Player Matchup

Discordia
Discordia
EzequielWapillo
Discordia
Level 157
God Stats
10W - 5L
1,695 SR
Queue Stats
156W - 162L
1,522 Elo+
Solo
Ah Puch
Ah Puch
Gibyunyun
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,188 Elo+
Solo
Aphrodite
Aphrodite
NordicSquirreI
Aphrodite
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 39L
1,714 Elo+
Party 1
Odin
Odin
diablo blanco63
Odin
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 142L
1,336 Elo+
Solo
Kumbhakarna
Kumbhakarna
dice591
Kumbhakarna
Level 172
God Stats
4W - 1L
1,727 SR
Queue Stats
298W - 189L
1,585 Elo+
Party 1
Team Averages
Level 143
1,584 SR
1,469 Elo+

VS

Team Averages
Level 126
1,478 SR
1,516 Elo+
Nike
Nike
David445
Nike
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 78L
1,516 Elo+
Solo
Cernunnos
Cernunnos
GlaucoSimo
Cernunnos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 98L
1,489 Elo+
Solo
Hera
Hera
UlcerousTulip86
Hera
Level 140
God Stats
2W - 4L
1,283 SR
Queue Stats
270W - 281L
1,530 Elo+
Solo
Fenrir
Fenrir
judeofalltrades
Fenrir
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
411W - 446L
1,467 Elo+
Solo
Yemoja
Yemoja
keggztandd
Yemoja
Level 149
God Stats
4W - 5L
1,609 SR
Queue Stats
518W - 549L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EzequielWapillo
Discordia
15
2 / 0 / 9
8,376
761
15,653
8,785
4,516
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Puch
Gibyunyun
Ah Puch
13
1 / 1 / 8
8,005
728
10,931
6,063
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
NordicSquirreI
Aphrodite
14
4 / 1 / 5
8,488
772
5,154
6,573
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 0 / 9
8,287
753
6,953
11,961
12,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
dice591
Kumbhakarna
15
2 / 0 / 8
9,639
876
4,058
12,939
14,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
0 / 2 / 2
6,919
629
8,487
12,340
11,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
GlaucoSimo
Cernunnos
14
1 / 1 / 1
7,021
638
5,320
6,484
3,043
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 2
6,720
611
8,553
8,787
8,113
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 1
6,940
631
5,693
10,917
14,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
keggztandd
Yemoja
15
0 / 1 / 2
7,768
706
7,343
9,956
10,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
11
Kills
2
2
Deaths
11
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
0
2
2
0.5
W
Discordia
EzequielWapillo
Discordia
2
0
9
6.5
W
Ah Puch
Gibyunyun
Ah Puch
1
1
8
5
L
Cernunnos
GlaucoSimo
Cernunnos
1
1
1
1.5
W
Aphrodite
NordicSquirreI
Aphrodite
4
1
5
6.5
L
0
5
2
0.2
W
2
0
9
6.5
W
Kumbhakarna
dice591
Kumbhakarna
2
0
8
6
L
1
2
1
0.75
L
Yemoja
keggztandd
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,749
Damage
35,396
46,321
Taken
48,484
40,027
Mitigated
46,686
28,351
Healing
23,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
8,487
427
1,770
3,110
12,340
11,223
0
9,122
3,218
0
20,432
W
Discordia
EzequielWapillo
Discordia
15,653
984
1,391
1,205
8,785
4,516
541
2,404
6,381
30,069
1,641
W
Ah Puch
Gibyunyun
Ah Puch
10,931
525
972
743
6,063
3,223
333
1,198
4,865
26,408
1,332
L
Cernunnos
GlaucoSimo
Cernunnos
5,320
937
1,624
1,406
6,484
3,043
0
5,637
847
0
12,891
W
Aphrodite
NordicSquirreI
Aphrodite
5,154
258
13,358
4,401
6,573
5,268
93
2,777
3,796
19,894
0
L
8,553
1,720
722
811
8,787
8,113
0
7,640
1,147
17,987
0
W
6,953
534
395
1,559
11,961
12,943
133
4,621
7,340
4,576
8,635
W
Kumbhakarna
dice591
Kumbhakarna
4,058
161
1,737
2,590
12,939
14,077
0
4,896
8,043
12,406
548
L
5,693
1,088
750
2,894
10,917
14,031
0
8,215
2,702
0
9,201
L
Yemoja
keggztandd
Yemoja
7,343
1,297
7,433
2,697
9,956
10,276
0
7,456
2,500
18,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,795
Gold Earned
35,368
134
Minions Killed
112
0
Camps Cleared
0
1,107,165
Distance Traveled
828,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,919
629
28
3
0
202,908
0
W
Discordia
8,376
761
28
3
0
230,219
0
W
Ah Puch
8,005
728
37
3
0
186,994
0
L
Cernunnos
7,021
638
24
2
0
135,699
0
W
Aphrodite
8,488
772
29
3
0
245,222
0
L
Hera
6,720
611
23
2
0
142,432
0
W
Odin
8,287
753
24
2
0
254,018
0
W
Kumbhakarna
9,639
876
16
1
0
190,712
0
L
Fenrir
6,940
631
6
1
0
175,656
0
L
Yemoja
7,768
706
31
3
0
171,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role