Player Matchup

Cthulhu
Cthulhu
Bi0s rogue
Cthulhu
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,427 Elo+
Party 3
Kali
Kali
DaRkNiNjA1535
Kali
Level 66
God Stats
2W - 1L
1,617 SR
Queue Stats
10W - 11L
1,325 Elo+
Solo
Hachiman
Hachiman
LukeDude2k15
Hachiman
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,454 Elo+
Party 3
Zeus
Zeus
SLIMEY_223_LNF
Zeus
Level 82
God Stats
13W - 5L
1,666 SR
Queue Stats
572W - 596L
1,412 Elo+
Party 4
Osiris
Osiris
Squidinatank
Osiris
Level 144
God Stats
3W - 2L
1,313 SR
Queue Stats
152W - 168L
1,409 Elo+
Party 4
Team Averages
Level 86
1,519 SR
1,405 Elo+

VS

Team Averages
Level 56
1,526 SR
1,375 Elo+
Thanatos
Thanatos
DeadVoltageTv
Thanatos
Level 69
God Stats
8W - 7L
1,576 SR
Queue Stats
161W - 148L
1,382 Elo+
Party 1
Maui
Maui
FlashxGamer15
Maui
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,304 Elo+
Solo
Jing Wei
Jing Wei
JbpRed
Jing Wei
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 28L
1,437 Elo+
Party 2
Anubis
Anubis
LuckyLuchyTv
Anubis
Level 49
God Stats
14W - 9L
1,556 SR
Queue Stats
130W - 128L
1,372 Elo+
Party 1
Fafnir
Fafnir
charliethegamer
Fafnir
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 24L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bi0s rogue
Cthulhu
12
0 / 1 / 6
8,806
489
8,974
14,680
12,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 8
9,593
533
5,648
15,978
6,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
LukeDude2k15
Hachiman
12
0 / 3 / 8
8,085
449
5,562
8,922
3,112
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 6
10,062
559
13,537
5,620
1,597
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
17
6 / 0 / 5
10,885
605
8,726
16,538
15,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeadVoltageTv
Thanatos
15
3 / 2 / 1
8,146
453
4,939
18,522
9,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 1
6,900
383
1,380
6,379
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
JbpRed
Jing Wei
12
2 / 3 / 0
7,503
417
11,333
13,248
5,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
1 / 7 / 0
7,705
428
5,548
15,682
7,371
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

12
0 / 1 / 2
8,331
463
7,101
14,110
16,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
14
Kills
6
6
Deaths
14
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bi0s rogue
Cthulhu
0
1
6
3
W
3
1
8
7
L
Thanatos
DeadVoltageTv
Thanatos
3
2
1
1.75
L
0
1
1
0.5
L
Jing Wei
JbpRed
Jing Wei
2
3
0
0.67
L
Anubis
1
7
0
0.14
W
Hachiman
LukeDude2k15
Hachiman
0
3
8
1.33
W
5
1
6
8
W
Osiris
6
0
5
8.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,447
Damage
30,301
61,738
Taken
67,941
39,733
Mitigated
42,811
29,640
Healing
22,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bi0s rogue
Cthulhu
8,974
648
2,410
4,281
14,680
12,606
400
2,122
12,558
43,664
0
W
5,648
2,717
0
9,796
15,978
6,890
1,091
2,969
12,899
0
58,619
L
Thanatos
DeadVoltageTv
Thanatos
4,939
1,081
0
11,424
18,522
9,340
0
2,944
15,578
0
73,865
L
1,380
410
0
446
6,379
4,023
78
1,595
4,784
23,741
692
L
Jing Wei
JbpRed
Jing Wei
11,333
8,446
0
2,949
13,248
5,408
813
6,662
6,586
0
50,116
L
Anubis
5,548
0
112
3,911
15,682
7,371
0
6,786
8,896
32,995
1,722
W
Hachiman
LukeDude2k15
Hachiman
5,562
2,870
201
288
8,922
3,112
890
2,113
6,809
0
28,661
W
13,537
673
0
1,162
5,620
1,597
584
3,408
1,896
72,366
0
W
Osiris
8,726
5,184
0
11,502
16,538
15,528
303
3,222
13,094
0
87,304
L
7,101
1,222
0
4,140
14,110
16,669
256
4,524
9,586
32,871
2,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,431
Gold Earned
38,585
404
Minions Killed
326
0
Camps Cleared
0
1,817,164
Distance Traveled
1,612,923
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,806
489
50
3
0
359,370
0
W
Kali
9,593
533
92
5
0
418,503
0
L
Thanatos
8,146
453
103
6
0
380,704
0
L
Maui
6,900
383
41
2
0
235,243
0
L
Jing Wei
7,503
417
87
5
0
342,677
2
L
Anubis
7,705
428
59
3
0
296,242
5
W
Hachiman
8,085
449
44
2
0
319,450
0
W
Zeus
10,062
559
92
5
0
342,185
0
W
Osiris
10,885
605
126
7
0
377,656
0
L
Fafnir
8,331
463
36
2
0
358,057
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role