Player Matchup

Achilles
Achilles
Bronze III
Bo Putasos
Achilles
Bronze III
Level 158
God Stats
4W - 1L
1,543 SR
Queue Stats
11W - 16L
1,431 MMR
Party 1
Thoth
Thoth
Bronze III
Ziphyll
Thoth
Bronze III
Level 149
God Stats
2W - 2L
1,714 SR
Queue Stats
11W - 16L
1,431 MMR
Party 1
Cerberus
Cerberus
Bronze III
iTerpss
Cerberus
Bronze III
Level 129
God Stats
3W - 2L
1,467 SR
Queue Stats
11W - 16L
1,431 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,574 SR
1,431 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,483 SR
1,162 MMR
Geb
Geb
Silver II
A ChewChewTrain
Geb
Silver II
Level 152
God Stats
32W - 30L
1,488 SR
Queue Stats
160W - 227L
1,066 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
BlOcKboYs Mc
Baron Samedi
Silver III
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 97L
1,285 MMR
Solo
Surtr
Surtr
Silver I
DanzaMain01
Surtr
Silver I
Level 146
God Stats
22W - 35L
1,461 SR
Queue Stats
251W - 348L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bo Putasos
Achilles
16
7 / 2 / 5
11,474
765
10,215
15,615
17,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
Ziphyll
Thoth
18
3 / 0 / 9
11,994
800
20,130
6,239
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
iTerpss
Cerberus
16
2 / 1 / 10
10,534
702
7,846
14,552
15,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bans
AresCthulhuOdinChaacZeus

VS

Bans
VulcanNutYu HuangSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,921
661
5,723
17,255
13,680
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
BlOcKboYs Mc
Baron Samedi
14
2 / 4 / 0
9,475
632
9,434
12,660
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 2
9,440
629
7,782
17,100
10,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
3
3
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Baron Samedi
BlOcKboYs Mc
Baron Samedi
2
4
0
0.5
W
Achilles
Bo Putasos
Achilles
7
2
5
4.75
L
0
3
2
0.33
W
Thoth
Ziphyll
Thoth
3
0
9
7.5
W
Cerberus
iTerpss
Cerberus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,191
Damage
22,939
36,406
Taken
47,015
36,037
Mitigated
28,610
12,697
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,723
484
0
1,268
17,255
13,680
0
9,111
7,079
18,170
1,466
L
Baron Samedi
BlOcKboYs Mc
Baron Samedi
9,434
359
1,618
3,102
12,660
4,052
0
9,861
2,466
45,514
0
W
Achilles
Bo Putasos
Achilles
10,215
1,773
974
6,191
15,615
17,356
354
6,002
9,554
849
31,601
L
7,782
2,618
0
5,660
17,100
10,878
0
7,420
8,698
1,491
33,189
W
Thoth
Ziphyll
Thoth
20,130
743
0
811
6,239
2,993
1,382
3,331
2,886
82,352
1,829
W
Cerberus
iTerpss
Cerberus
7,846
220
0
4,721
14,552
15,688
234
5,632
8,824
28,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,002
Gold Earned
28,836
261
Minions Killed
153
0
Camps Cleared
0
879,274
Distance Traveled
850,110
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,921
661
25
2
0
300,265
6
L
Baron Samedi
9,475
632
63
4
0
265,090
1
W
Achilles
11,474
765
53
4
0
299,584
5
L
Surtr
9,440
629
65
4
0
284,755
0
W
Thoth
11,994
800
139
9
0
294,328
0
W
Cerberus
10,534
702
69
5
0
285,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role