Player Matchup

Cerberus
Cerberus
Hyeettakbar
Cerberus
Level 114
God Stats
4W - 5L
1,388 SR
Queue Stats
277W - 284L
1,439 Elo+
Party 1
Awilix
Awilix
ill Anomaly
Awilix
Level 175
God Stats
2W - 3L
1,644 SR
Queue Stats
33W - 37L
1,436 Elo+
Party 1
Scylla
Scylla
reelfrostyy
Scylla
Level 108
God Stats
178W - 167L
1,491 SR
Queue Stats
389W - 415L
1,438 Elo+
Party 1
Team Averages
Level 132
1,508 SR
1,437 Elo+

VS

Team Averages
Level 140
1,466 SR
1,471 Elo+
Ganesha
Ganesha
KingFudgeUms
Ganesha
Level 104
God Stats
15W - 14L
1,533 SR
Queue Stats
71W - 71L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
Psychofunkk
Sun Wukong
Level 192
God Stats
1W - 1L
1,329 SR
Queue Stats
261W - 276L
1,393 Elo+
Solo
Sol
Sol
Tax-Dan
Sol
Level 125
God Stats
3W - 4L
1,538 SR
Queue Stats
152W - 138L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hyeettakbar
Cerberus
12
2 / 1 / 1
7,069
707
2,679
6,427
5,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
11
2 / 1 / 2
6,951
695
4,926
6,567
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
12
1 / 1 / 3
6,984
698
5,128
5,062
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KingFudgeUms
Ganesha
11
0 / 2 / 1
6,285
629
3,302
7,787
5,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Psychofunkk
Sun Wukong
13
2 / 0 / 1
7,380
738
5,481
3,529
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sol
11
1 / 3 / 2
6,879
688
3,970
5,657
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
3
3
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Hyeettakbar
Cerberus
2
1
1
2.5
L
Ganesha
KingFudgeUms
Ganesha
0
2
1
0.25
L
Sun Wukong
Psychofunkk
Sun Wukong
2
0
1
2.5
L
Sol
1
3
2
0.67
W
Awilix
2
1
2
3
W
Scylla
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,733
Damage
12,753
18,056
Taken
16,973
10,285
Mitigated
9,387
1,280
Healing
1,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Hyeettakbar
Cerberus
2,679
60
0
780
6,427
5,343
0
2,448
3,749
15,859
411
L
Ganesha
KingFudgeUms
Ganesha
3,302
0
0
390
7,787
5,961
0
3,917
3,390
7,687
2,245
L
Sun Wukong
Psychofunkk
Sun Wukong
5,481
733
0
982
3,529
1,518
0
1,259
2,150
0
25,347
L
Sol
3,970
312
0
476
5,657
1,908
0
1,856
3,655
27,979
688
W
Awilix
4,926
1,822
0
390
6,567
3,093
0
1,402
4,933
0
16,457
W
Scylla
5,128
582
0
110
5,062
1,849
90
2,117
2,728
30,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,004
Gold Earned
20,544
132
Minions Killed
122
0
Camps Cleared
0
517,779
Distance Traveled
547,270
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,069
707
49
5
0
168,799
0
L
Ganesha
6,285
629
2
0
0
174,844
4
L
Sun Wukong
7,380
738
52
5
0
199,463
0
L
Sol
6,879
688
68
7
0
172,963
2
W
Awilix
6,951
695
14
1
0
177,028
0
W
Scylla
6,984
698
69
7
0
171,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role