Player Matchup

Hun Batz
Hun Batz
Briictom
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 245L
1,520 Elo+
Solo
Chronos
Chronos
JupitersReign
Chronos
Level 168
God Stats
5W - 3L
1,518 SR
Queue Stats
137W - 131L
1,641 Elo+
Solo
Yu Huang
Yu Huang
Magnifastard
Yu Huang
Level 94
God Stats
12W - 8L
1,744 SR
Queue Stats
175W - 149L
1,555 Elo+
Solo
Horus
Horus
Xcxcx77
Horus
Level 136
God Stats
2W - 3L
1,805 SR
Queue Stats
94W - 85L
1,527 Elo+
Solo
Mulan
Mulan
rollingsmke
Mulan
Level 124
God Stats
13W - 9L
1,608 SR
Queue Stats
821W - 828L
1,514 Elo+
Solo
Team Averages
Level 134
1,635 SR
1,552 Elo+

VS

Team Averages
Level 128
1,640 SR
1,526 Elo+
Ymir
Ymir
DrSqu1d
Ymir
Level 141
God Stats
4W - 5L
1,745 SR
Queue Stats
382W - 371L
1,527 Elo+
Solo
Skadi
Skadi
GALARGAxX
Skadi
Level 116
God Stats
6W - 2L
1,775 SR
Queue Stats
219W - 204L
1,559 Elo+
Solo
Cliodhna
Cliodhna
GhxstGod
Cliodhna
Level 129
God Stats
4W - 2L
1,659 SR
Queue Stats
63W - 58L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
ScriptedFailure
Danzaburou
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 186L
1,465 Elo+
Solo
Bellona
Bellona
SixthPrism
Bellona
Level 129
God Stats
8W - 6L
1,522 SR
Queue Stats
171W - 166L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Briictom
Hun Batz
10
1 / 2 / 0
5,270
527
2,474
10,204
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
9
1 / 3 / 0
5,259
526
4,037
7,158
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Magnifastard
Yu Huang
10
0 / 1 / 1
5,501
550
2,302
3,375
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Xcxcx77
Horus
9
0 / 0 / 1
5,097
510
3,050
6,679
4,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
4,735
474
3,280
7,748
3,028
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DrSqu1d
Ymir
10
1 / 0 / 2
6,112
611
2,726
5,743
3,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Skadi
GALARGAxX
Skadi
11
1 / 0 / 2
5,772
577
5,249
4,716
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cliodhna
GhxstGod
Cliodhna
10
4 / 1 / 1
5,733
573
3,876
6,911
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
ScriptedFailure
Danzaburou
11
1 / 1 / 2
6,079
608
3,989
6,289
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SixthPrism
Bellona
12
2 / 0 / 1
6,963
696
5,533
6,569
4,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
9
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Briictom
Hun Batz
1
2
0
0.5
W
Ymir
DrSqu1d
Ymir
1
0
2
2
W
Skadi
GALARGAxX
Skadi
1
0
2
2
W
Cliodhna
GhxstGod
Cliodhna
4
1
1
4.5
L
Chronos
1
3
0
0.33
L
Yu Huang
Magnifastard
Yu Huang
0
1
1
0.5
W
Danzaburou
ScriptedFailure
Danzaburou
1
1
2
2
W
Bellona
SixthPrism
Bellona
2
0
1
2.5
L
Horus
Xcxcx77
Horus
0
0
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,143
Damage
21,373
35,164
Taken
30,228
15,556
Mitigated
13,814
11,414
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Briictom
Hun Batz
2,474
579
0
4,522
10,204
3,883
0
693
9,511
0
42,509
W
Ymir
DrSqu1d
Ymir
2,726
966
0
2,245
5,743
3,118
0
1,836
3,907
12,014
2,009
W
Skadi
GALARGAxX
Skadi
5,249
1,973
0
875
4,716
1,401
0
1,691
3,025
0
47,457
W
Cliodhna
GhxstGod
Cliodhna
3,876
592
0
3,446
6,911
2,305
0
788
6,123
0
34,159
L
Chronos
4,037
1,806
0
821
7,158
2,409
0
646
6,512
33,692
4,019
L
Yu Huang
Magnifastard
Yu Huang
2,302
305
0
595
3,375
1,302
0
117
3,258
42,713
674
W
Danzaburou
ScriptedFailure
Danzaburou
3,989
1,625
0
2,373
6,289
2,468
0
1,603
4,686
0
45,081
W
Bellona
SixthPrism
Bellona
5,533
1,042
0
4,096
6,569
4,522
473
0
6,569
0
53,522
L
Horus
Xcxcx77
Horus
3,050
1,106
280
2,983
6,679
4,934
0
1,270
5,409
0
14,909
L
3,280
202
0
2,213
7,748
3,028
0
0
7,203
0
25,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,862
Gold Earned
30,659
283
Minions Killed
326
0
Camps Cleared
0
914,948
Distance Traveled
936,350
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,270
527
70
7
0
222,365
0
W
Ymir
6,112
611
19
2
0
186,134
3
W
Skadi
5,772
577
80
8
0
183,081
0
W
Cliodhna
5,733
573
60
6
0
216,947
1
L
Chronos
5,259
526
64
6
0
157,854
0
L
Yu Huang
5,501
550
82
8
0
184,820
0
W
Danzaburou
6,079
608
79
8
0
187,355
0
W
Bellona
6,963
696
88
9
0
162,833
0
L
Horus
5,097
510
15
2
0
200,892
3
L
Mulan
4,735
474
52
5
0
149,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role