Player Matchup

Bastet
Bastet
 
Bastet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Dimas XG
Bakasura
Level 124
God Stats
4W - 0L
1,737 SR
Queue Stats
186W - 168L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
FTS_DK
Baron Samedi
Level 173
God Stats
3W - 5L
1,529 SR
Queue Stats
227W - 211L
1,502 Elo+
Party 2
Anubis
Anubis
chaoticmaterial7
Anubis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
pesosjr123
Danzaburou
Level 159
God Stats
1W - 3L
1,193 SR
Queue Stats
96W - 95L
1,502 Elo+
Party 2
Team Averages
Level 148
1,492 SR
1,488 Elo+

VS

Team Averages
Level 125
1,541 SR
1,510 Elo+
Danzaburou
Danzaburou
Alusdar
Danzaburou
Level 66
God Stats
10W - 4L
1,769 SR
Queue Stats
68W - 70L
1,535 Elo+
Party 1
Scylla
Scylla
DemiMoogle
Scylla
Level 124
God Stats
1W - 2L
1,444 SR
Queue Stats
135W - 146L
1,532 Elo+
Party 1
Thanatos
Thanatos
Jubei_Valentine
Thanatos
Level 164
God Stats
5W - 9L
1,511 SR
Queue Stats
187W - 180L
1,525 Elo+
Party 1
Chronos
Chronos
LordLeQuack
Chronos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 132L
1,481 Elo+
Party 1
Ymir
Ymir
bball___ttv
Ymir
Level 122
God Stats
6W - 4L
1,482 SR
Queue Stats
139W - 133L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 0 / 4
7,340
489
2,173
8,790
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
Dimas XG
Bakasura
17
2 / 0 / 0
9,986
666
4,186
10,118
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
FTS_DK
Baron Samedi
14
2 / 2 / 3
8,627
575
4,867
9,753
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 0 / 2
8,479
565
5,573
6,269
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
pesosjr123
Danzaburou
15
3 / 4 / 1
8,361
557
11,589
15,262
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alusdar
Danzaburou
13
1 / 3 / 3
6,955
464
8,358
11,745
4,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
DemiMoogle
Scylla
14
2 / 1 / 2
7,322
488
6,031
6,318
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
12
3 / 2 / 2
6,832
455
4,234
9,790
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
LordLeQuack
Chronos
13
0 / 0 / 0
7,168
478
1,784
6,816
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 2 / 2
6,959
464
5,418
14,161
12,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
8
Kills
6
6
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
4
3
L
Danzaburou
Alusdar
Danzaburou
1
3
3
0.83
L
Scylla
DemiMoogle
Scylla
2
1
2
3
W
Bakasura
Dimas XG
Bakasura
2
0
0
2
W
Baron Samedi
FTS_DK
Baron Samedi
2
2
3
1.75
L
Thanatos
3
2
2
2
L
Chronos
LordLeQuack
Chronos
0
0
0
0
L
0
2
2
0.5
W
0
0
2
1
W
Danzaburou
pesosjr123
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,388
Damage
25,825
50,192
Taken
48,830
24,950
Mitigated
25,412
30,765
Healing
16,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,173
389
0
5,678
8,790
3,338
0
2,061
6,729
0
39,311
L
Danzaburou
Alusdar
Danzaburou
8,358
4,806
0
2,822
11,745
4,661
0
1,745
10,000
0
57,321
L
Scylla
DemiMoogle
Scylla
6,031
563
0
1,791
6,318
1,946
0
2,088
4,230
51,889
0
W
Bakasura
Dimas XG
Bakasura
4,186
2,166
0
8,556
10,118
4,771
2,661
1,914
8,204
0
61,597
W
Baron Samedi
FTS_DK
Baron Samedi
4,867
1,079
735
3,789
9,753
6,476
130
2,871
6,882
28,501
1,021
L
Thanatos
4,234
641
0
6,138
9,790
3,956
0
2,130
7,352
0
42,921
L
Chronos
LordLeQuack
Chronos
1,784
791
0
2,986
6,816
2,731
0
1,063
5,622
45,901
6,768
L
5,418
1,297
0
2,603
14,161
12,118
0
3,410
10,471
34,672
1,631
W
5,573
492
0
4,057
6,269
3,642
349
2,934
3,335
91,223
1,203
W
Danzaburou
pesosjr123
Danzaburou
11,589
6,557
0
7,950
15,262
6,723
150
2,750
12,512
0
83,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,793
Gold Earned
35,236
547
Minions Killed
405
0
Camps Cleared
0
1,513,463
Distance Traveled
1,405,154
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,340
489
61
4
0
328,389
0
L
Danzaburou
6,955
464
97
6
0
266,586
2
L
Scylla
7,322
488
97
6
0
287,912
5
W
Bakasura
9,986
666
156
10
0
343,563
0
W
Baron Samedi
8,627
575
52
3
0
278,367
4
L
Thanatos
6,832
455
69
5
0
315,057
5
L
Chronos
7,168
478
104
7
0
269,801
6
L
Ymir
6,959
464
38
3
0
265,798
4
W
Anubis
8,479
565
164
11
0
292,142
0
W
Danzaburou
8,361
557
114
8
0
271,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role