Player Matchup

Chaac
Chaac
 
Chaac
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrPigBenis
Tsukuyomi
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 308L
1,636 Elo+
Solo
Sol
Sol
HeyHardstyle
Sol
Level 145
God Stats
2W - 4L
1,833 SR
Queue Stats
153W - 145L
1,539 Elo+
Solo
Ra
Ra
Sqrlboy
Ra
Level 146
God Stats
10W - 8L
1,676 SR
Queue Stats
104W - 92L
1,542 Elo+
Solo
Awilix
Awilix
Unmei no Hi
Awilix
Level 141
God Stats
0W - 2L
1,292 SR
Queue Stats
70W - 70L
1,497 Elo+
Solo
Team Averages
Level 156
1,560 SR
1,543 Elo+

VS

Team Averages
Level 161
1,655 SR
1,555 Elo+
Eset
Eset
GODDESS 0F KAOS
Eset
Level 205
God Stats
5W - 7L
1,451 SR
Queue Stats
388W - 367L
1,459 Elo+
Solo
Cthulhu
Cthulhu
MineCraftFordge
Cthulhu
Level 145
God Stats
12W - 8L
1,660 SR
Queue Stats
173W - 193L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
WHJ Donny
Gilgamesh
Level 146
God Stats
6W - 5L
1,620 SR
Queue Stats
231W - 206L
1,546 Elo+
Solo
Thanatos
Thanatos
eVPrimary
Thanatos
Level 152
God Stats
17W - 8L
1,685 SR
Queue Stats
60W - 32L
1,700 Elo+
Solo
Artemis
Artemis
triscit biscuit
Artemis
Level 159
God Stats
2W - 1L
1,860 SR
Queue Stats
171W - 159L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 2 / 0
3,287
657
2,327
5,540
3,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
DrPigBenis
Tsukuyomi
2
0 / 1 / 0
2,697
539
384
1,656
386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 2 / 0
3,238
648
2,450
3,445
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 0 / 1
3,576
715
1,159
1,638
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
6
1 / 1 / 0
3,424
685
812
4,175
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,428
686
1,402
2,571
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
2 / 0 / 3
3,642
728
3,571
4,064
1,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
WHJ Donny
Gilgamesh
8
1 / 0 / 0
4,689
938
762
3,598
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
eVPrimary
Thanatos
7
2 / 0 / 0
3,705
741
1,456
3,859
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 3
3,577
715
3,086
3,312
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
Tsukuyomi
DrPigBenis
Tsukuyomi
0
1
0
0
W
0
1
0
0
L
0
2
0
0
W
2
0
3
3.5
L
0
0
1
0.5
L
Awilix
1
1
0
1
W
Gilgamesh
WHJ Donny
Gilgamesh
1
0
0
1
W
Thanatos
eVPrimary
Thanatos
2
0
0
2
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,132
Damage
10,277
16,454
Taken
17,404
6,730
Mitigated
6,230
5,342
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,327
659
0
2,264
5,540
3,558
0
1,628
3,912
0
9,941
L
Tsukuyomi
DrPigBenis
Tsukuyomi
384
94
0
593
1,656
386
0
0
1,656
0
5,256
W
1,402
0
0
761
2,571
964
0
778
1,597
19,528
0
L
2,450
1,484
0
1,251
3,445
882
0
1,187
2,258
20,251
0
W
3,571
599
0
1,194
4,064
1,648
0
1,276
2,788
12,999
1,275
L
1,159
51
192
682
1,638
432
0
405
1,149
19,853
0
L
Awilix
812
449
0
360
4,175
1,472
0
1,402
2,661
0
16,452
W
Gilgamesh
WHJ Donny
Gilgamesh
762
207
0
1,069
3,598
1,292
0
0
3,598
0
28,095
W
Thanatos
eVPrimary
Thanatos
1,456
37
0
4,217
3,859
1,214
0
244
3,595
0
19,111
W
3,086
1,725
0
1,358
3,312
1,112
0
1,095
2,217
0
18,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,222
Gold Earned
19,041
132
Minions Killed
188
0
Camps Cleared
0
460,395
Distance Traveled
521,134
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,287
657
11
2
0
103,747
2
L
Tsukuyomi
2,697
539
10
2
0
31,895
0
W
Eset
3,428
686
39
8
0
94,127
0
L
Sol
3,238
648
37
7
0
94,832
0
W
Cthulhu
3,642
728
25
5
0
114,439
0
L
Ra
3,576
715
42
8
0
110,508
2
L
Awilix
3,424
685
32
6
0
119,413
0
W
Gilgamesh
4,689
938
53
11
0
92,594
0
W
Thanatos
3,705
741
42
8
0
121,363
2
W
Artemis
3,577
715
29
6
0
98,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role