Player Matchup

Cupid
Cupid
Adversus
Cupid
Level 248
God Stats
5W - 8L
1,573 SR
Queue Stats
436W - 419L
1,615 Elo+
Solo
Ganesha
Ganesha
Capadon_13th
Ganesha
Level 159
God Stats
0W - 4L
1,668 SR
Queue Stats
179W - 228L
1,482 Elo+
Solo
Medusa
Medusa
Liz_Mushroom
Medusa
Level 174
God Stats
3W - 4L
1,728 SR
Queue Stats
281W - 306L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Starpedo
Nu Wa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,642 Elo+
Solo
King Arthur
King Arthur
lobsessedl
King Arthur
Level 137
God Stats
3W - 1L
1,701 SR
Queue Stats
112W - 102L
1,522 Elo+
Solo
Team Averages
Level 169
1,634 SR
1,547 Elo+

VS

Team Averages
Level 147
1,528 SR
1,558 Elo+
Charon
Charon
BigEsmalls
Charon
Level 109
God Stats
4W - 2L
1,663 SR
Queue Stats
107W - 84L
1,578 Elo+
Solo
Chronos
Chronos
ChiChiBoy
Chronos
Level 185
God Stats
2W - 2L
1,281 SR
Queue Stats
244W - 215L
1,667 Elo+
Solo
Cernunnos
Cernunnos
Hatorade92
Cernunnos
Level 124
God Stats
2W - 1L
1,516 SR
Queue Stats
203W - 177L
1,486 Elo+
Solo
Chaac
Chaac
LTS Cloudz
Chaac
Level 157
God Stats
12W - 7L
1,677 SR
Queue Stats
634W - 678L
1,502 Elo+
Solo
Eset
Eset
NerdyVirg
Eset
Level 160
God Stats
3W - 1L
1,504 SR
Queue Stats
109W - 110L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Adversus
Cupid
13
3 / 6 / 1
7,985
726
8,665
14,625
6,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Capadon_13th
Ganesha
17
1 / 3 / 5
8,956
814
6,281
20,754
15,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
13
2 / 8 / 2
8,353
759
13,021
14,049
6,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
Starpedo
Nu Wa
14
2 / 6 / 2
8,333
758
12,779
12,323
5,470
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
lobsessedl
King Arthur
12
0 / 5 / 4
7,230
657
8,405
16,714
12,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BigEsmalls
Charon
17
6 / 2 / 19
10,314
938
16,411
11,759
10,867
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos
ChiChiBoy
Chronos
16
6 / 3 / 11
9,637
876
16,893
22,548
18,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Hatorade92
Cernunnos
16
4 / 2 / 14
9,448
859
13,354
10,315
4,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
16
9 / 2 / 15
10,165
924
14,072
16,509
23,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
14
3 / 2 / 13
9,117
829
10,447
8,943
8,135
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
100
8
Kills
28
28
Deaths
11
14
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cupid
Adversus
Cupid
3
6
1
0.58
W
Charon
BigEsmalls
Charon
6
2
19
7.75
L
Ganesha
Capadon_13th
Ganesha
1
3
5
1.17
W
Chronos
ChiChiBoy
Chronos
6
3
11
3.83
W
Cernunnos
Hatorade92
Cernunnos
4
2
14
5.5
W
Chaac
9
2
15
8.25
L
Medusa
2
8
2
0.38
W
Eset
3
2
13
4.75
L
Nu Wa
Starpedo
Nu Wa
2
6
2
0.5
L
King Arthur
lobsessedl
King Arthur
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,151
Damage
71,177
78,465
Taken
70,074
46,343
Mitigated
65,893
19,685
Healing
32,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Adversus
Cupid
8,665
5,172
3,131
3,902
14,625
6,529
58
8,048
5,457
0
19,022
W
Charon
BigEsmalls
Charon
16,411
2,196
1,488
3,007
11,759
10,867
1,269
2,924
8,662
30,821
2,735
L
Ganesha
Capadon_13th
Ganesha
6,281
364
2,471
7,743
20,754
15,445
0
9,713
9,953
16,981
0
W
Chronos
ChiChiBoy
Chronos
16,893
5,287
302
7,692
22,548
18,199
1,220
6,394
15,665
30,151
496
W
Cernunnos
Hatorade92
Cernunnos
13,354
5,142
1,708
2,269
10,315
4,725
3,070
3,396
6,782
0
32,342
W
Chaac
14,072
2,146
2,717
7,877
16,509
23,967
782
3,983
12,215
0
22,721
L
Medusa
13,021
2,385
0
45
14,049
6,121
265
6,474
6,833
0
19,552
W
Eset
10,447
1,083
3,311
2,586
8,943
8,135
653
1,173
7,690
20,809
0
L
Nu Wa
Starpedo
Nu Wa
12,779
3,995
35
574
12,323
5,470
329
6,942
4,272
20,667
0
L
King Arthur
lobsessedl
King Arthur
8,405
888
688
1,096
16,714
12,778
0
7,987
7,869
0
16,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
48,681
103
Minions Killed
156
0
Camps Cleared
0
830,640
Distance Traveled
973,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,985
726
27
2
0
156,894
0
W
Charon
10,314
938
29
3
0
217,951
0
L
Ganesha
8,956
814
1
0
0
174,426
0
W
Chronos
9,637
876
35
3
0
187,639
0
W
Cernunnos
9,448
859
37
3
0
174,373
0
W
Chaac
10,165
924
27
2
0
205,456
0
L
Medusa
8,353
759
24
2
0
176,360
0
W
Eset
9,117
829
28
3
0
187,642
0
L
Nu Wa
8,333
758
32
3
0
149,337
0
L
King Arthur
7,230
657
19
2
0
173,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role