Player Matchup

Gilgamesh
Gilgamesh
CM Yuichi
Gilgamesh
Level 126
God Stats
2W - 1L
1,715 SR
Queue Stats
51W - 54L
1,518 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DarkFrost_07
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,266 Elo+
Solo
Neith
Neith
READY4AI
Neith
Level 98
God Stats
7W - 3L
1,574 SR
Queue Stats
290W - 281L
1,527 Elo+
Solo
Persephone
Persephone
XAfterlifeGaming
Persephone
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 38L
1,564 Elo+
Party 2
Surtr
Surtr
iPandaVII
Surtr
Level 88
God Stats
4W - 1L
1,603 SR
Queue Stats
35W - 41L
1,420 Elo+
Party 2
Team Averages
Level 92
1,578 SR
1,459 Elo+

VS

Team Averages
Level 77
1,452 SR
1,546 Elo+
Hun Batz
Hun Batz
AdamantMite667
Hun Batz
Level 125
God Stats
1W - 2L
1,285 SR
Queue Stats
222W - 222L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Austerence
Morgan Le Fay
Level 61
God Stats
3W - 7L
1,265 SR
Queue Stats
143W - 157L
1,501 Elo+
Solo
Baba Yaga
Baba Yaga
Desertan
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 89L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Lil Shooey
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 165L
1,532 Elo+
Party 1
Nike
Nike
SyberSentinel
Nike
Level 44
God Stats
1W - 1L
1,711 SR
Queue Stats
30W - 23L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CM Yuichi
Gilgamesh
17
5 / 2 / 12
10,141
845
11,885
16,238
17,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
DarkFrost_07
Morgan Le Fay
13
1 / 6 / 9
8,361
697
6,749
13,686
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
READY4AI
Neith
15
3 / 3 / 10
9,319
777
10,376
11,517
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
XAfterlifeGaming
Persephone
17
5 / 2 / 10
10,325
860
18,357
7,748
3,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
iPandaVII
Surtr
15
4 / 3 / 11
9,263
772
5,609
14,948
13,965
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
2 / 6 / 5
8,455
705
8,931
13,636
7,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
Austerence
Morgan Le Fay
16
3 / 2 / 6
9,413
784
12,712
7,578
3,534
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Desertan
Baba Yaga
18
5 / 2 / 6
9,923
827
13,422
9,304
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Lil Shooey
Danzaburou
15
3 / 4 / 3
9,116
760
6,746
11,716
5,054
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
1 / 5 / 9
8,681
723
11,728
16,134
14,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
18
Kills
14
16
Deaths
19
52
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
6
5
0.75
L
Morgan Le Fay
Austerence
Morgan Le Fay
3
2
6
3
W
Gilgamesh
CM Yuichi
Gilgamesh
5
2
12
5.5
W
Morgan Le Fay
DarkFrost_07
Morgan Le Fay
1
6
9
0.92
L
Baba Yaga
Desertan
Baba Yaga
5
2
6
4
L
Danzaburou
Lil Shooey
Danzaburou
3
4
3
1.13
W
Neith
READY4AI
Neith
3
3
10
2.67
L
1
5
9
1.1
W
Persephone
XAfterlifeGaming
Persephone
5
2
10
5
W
Surtr
iPandaVII
Surtr
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,976
Damage
53,539
64,137
Taken
58,368
46,134
Mitigated
35,747
19,379
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
8,931
1,408
1,281
3,582
13,636
7,656
271
6,189
6,686
0
17,828
L
Morgan Le Fay
Austerence
Morgan Le Fay
12,712
1,110
810
1,183
7,578
3,534
53
3,116
4,292
28,822
932
W
Gilgamesh
CM Yuichi
Gilgamesh
11,885
1,278
2,466
3,694
16,238
17,153
0
6,104
9,637
1,109
21,163
W
Morgan Le Fay
DarkFrost_07
Morgan Le Fay
6,749
663
0
1,613
13,686
6,048
0
5,232
7,990
17,561
50
L
Baba Yaga
Desertan
Baba Yaga
13,422
403
1,013
3,833
9,304
4,835
0
3,779
5,036
27,803
1,255
L
Danzaburou
Lil Shooey
Danzaburou
6,746
2,137
432
2,314
11,716
5,054
978
4,223
7,353
0
15,303
W
Neith
READY4AI
Neith
10,376
1,552
879
1,721
11,517
5,622
438
4,714
6,449
549
27,030
L
11,728
595
207
190
16,134
14,668
196
9,012
6,815
606
20,538
W
Persephone
XAfterlifeGaming
Persephone
18,357
104
1,461
1,659
7,748
3,346
368
1,655
5,945
36,858
723
W
Surtr
iPandaVII
Surtr
5,609
831
2,126
3,760
14,948
13,965
205
5,505
8,767
92
9,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,409
Gold Earned
45,588
156
Minions Killed
160
0
Camps Cleared
0
1,169,080
Distance Traveled
1,208,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,455
705
22
2
0
235,711
0
L
Morgan Le Fay
9,413
784
50
4
0
265,388
0
W
Gilgamesh
10,141
845
31
3
0
246,818
0
W
Morgan Le Fay
8,361
697
27
2
0
215,464
0
L
Baba Yaga
9,923
827
43
4
0
266,464
0
L
Danzaburou
9,116
760
28
2
0
215,320
0
W
Neith
9,319
777
43
4
0
224,405
0
L
Nike
8,681
723
17
1
0
225,634
0
W
Persephone
10,325
860
45
4
0
234,145
0
W
Surtr
9,263
772
10
1
0
248,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role