Player Matchup

Sol
Sol
Chief Keith5602
Sol
Level 107
God Stats
4W - 4L
1,631 SR
Queue Stats
146W - 142L
1,479 Elo+
Party 1
Pele
Pele
Idioms_XP
Pele
Level 118
God Stats
12W - 10L
1,475 SR
Queue Stats
352W - 332L
1,465 Elo+
Solo
Medusa
Medusa
Kronos Babie
Medusa
Level 103
God Stats
3W - 3L
1,503 SR
Queue Stats
112W - 108L
1,511 Elo+
Party 1
Hercules
Hercules
RutherfordbHaye5
Hercules
Level 153
God Stats
2W - 2L
1,839 SR
Queue Stats
150W - 145L
1,510 Elo+
Party 1
Bacchus
Bacchus
vigilante0915
Bacchus
Level 27
God Stats
31W - 18L
1,693 SR
Queue Stats
71W - 68L
1,566 Elo+
Party 1
Team Averages
Level 102
1,628 SR
1,506 Elo+

VS

Team Averages
Level 93
1,672 SR
1,468 Elo+
Ymir
Ymir
CrypticGRMLN
Ymir
Level 110
God Stats
21W - 14L
1,750 SR
Queue Stats
181W - 194L
1,480 Elo+
Party 2
Apollo
Apollo
LittelFae
Apollo
Level 119
God Stats
6W - 1L
1,753 SR
Queue Stats
100W - 99L
1,472 Elo+
Solo
Chaac
Chaac
SleepyOne777
Chaac
Level 114
God Stats
2W - 0L
1,885 SR
Queue Stats
28W - 28L
1,493 Elo+
Solo
Nemesis
Nemesis
SluggishKarma7
Nemesis
Level 36
God Stats
2W - 2L
1,430 SR
Queue Stats
7W - 12L
1,416 Elo+
Party 2
Merlin
Merlin
pro-gaslighter21
Merlin
Level 87
God Stats
1W - 0L
1,545 SR
Queue Stats
56W - 60L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,954
791
174
2,754
696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
7
0 / 1 / 0
3,453
691
1,519
5,346
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
7
0 / 0 / 0
3,410
682
1,831
2,626
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 0 / 0
4,163
833
1,949
4,704
3,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
1
0 / 0 / 0
2,584
517
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,954
791
669
4,302
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
LittelFae
Apollo
6
0 / 0 / 1
3,636
727
858
1,252
440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,748
750
2,479
5,218
4,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 0
3,444
689
2,069
2,506
837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 0
3,748
750
896
1,373
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
1
1
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
1
0.5
L
Pele
0
1
0
0
L
Medusa
0
0
0
0
W
Apollo
LittelFae
Apollo
0
0
1
0.5
L
1
0
0
1
W
0
1
0
0
W
1
0
0
1
W
0
0
0
0
L
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,473
Damage
6,971
15,430
Taken
14,651
6,979
Mitigated
7,853
5,060
Healing
4,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
174
0
0
1,445
2,754
696
0
698
1,863
22,523
0
W
669
217
0
1,438
4,302
2,233
75
0
4,302
14,409
26
L
Pele
1,519
738
0
892
5,346
1,889
0
396
4,950
0
24,069
L
Medusa
1,831
884
0
1,533
2,626
828
0
273
2,353
0
22,025
W
Apollo
LittelFae
Apollo
858
557
0
341
1,252
440
272
0
1,252
0
23,897
L
1,949
422
0
1,190
4,704
3,566
0
0
4,704
0
18,976
W
2,479
83
0
1,660
5,218
4,008
0
0
4,946
0
22,070
W
2,069
1,010
0
159
2,506
837
0
148
2,358
0
11,536
W
896
0
0
490
1,373
335
0
26
1,347
19,516
1,117
L
Bacchus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,564
Gold Earned
18,530
155
Minions Killed
156
0
Camps Cleared
0
469,928
Distance Traveled
584,431
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,954
791
41
8
0
115,244
2
W
Ymir
3,954
791
19
4
0
108,104
0
L
Pele
3,453
691
41
8
0
133,958
0
L
Medusa
3,410
682
34
7
0
110,279
0
W
Apollo
3,636
727
38
8
0
92,585
0
L
Hercules
4,163
833
39
8
0
110,447
0
W
Chaac
3,748
750
31
6
0
124,688
0
W
Nemesis
3,444
689
25
5
0
141,669
0
W
Merlin
3,748
750
43
9
0
117,385
0
L
Bacchus
2,584
517
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role