Player Matchup

Mulan
Mulan
Seinaru
Mulan
Level 128
God Stats
3W - 2L
1,625 SR
Queue Stats
20W - 19L
1,487 Elo+
Party 3
Zeus
Zeus
The_Borden
Zeus
Level 62
God Stats
3W - 3L
1,551 SR
Queue Stats
220W - 206L
1,590 Elo+
Solo
Da Ji
Da Ji
Woefull
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,609 Elo+
Party 3
Ganesha
Ganesha
betterthenfit
Ganesha
Level 11
God Stats
7W - 7L
1,792 SR
Queue Stats
19W - 21L
1,612 Elo+
Party 2
Izanami
Izanami
fintigger
Izanami
Level 68
God Stats
8W - 3L
1,815 SR
Queue Stats
101W - 96L
1,510 Elo+
Party 2
Team Averages
Level 67
1,657 SR
1,562 Elo+

VS

Team Averages
Level 117
1,530 SR
1,489 Elo+
Baron Samedi
Baron Samedi
AntgodM
Baron Samedi
Level 150
God Stats
3W - 3L
1,814 SR
Queue Stats
240W - 223L
1,520 Elo+
Party 1
Charon
Charon
Midnight-_-Wolf6
Charon
Level 156
God Stats
5W - 0L
1,531 SR
Queue Stats
157W - 141L
1,494 Elo+
Party 1
Discordia
Discordia
RopeGodDaPleb
Discordia
Level 129
God Stats
1W - 1L
1,468 SR
Queue Stats
17W - 19L
1,442 Elo+
Solo
Hun Batz
Hun Batz
YikersDiapers
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,495 Elo+
Solo
Cernunnos
Cernunnos
lastbraincells
Cernunnos
Level 89
God Stats
4W - 4L
1,339 SR
Queue Stats
191W - 173L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Seinaru
Mulan
14
3 / 3 / 1
8,987
499
12,727
17,351
15,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 7 / 0
8,558
475
11,978
12,566
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Woefull
Da Ji
14
1 / 3 / 2
8,086
449
6,632
15,998
6,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
13
0 / 3 / 5
8,218
457
5,890
16,635
15,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
fintigger
Izanami
16
2 / 2 / 3
8,657
481
11,684
12,023
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AntgodM
Baron Samedi
15
3 / 3 / 2
9,635
535
9,150
16,352
15,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 2 / 7
9,182
510
6,581
15,689
14,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
RopeGodDaPleb
Discordia
16
3 / 2 / 5
10,198
567
4,810
11,304
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
YikersDiapers
Hun Batz
17
6 / 0 / 6
10,755
598
12,211
18,383
7,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
lastbraincells
Cernunnos
16
4 / 1 / 4
9,701
539
17,498
11,580
4,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
18
18
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AntgodM
Baron Samedi
3
3
2
1.33
W
2
2
7
2.75
W
Discordia
RopeGodDaPleb
Discordia
3
2
5
2.75
L
Mulan
Seinaru
Mulan
3
3
1
1.17
L
2
7
0
0.29
L
Da Ji
Woefull
Da Ji
1
3
2
0.67
W
Hun Batz
YikersDiapers
Hun Batz
6
0
6
9
L
Ganesha
0
3
5
0.83
L
Izanami
fintigger
Izanami
2
2
3
1.75
W
Cernunnos
lastbraincells
Cernunnos
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,911
Damage
50,250
74,573
Taken
73,308
47,150
Mitigated
46,548
17,769
Healing
30,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AntgodM
Baron Samedi
9,150
970
755
7,758
16,352
15,575
156
1,995
13,709
59,861
1,677
W
6,581
922
460
1,872
15,689
14,135
253
3,360
12,229
22,155
2,288
W
Discordia
RopeGodDaPleb
Discordia
4,810
139
0
3,191
11,304
4,251
312
4,369
6,884
63,334
0
L
Mulan
Seinaru
Mulan
12,727
1,352
0
2,977
17,351
15,841
0
9,262
8,089
428
61,343
L
11,978
1,292
0
2,108
12,566
3,942
837
3,156
9,410
69,133
2,388
L
Da Ji
Woefull
Da Ji
6,632
1,017
0
5,144
15,998
6,772
0
2,223
13,775
0
63,110
W
Hun Batz
YikersDiapers
Hun Batz
12,211
3,139
0
9,906
18,383
7,865
0
4,884
13,454
0
100,112
L
Ganesha
5,890
641
194
3,456
16,635
15,613
0
3,131
13,504
20,201
0
L
Izanami
fintigger
Izanami
11,684
7,463
0
3,890
12,023
4,982
0
2,327
9,696
0
99,473
W
Cernunnos
lastbraincells
Cernunnos
17,498
9,419
0
6,917
11,580
4,722
917
3,658
7,922
0
95,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,506
Gold Earned
49,471
485
Minions Killed
517
0
Camps Cleared
0
1,603,705
Distance Traveled
1,687,162
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,635
535
93
5
0
284,116
0
W
Charon
9,182
510
44
2
0
310,315
6
W
Discordia
10,198
567
113
6
0
335,292
5
L
Mulan
8,987
499
99
6
0
337,476
0
L
Zeus
8,558
475
107
6
0
267,483
0
L
Da Ji
8,086
449
100
6
0
358,537
0
W
Hun Batz
10,755
598
147
8
0
402,167
0
L
Ganesha
8,218
457
5
0
0
307,704
0
L
Izanami
8,657
481
174
10
0
332,505
1
W
Cernunnos
9,701
539
120
7
0
355,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role