Player Matchup

Nut
Nut
 
Nut
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BinkiiHetto
Morgan Le Fay
Level 166
God Stats
25W - 17L
1,643 SR
Queue Stats
119W - 92L
1,580 Elo+
Solo
Chaac
Chaac
HermitCanna
Chaac
Level 127
God Stats
10W - 8L
1,496 SR
Queue Stats
88W - 92L
1,454 Elo+
Party 2
Ymir
Ymir
mashuo
Ymir
Level 127
God Stats
28W - 11L
1,727 SR
Queue Stats
88W - 92L
1,454 Elo+
Party 2
Team Averages
Level 147
1,573 SR
1,498 Elo+

VS

Team Averages
Level 134
1,481 SR
1,507 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Pyro_9598
Osiris
Level 124
God Stats
6W - 9L
1,518 SR
Queue Stats
286W - 330L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
SIL3NT_DRXM
Erlang Shen
Level 107
God Stats
10W - 6L
1,635 SR
Queue Stats
313W - 315L
1,504 Elo+
Solo
Merlin
Merlin
SkadiDsntKno271
Merlin
Level 99
God Stats
4W - 6L
1,183 SR
Queue Stats
258W - 241L
1,532 Elo+
Solo
Charon
Charon
urcrazymom
Charon
Level 158
God Stats
1W - 3L
1,568 SR
Queue Stats
128W - 163L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
4 / 0 / 2
5,861
586
6,091
3,742
1,385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
 
Serqet
10
3 / 0 / 4
5,649
565
4,247
6,821
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
BinkiiHetto
Morgan Le Fay
13
2 / 0 / 3
6,613
661
3,413
3,615
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 0
6,768
677
7,449
8,267
8,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
mashuo
Ymir
9
2 / 0 / 4
5,824
582
3,855
7,085
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 6 / 0
4,760
476
4,363
10,652
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
Pyro_9598
Osiris
10
1 / 2 / 0
5,697
570
4,424
10,321
6,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
SIL3NT_DRXM
Erlang Shen
8
0 / 3 / 0
4,693
469
2,872
10,037
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,019
502
1,367
5,223
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
urcrazymom
Charon
8
0 / 0 / 0
4,903
490
2,355
5,932
3,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
0
2
5
W
Serqet
 
Serqet
3
0
4
5
L
Hou Yi
 
Hou Yi
0
6
0
0
W
Morgan Le Fay
BinkiiHetto
Morgan Le Fay
2
0
3
3.5
W
3
1
0
3
L
Osiris
Pyro_9598
Osiris
1
2
0
0.5
L
Erlang Shen
SIL3NT_DRXM
Erlang Shen
0
3
0
0
L
0
3
0
0
W
Ymir
mashuo
Ymir
2
0
4
4
L
Charon
urcrazymom
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
15,381
29,530
Taken
42,165
19,861
Mitigated
20,094
9,007
Healing
14,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,091
3,498
0
2,281
3,742
1,385
0
493
3,249
0
40,901
W
Serqet
 
Serqet
4,247
947
0
1,158
6,821
2,946
0
769
5,964
0
29,914
L
Hou Yi
 
Hou Yi
4,363
1,215
0
1,752
10,652
3,541
0
1,771
8,526
0
39,295
W
Morgan Le Fay
BinkiiHetto
Morgan Le Fay
3,413
219
0
750
3,615
1,390
0
596
2,785
57,381
2,312
W
7,449
1,918
0
2,707
8,267
8,527
0
0
8,267
0
53,717
L
Osiris
Pyro_9598
Osiris
4,424
2,554
0
5,400
10,321
6,555
0
0
10,191
0
40,299
L
Erlang Shen
SIL3NT_DRXM
Erlang Shen
2,872
1,603
0
4,563
10,037
4,385
0
1,331
8,434
0
32,827
L
1,367
44
0
1,250
5,223
1,670
0
1,859
3,040
31,869
0
W
Ymir
mashuo
Ymir
3,855
1,106
0
2,111
7,085
5,613
0
1,442
5,603
20,253
0
L
Charon
urcrazymom
Charon
2,355
444
0
1,496
5,932
3,943
0
1,782
4,110
11,247
245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
25,072
353
Minions Killed
286
0
Camps Cleared
0
1,016,266
Distance Traveled
960,945
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,861
586
70
7
0
195,511
2
W
Serqet
5,649
565
50
5
0
243,017
0
L
Hou Yi
4,760
476
60
6
0
168,726
0
W
Morgan Le Fay
6,613
661
110
11
0
210,161
0
W
Chaac
6,768
677
92
9
0
178,616
0
L
Osiris
5,697
570
81
8
0
205,495
1
L
Erlang Shen
4,693
469
64
6
0
209,476
0
L
Merlin
5,019
502
63
6
0
185,479
4
W
Ymir
5,824
582
31
3
0
188,961
2
L
Charon
4,903
490
18
2
0
191,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role