Player Matchup

Baron Samedi
Baron Samedi
FadedShonen
Baron Samedi
Level 55
God Stats
2W - 3L
1,587 SR
Queue Stats
59W - 81L
1,358 Elo+
Party 1
Chang'e
Chang'e
President6ESP
Chang'e
Level 101
God Stats
16W - 21L
1,423 SR
Queue Stats
205W - 240L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
julishan
Cthulhu
Level 106
God Stats
12W - 14L
1,495 SR
Queue Stats
127W - 171L
1,368 Elo+
Party 1
Anubis
Anubis
riian123
Anubis
Level 128
God Stats
9W - 7L
1,597 SR
Queue Stats
74W - 68L
1,485 Elo+
Solo
Hou Yi
Hou Yi
xDesfoco
Hou Yi
Level 56
God Stats
1W - 2L
1,717 SR
Queue Stats
100W - 108L
1,429 Elo+
Party 1
Team Averages
Level 89
1,564 SR
1,410 Elo+

VS

Team Averages
Level 93
1,558 SR
1,443 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ELKBeR
Anubis
Level 128
God Stats
5W - 1L
1,951 SR
Queue Stats
193W - 173L
1,515 Elo+
Solo
Odin
Odin
EppoLoco
Odin
Level 103
God Stats
1W - 2L
1,287 SR
Queue Stats
519W - 469L
1,394 Elo+
Party 2
Ymir
Ymir
EvenGodHatesU2
Ymir
Level 60
God Stats
21W - 13L
1,628 SR
Queue Stats
195W - 202L
1,401 Elo+
Party 2
Ishtar
Ishtar
Mister_Saber
Ishtar
Level 45
God Stats
5W - 7L
1,426 SR
Queue Stats
117W - 125L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FadedShonen
Baron Samedi
12
3 / 3 / 3
7,378
527
7,857
8,969
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
11
0 / 4 / 0
6,640
474
2,767
8,842
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
julishan
Cthulhu
12
1 / 4 / 0
7,764
555
5,677
10,275
6,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
riian123
Anubis
12
2 / 3 / 3
7,477
534
3,071
6,675
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
xDesfoco
Hou Yi
13
4 / 3 / 5
8,142
582
10,537
10,581
3,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
9 / 0 / 4
9,161
654
11,189
10,687
8,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
ELKBeR
Anubis
16
6 / 0 / 3
9,362
669
10,275
7,164
4,254
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
14
1 / 1 / 4
7,277
520
4,230
9,571
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 0
6,813
487
1,386
14,302
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
12
0 / 5 / 1
6,328
452
2,071
8,169
2,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
16
17
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
9
0
4
11
W
Anubis
ELKBeR
Anubis
6
0
3
7.5
W
Odin
1
1
4
3
W
0
4
0
0
L
Baron Samedi
FadedShonen
Baron Samedi
3
3
3
1.5
W
Ishtar
0
5
1
0.1
L
Chang'e
0
4
0
0
L
Cthulhu
julishan
Cthulhu
1
4
0
0.25
L
Anubis
riian123
Anubis
2
3
3
1.17
L
Hou Yi
xDesfoco
Hou Yi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,909
Damage
29,151
45,342
Taken
49,893
17,691
Mitigated
32,423
12,403
Healing
17,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
11,189
1,150
0
5,350
10,687
8,201
0
2,418
8,134
70,556
0
W
Anubis
ELKBeR
Anubis
10,275
187
280
5,317
7,164
4,254
717
4,383
2,731
86,845
3,229
W
Odin
4,230
1,089
0
3,004
9,571
6,936
0
5,064
4,085
0
45,881
W
1,386
260
0
1,889
14,302
10,307
376
3,460
10,842
29,958
0
L
Baron Samedi
FadedShonen
Baron Samedi
7,857
771
591
1,377
8,969
3,073
118
4,710
4,259
39,270
0
W
Ishtar
2,071
705
0
1,667
8,169
2,725
497
3,152
5,017
0
38,011
L
Chang'e
2,767
44
120
2,614
8,842
1,702
584
6,820
2,022
33,689
1,158
L
Cthulhu
julishan
Cthulhu
5,677
618
0
1,468
10,275
6,249
0
5,004
4,843
43,631
1,187
L
Anubis
riian123
Anubis
3,071
78
50
2,740
6,675
2,830
614
1,524
5,006
47,740
0
L
Hou Yi
xDesfoco
Hou Yi
10,537
4,220
0
3,443
10,581
3,837
226
4,696
5,885
0
66,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,401
Gold Earned
38,941
385
Minions Killed
442
0
Camps Cleared
0
1,173,038
Distance Traveled
1,347,162
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,161
654
99
7
0
331,745
0
W
Anubis
9,362
669
149
11
0
263,024
4
W
Odin
7,277
520
87
6
0
244,563
1
W
Ymir
6,813
487
41
3
0
276,602
0
L
Baron Samedi
7,378
527
64
5
0
272,265
0
W
Ishtar
6,328
452
66
5
0
231,228
0
L
Chang'e
6,640
474
58
4
0
245,368
0
L
Cthulhu
7,764
555
99
7
0
205,292
0
L
Anubis
7,477
534
73
5
0
198,291
0
L
Hou Yi
8,142
582
91
7
0
251,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role