
Anubis
TheSimpleBagel
Anubis
Level 106
God Stats
30W - 20L
1,685 SR
Queue Stats
652W - 549L
1,622 Elo+
Solo
Team Averages
Level 119
1,627 SR
1,565 Elo+

VS

Team Averages
Level 126
1,593 SR
1,545 Elo+
Loki
Loki
HumVLiveonKick
Loki
Level 143
God Stats
0W - 2L
1,504 SR
Queue Stats
191W - 179L
1,624 Elo+
Solo
Fafnir
Fafnir
MeawMan
Fafnir
Level 185
God Stats
16W - 9L
1,653 SR
Queue Stats
168W - 177L
1,550 Elo+
Party 1
Neith
Neith
ThorThunder1
Neith
Level 58
God Stats
0W - 1L
1,433 SR
Queue Stats
10W - 21L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tylasaur
Ah Muzen Cab
Level 129
God Stats
5W - 4L
1,644 SR
Queue Stats
158W - 163L
1,555 Elo+
Party 1
Geb
Geb
namechanged8779
Geb
Level 115
God Stats
20W - 13L
1,729 SR
Queue Stats
124W - 127L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 3
8,458
651
7,238
11,578
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Jac_Cal713
Sun Wukong
14
0 / 0 / 1
8,334
641
5,056
7,704
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
RandomzZeus
Charybdis
13
3 / 2 / 8
7,807
601
12,136
11,033
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
4 / 1 / 8
8,111
624
4,894
9,363
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 2 / 5
8,629
664
8,324
8,113
3,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
7,335
564
4,834
12,877
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
MeawMan
Fafnir
12
0 / 2 / 0
6,953
535
4,127
10,591
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 3
7,126
548
8,449
10,392
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Tylasaur
Ah Muzen Cab
12
0 / 3 / 2
6,596
507
5,843
10,771
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 5 / 2
6,237
480
3,082
12,319
8,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
19
Kills
6
7
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
L
4
5
1
0.9
W
Sun Wukong
Jac_Cal713
Sun Wukong
0
0
1
0.5
L
Fafnir
MeawMan
Fafnir
0
2
0
0
W
Charybdis
RandomzZeus
Charybdis
3
2
8
3.5
W
4
1
8
8
W
3
2
5
2.75
L
1
4
3
0.63
L
Ah Muzen Cab
Tylasaur
Ah Muzen Cab
0
3
2
0.33
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,648
Damage
26,335
47,791
Taken
56,950
26,594
Mitigated
29,307
20,179
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,238
1,888
0
4,208
11,578
5,261
19
1,243
10,335
0
51,481
L
4,834
1,375
0
5,330
12,877
4,529
0
3,115
9,762
0
61,300
W
Sun Wukong
Jac_Cal713
Sun Wukong
5,056
880
0
3,499
7,704
5,163
96
2,989
4,212
0
61,187
L
Fafnir
MeawMan
Fafnir
4,127
766
0
3,567
10,591
8,499
0
196
9,599
40,469
4,611
W
Charybdis
RandomzZeus
Charybdis
12,136
7,111
0
5,217
11,033
4,191
1,424
577
10,456
0
61,489
W
4,894
972
0
2,597
9,363
8,202
0
2,081
7,282
30,508
852
W
8,324
86
0
4,658
8,113
3,777
71
288
7,784
78,133
441
L
8,449
3,132
0
1,737
10,392
3,960
797
1,006
9,386
0
55,266
L
Ah Muzen Cab
Tylasaur
Ah Muzen Cab
5,843
1,851
0
1,493
10,771
3,528
0
4,776
5,995
0
55,197
L
3,082
249
0
1,266
12,319
8,791
0
3,827
8,492
13,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,339
Gold Earned
34,247
488
Minions Killed
375
0
Camps Cleared
0
1,226,618
Distance Traveled
1,259,013
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,458
651
78
6
0
277,886
1
L
Loki
7,335
564
98
8
0
283,644
0
W
Sun Wukong
8,334
641
114
9
0
233,817
0
L
Fafnir
6,953
535
88
7
0
233,076
0
W
Charybdis
7,807
601
99
8
0
240,837
0
W
Ymir
8,111
624
51
4
0
229,544
0
W
Anubis
8,629
664
146
11
0
244,534
4
L
Neith
7,126
548
79
6
0
228,687
0
L
Ah Muzen Cab
6,596
507
94
7
0
256,147
1
L
Geb
6,237
480
16
1
0
257,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role