Player Matchup

Erlang Shen
Erlang Shen
BlueMantis1424
Erlang Shen
Level 83
God Stats
8W - 10L
1,229 SR
Queue Stats
46W - 42L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
HOLLOWofCHAOS
Nu Wa
Level 107
God Stats
20W - 9L
1,583 SR
Queue Stats
156W - 136L
1,377 Elo+
Solo
Ra
Ra
StonedBison
Ra
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 42L
1,421 Elo+
Party 2
Arachne
Arachne
foamy10
Arachne
Level 86
God Stats
118W - 81L
1,603 SR
Queue Stats
170W - 149L
1,534 Elo+
Solo
Vamana
Vamana
popwarK
Vamana
Level 49
God Stats
34W - 37L
1,483 SR
Queue Stats
104W - 134L
1,435 Elo+
Solo
Team Averages
Level 87
1,480 SR
1,438 Elo+

VS

Team Averages
Level 81
1,491 SR
1,385 Elo+
Bellona
Bellona
Joma2080000
Bellona
Level 39
God Stats
1W - 11L
1,163 SR
Queue Stats
55W - 76L
1,308 Elo+
Party 1
Ymir
Ymir
L4SS0CREW
Ymir
Level 45
God Stats
72W - 55L
1,400 SR
Queue Stats
116W - 138L
1,373 Elo+
Party 1
Hachiman
Hachiman
bimbil
Hachiman
Level 128
God Stats
1W - 1L
1,754 SR
Queue Stats
21W - 15L
1,391 Elo+
Solo
Ne Zha
Ne Zha
s XL WarCorps
Ne Zha
Level 150
God Stats
0W - 4L
1,500 SR
Queue Stats
106W - 104L
1,464 Elo+
Solo
Hera
Hera
thejuananplay-_
Hera
Level 45
God Stats
20W - 14L
1,636 SR
Queue Stats
163W - 174L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlueMantis1424
Erlang Shen
12
2 / 2 / 1
6,729
612
3,165
10,972
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 2
5,652
514
5,975
3,157
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
4 / 1 / 3
6,792
617
6,930
5,689
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
foamy10
Arachne
12
5 / 3 / 3
7,092
645
9,972
9,191
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vamana
popwarK
Vamana
10
3 / 0 / 3
6,150
559
4,177
6,377
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Joma2080000
Bellona
9
1 / 3 / 0
5,765
524
3,237
7,037
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ymir
9
2 / 3 / 2
6,395
581
1,918
13,898
6,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
bimbil
Hachiman
10
2 / 4 / 2
5,818
529
6,451
10,167
3,024
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 0
5,528
503
2,201
8,406
2,758
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
5,268
479
3,627
7,521
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
6
6
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BlueMantis1424
Erlang Shen
2
2
1
1.25
W
0
0
2
1
L
Bellona
Joma2080000
Bellona
1
3
0
0.33
L
Ymir
2
3
2
1
W
4
1
3
5.5
L
Hachiman
bimbil
Hachiman
2
4
2
0.75
W
Arachne
foamy10
Arachne
5
3
3
2.17
W
Vamana
popwarK
Vamana
3
0
3
4.5
L
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,219
Damage
17,434
35,386
Taken
47,029
15,890
Mitigated
18,762
12,000
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BlueMantis1424
Erlang Shen
3,165
1,585
0
4,800
10,972
6,081
0
0
10,972
0
36,496
W
5,975
1,568
285
1,094
3,157
793
1,010
235
2,922
29,543
656
L
Bellona
Joma2080000
Bellona
3,237
1,207
0
1,624
7,037
3,694
0
954
5,949
0
26,153
L
Ymir
1,918
426
1,302
2,689
13,898
6,878
239
3,644
9,452
23,561
0
W
6,930
402
576
1,980
5,689
2,290
357
2,287
3,402
43,582
996
L
Hachiman
bimbil
Hachiman
6,451
4,056
0
2,924
10,167
3,024
777
2,516
7,287
0
43,163
W
Arachne
foamy10
Arachne
9,972
7,653
52
2,850
9,191
3,538
2,363
1,318
7,873
0
47,886
W
Vamana
popwarK
Vamana
4,177
928
0
363
6,377
3,188
263
1,705
4,672
0
27,974
L
2,201
957
9
1,778
8,406
2,758
0
2,266
5,778
0
32,011
L
3,627
667
0
1,634
7,521
2,408
0
1,433
5,852
38,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
28,774
301
Minions Killed
255
0
Camps Cleared
0
1,108,900
Distance Traveled
1,012,720
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,729
612
61
6
0
194,330
5
W
Nu Wa
5,652
514
40
4
0
200,072
0
L
Bellona
5,765
524
46
4
0
194,380
0
L
Ymir
6,395
581
41
4
0
204,133
2
W
Ra
6,792
617
65
6
0
233,397
0
L
Hachiman
5,818
529
66
6
0
192,079
0
W
Arachne
7,092
645
77
7
0
238,444
0
W
Vamana
6,150
559
58
5
0
242,657
0
L
Ne Zha
5,528
503
53
5
0
224,033
0
L
Hera
5,268
479
49
4
0
198,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role