Player Matchup

Mercury
Mercury
PuhumWuhum
Mercury
Level 86
God Stats
7W - 7L
1,674 SR
Queue Stats
191W - 191L
1,456 Elo+
Party 1
Tyr
Tyr
RubenYur
Tyr
Level 158
God Stats
1W - 3L
1,433 SR
Queue Stats
171W - 174L
1,441 Elo+
Solo
The Morrigan
The Morrigan
Wylliams0906
The Morrigan
Level 72
God Stats
1W - 3L
1,541 SR
Queue Stats
182W - 195L
1,431 Elo+
Party 1
Mulan
Mulan
el3m3ntar1a
Mulan
Level 123
God Stats
9W - 11L
1,555 SR
Queue Stats
571W - 564L
1,473 Elo+
Party 1
Yu Huang
Yu Huang
rctwig
Yu Huang
Level 83
God Stats
16W - 10L
1,630 SR
Queue Stats
296W - 328L
1,358 Elo+
Solo
Team Averages
Level 104
1,567 SR
1,432 Elo+

VS

Team Averages
Level 137
1,538 SR
1,475 Elo+
Sylvanus
Sylvanus
DemonTimez_ytis
Sylvanus
Level 120
God Stats
23W - 20L
1,708 SR
Queue Stats
237W - 238L
1,530 Elo+
Solo
Medusa
Medusa
SirLust
Medusa
Level 157
God Stats
5W - 3L
1,523 SR
Queue Stats
181W - 178L
1,440 Elo+
Solo
Thor
Thor
WilyMusician9
Thor
Level 142
God Stats
3W - 2L
1,456 SR
Queue Stats
116W - 101L
1,477 Elo+
Solo
Discordia
Discordia
bilibobjoe
Discordia
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 224L
1,457 Elo+
Solo
Ullr
Ullr
sPoiL-
Ullr
Level 138
God Stats
43W - 38L
1,504 SR
Queue Stats
74W - 67L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PuhumWuhum
Mercury
11
2 / 2 / 2
5,784
526
5,241
9,833
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
5,448
495
2,259
10,621
7,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Wylliams0906
The Morrigan
8
0 / 5 / 3
5,050
459
4,076
7,361
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
5,061
460
6,821
9,915
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
rctwig
Yu Huang
10
2 / 1 / 1
5,745
522
4,377
7,267
2,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 1 / 4
5,761
524
2,684
9,360
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
SirLust
Medusa
12
1 / 1 / 3
7,225
657
7,741
6,544
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 4
6,069
552
4,383
10,430
3,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
bilibobjoe
Discordia
12
6 / 2 / 2
7,203
655
6,174
5,774
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
sPoiL-
Ullr
12
5 / 1 / 1
7,514
683
7,141
9,049
3,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
14
14
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
1
4
2
L
Mercury
PuhumWuhum
Mercury
2
2
2
1.5
L
0
4
0
0
W
Medusa
SirLust
Medusa
1
1
3
2.5
W
2
1
4
4
L
The Morrigan
Wylliams0906
The Morrigan
0
5
3
0.3
W
Discordia
bilibobjoe
Discordia
6
2
2
3.5
L
1
2
1
0.75
L
Yu Huang
rctwig
Yu Huang
2
1
1
2.5
W
Ullr
sPoiL-
Ullr
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,774
Damage
28,123
44,997
Taken
41,157
23,309
Mitigated
17,700
8,913
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,684
450
1,356
3,295
9,360
5,618
257
1,201
7,698
17,999
0
L
Mercury
PuhumWuhum
Mercury
5,241
1,546
0
1,904
9,833
4,135
0
1,863
7,798
0
36,924
L
2,259
101
0
2,108
10,621
7,816
0
712
9,869
0
31,809
W
Medusa
SirLust
Medusa
7,741
2,854
0
2,115
6,544
2,607
749
1,914
4,189
0
64,017
W
4,383
409
0
1,821
10,430
3,941
0
2,136
8,090
0
30,301
L
The Morrigan
Wylliams0906
The Morrigan
4,076
835
0
589
7,361
2,486
0
1,913
5,162
21,082
2,512
W
Discordia
bilibobjoe
Discordia
6,174
292
0
1,041
5,774
2,104
603
1,118
4,447
36,783
831
L
6,821
186
0
2,270
9,915
5,880
0
2,997
6,748
0
19,296
L
Yu Huang
rctwig
Yu Huang
4,377
278
71
1,971
7,267
2,992
0
542
6,683
28,856
802
W
Ullr
sPoiL-
Ullr
7,141
2,987
0
2,897
9,049
3,430
2,008
0
8,923
0
51,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,088
Gold Earned
33,772
216
Minions Killed
333
0
Camps Cleared
0
1,146,612
Distance Traveled
1,063,788
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,761
524
26
2
0
206,557
3
L
Mercury
5,784
526
61
6
0
287,143
0
L
Tyr
5,448
495
54
5
0
195,429
0
W
Medusa
7,225
657
100
9
0
221,290
2
W
Thor
6,069
552
61
6
0
227,137
0
L
The Morrigan
5,050
459
38
3
0
213,239
0
W
Discordia
7,203
655
64
6
0
201,776
0
L
Mulan
5,061
460
18
2
0
227,948
0
L
Yu Huang
5,745
522
45
4
0
222,853
0
W
Ullr
7,514
683
82
7
0
207,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role