Player Matchup

Kuzenbo
Kuzenbo
EMAREDS
Kuzenbo
Level 88
God Stats
22W - 18L
1,541 SR
Queue Stats
274W - 274L
1,447 Elo+
Party 2
Neith
Neith
INNUENDRIZZL3
Neith
Level 124
God Stats
3W - 4L
1,623 SR
Queue Stats
78W - 68L
1,530 Elo+
Solo
Anubis
Anubis
LionWonderchild
Anubis
Level 33
God Stats
2W - 2L
1,372 SR
Queue Stats
67W - 59L
1,485 Elo+
Party 1
Bakasura
Bakasura
fratturaossa
Bakasura
Level 120
God Stats
5W - 5L
1,623 SR
Queue Stats
174W - 131L
1,545 Elo+
Party 2
King Arthur
King Arthur
mikelbayo
King Arthur
Level 95
God Stats
3W - 2L
1,722 SR
Queue Stats
71W - 62L
1,488 Elo+
Party 1
Team Averages
Level 92
1,576 SR
1,499 Elo+

VS

Team Averages
Level 115
1,550 SR
1,442 Elo+
Ymir
Ymir
GroomingJam9928
Ymir
Level 129
God Stats
3W - 6L
1,500 SR
Queue Stats
185W - 193L
1,417 Elo+
Party 3
Horus
Horus
ISscopezx
Horus
Level 116
God Stats
20W - 10L
1,730 SR
Queue Stats
155W - 165L
1,448 Elo+
Party 3
Da Ji
Da Ji
cycloneat
Da Ji
Level 128
God Stats
1W - 1L
1,722 SR
Queue Stats
297W - 292L
1,401 Elo+
Solo
Izanami
Izanami
shadowtayler77
Izanami
Level 71
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 53L
1,500 Elo+
Solo
Thoth
Thoth
squintypython99
Thoth
Level 132
God Stats
1W - 3L
1,301 SR
Queue Stats
125W - 128L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EMAREDS
Kuzenbo
10
0 / 3 / 2
5,926
494
4,593
8,767
7,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 5 / 0
6,403
534
3,820
8,258
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 4 / 1
6,018
502
5,863
9,440
3,772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
fratturaossa
Bakasura
12
1 / 3 / 2
6,369
531
2,970
11,281
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
mikelbayo
King Arthur
11
0 / 2 / 0
5,681
473
4,545
11,808
6,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,601
633
5,086
8,040
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
ISscopezx
Horus
11
2 / 0 / 6
7,050
588
6,792
9,751
7,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
cycloneat
Da Ji
12
4 / 3 / 3
6,732
561
6,522
11,373
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 0 / 5
7,774
648
6,306
5,615
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
5 / 1 / 2
7,677
640
7,039
5,411
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
17
17
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
EMAREDS
Kuzenbo
0
3
2
0.33
W
2
0
1
2.5
L
1
5
0
0.2
W
Horus
ISscopezx
Horus
2
0
6
5
L
2
4
1
0.63
W
Da Ji
cycloneat
Da Ji
4
3
3
1.83
L
Bakasura
fratturaossa
Bakasura
1
3
2
0.67
L
King Arthur
mikelbayo
King Arthur
0
2
0
0
W
4
0
5
6.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,791
Damage
31,745
49,554
Taken
40,190
25,626
Mitigated
21,929
11,387
Healing
11,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
EMAREDS
Kuzenbo
4,593
2,501
0
2,523
8,767
7,876
7
1,480
7,214
15,840
0
W
5,086
1,558
0
3,628
8,040
5,073
150
0
7,600
49,644
4,200
L
3,820
1,211
0
1,340
8,258
2,420
93
0
8,258
0
45,938
W
Horus
ISscopezx
Horus
6,792
2,929
640
4,161
9,751
7,838
0
3,301
6,450
0
25,827
L
5,863
320
0
2,430
9,440
3,772
0
4,390
4,945
38,678
833
W
Da Ji
cycloneat
Da Ji
6,522
1,123
0
296
11,373
5,001
0
3,121
8,151
0
47,347
L
Bakasura
fratturaossa
Bakasura
2,970
1,861
0
2,624
11,281
5,351
0
947
10,334
0
40,213
L
King Arthur
mikelbayo
King Arthur
4,545
559
0
2,470
11,808
6,207
0
4,412
6,978
0
40,011
W
6,306
3,842
0
1,992
5,615
2,083
1,224
1,246
4,369
0
64,468
W
7,039
483
0
500
5,411
1,934
31
2,676
2,735
49,742
2,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,397
Gold Earned
36,834
335
Minions Killed
415
0
Camps Cleared
0
1,103,607
Distance Traveled
1,155,645
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,926
494
17
1
0
212,907
0
W
Ymir
7,601
633
106
9
0
201,281
0
L
Neith
6,403
534
91
8
0
222,694
0
W
Horus
7,050
588
33
3
0
245,344
0
L
Anubis
6,018
502
74
6
0
200,741
0
W
Da Ji
6,732
561
67
6
0
258,692
0
L
Bakasura
6,369
531
87
7
0
258,003
2
L
King Arthur
5,681
473
66
6
0
209,262
0
W
Izanami
7,774
648
119
10
0
220,286
0
W
Thoth
7,677
640
90
8
0
230,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role