Player Matchup

Cerberus
Cerberus
GrimTøuch
Cerberus
Level 119
God Stats
3W - 3L
1,448 SR
Queue Stats
24W - 21L
1,524 Elo+
Party 1
Neith
Neith
TheOutlawJJP
Neith
Level 126
God Stats
18W - 16L
1,505 SR
Queue Stats
233W - 227L
1,452 Elo+
Party 1
Thor
Thor
Vikcvinegar
Thor
Level 146
God Stats
1W - 0L
1,497 SR
Queue Stats
43W - 25L
1,624 Elo+
Party 1
Thoth
Thoth
WilloTheWisp91
Thoth
Level 105
God Stats
6W - 7L
1,471 SR
Queue Stats
33W - 28L
1,555 Elo+
Party 1
Shiva
Shiva
wiitigo_
Shiva
Level 146
God Stats
17W - 11L
1,551 SR
Queue Stats
156W - 151L
1,454 Elo+
Solo
Team Averages
Level 128
1,494 SR
1,522 Elo+

VS

Team Averages
Level 111
1,487 SR
1,519 Elo+
Skadi
Skadi
CbasF9
Skadi
Level 58
God Stats
2W - 5L
1,334 SR
Queue Stats
184W - 165L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
JustLLama8037
Jormungandr
Level 88
God Stats
5W - 5L
1,368 SR
Queue Stats
247W - 229L
1,526 Elo+
Solo
Janus
Janus
MAICONIGHT89
Janus
Level 219
God Stats
4W - 7L
1,399 SR
Queue Stats
1,179W - 1,149L
1,457 Elo+
Solo
Thanatos
Thanatos
Odyss3yPlays
Thanatos
Level 64
God Stats
4W - 7L
1,478 SR
Queue Stats
129W - 113L
1,510 Elo+
Party 2
Bellona
Bellona
itsbunnie
Bellona
Level 127
God Stats
2W - 1L
1,858 SR
Queue Stats
19W - 16L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GrimTøuch
Cerberus
9
1 / 2 / 4
5,452
496
2,684
8,611
6,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 1 / 4
5,848
532
3,955
4,937
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 0 / 5
6,828
621
7,606
6,255
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 2
6,857
623
2,762
2,427
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
wiitigo_
Shiva
13
1 / 0 / 0
7,546
686
6,710
7,229
5,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CbasF9
Skadi
10
1 / 2 / 1
5,328
484
5,346
5,387
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
JustLLama8037
Jormungandr
10
1 / 4 / 1
5,763
524
4,440
8,670
6,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 1
5,959
542
2,540
4,102
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Odyss3yPlays
Thanatos
11
1 / 3 / 0
5,438
494
647
9,810
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
itsbunnie
Bellona
9
0 / 2 / 0
5,143
468
3,319
10,580
7,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
3
3
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
CbasF9
Skadi
1
2
1
0.75
W
Cerberus
GrimTøuch
Cerberus
1
2
4
1.5
L
Jormungandr
JustLLama8037
Jormungandr
1
4
1
0.38
L
0
1
1
0.5
L
Thanatos
Odyss3yPlays
Thanatos
1
3
0
0.33
W
1
1
4
3
W
6
0
5
8.5
W
3
0
2
4
L
Bellona
itsbunnie
Bellona
0
2
0
0
W
Shiva
wiitigo_
Shiva
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,717
Damage
16,292
29,459
Taken
38,549
18,011
Mitigated
20,464
8,524
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CbasF9
Skadi
5,346
1,709
0
580
5,387
1,735
0
967
4,420
0
47,568
W
Cerberus
GrimTøuch
Cerberus
2,684
175
0
2,267
8,611
6,959
0
2,540
6,071
20,469
0
L
Jormungandr
JustLLama8037
Jormungandr
4,440
1,092
0
851
8,670
6,275
0
1,311
7,359
23,180
2,923
L
2,540
112
0
500
4,102
1,388
0
1,038
2,902
55,701
968
L
Thanatos
Odyss3yPlays
Thanatos
647
189
0
5,903
9,810
3,984
0
1,690
7,952
0
39,341
W
3,955
2,220
0
1,767
4,937
1,766
0
1,765
3,172
0
36,879
W
7,606
1,878
0
689
6,255
2,871
0
930
5,325
0
51,624
W
2,762
134
0
1,000
2,427
778
0
1,279
1,148
44,160
1,273
L
Bellona
itsbunnie
Bellona
3,319
1,619
0
2,474
10,580
7,082
0
1,123
8,738
0
30,514
W
Shiva
wiitigo_
Shiva
6,710
1,655
0
2,801
7,229
5,637
0
153
6,577
7,378
52,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
27,631
381
Minions Killed
345
0
Camps Cleared
0
1,070,307
Distance Traveled
1,055,756
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,328
484
69
6
0
197,447
0
W
Cerberus
5,452
496
37
3
0
213,688
0
L
Jormungandr
5,763
524
43
4
0
191,025
0
L
Janus
5,959
542
108
10
0
219,033
0
L
Thanatos
5,438
494
72
7
0
236,297
0
W
Neith
5,848
532
66
6
0
178,423
0
W
Thor
6,828
621
76
7
0
255,310
0
W
Thoth
6,857
623
94
9
0
206,926
0
L
Bellona
5,143
468
53
5
0
211,954
1
W
Shiva
7,546
686
108
10
0
215,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role