Player Matchup

Nu Wa
Nu Wa
GreenHorizons-
Nu Wa
Level 108
God Stats
3W - 3L
1,289 SR
Queue Stats
139W - 167L
1,438 Elo+
Party 1
King Arthur
King Arthur
imaperp
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 1
Ne Zha
Ne Zha
rahhose
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,314 Elo+
Party 1
Khepri
Khepri
seanjitsu10
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,363 Elo+
Party 1
Chang'e
Chang'e
steelgear45
Chang'e
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 179L
1,508 Elo+
Solo
Team Averages
Level 97
1,458 SR
1,376 Elo+

VS

Team Averages
Level 109
1,334 SR
1,476 Elo+
Guan Yu
Guan Yu
CALEBgoodness
Guan Yu
Level 166
God Stats
1W - 3L
1,191 SR
Queue Stats
279W - 296L
1,536 Elo+
Solo
Osiris
Osiris
Dr_Toboggan427
Osiris
Level 129
God Stats
12W - 4L
1,378 SR
Queue Stats
248W - 260L
1,396 Elo+
Solo
Zeus
Zeus
EVILFKNDEAD
Zeus
Level 43
God Stats
2W - 1L
1,401 SR
Queue Stats
11W - 11L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
Skunk_Fu_Ninja
Sun Wukong
Level 164
God Stats
2W - 1L
1,200 SR
Queue Stats
144W - 150L
1,478 Elo+
Party 2
Jing Wei
Jing Wei
splil
Jing Wei
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
8,533
776
15,317
8,011
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

King Arthur
imaperp
King Arthur
12
0 / 6 / 4
7,221
656
4,542
15,971
18,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
rahhose
Ne Zha
11
0 / 7 / 4
6,949
632
6,010
12,682
6,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
12
1 / 5 / 1
7,857
714
3,099
15,603
15,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
steelgear45
Chang'e
17
5 / 2 / 3
9,311
846
20,094
12,205
6,768
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
0 / 1 / 17
8,449
768
7,313
12,803
9,099
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
6 / 2 / 14
9,437
858
10,939
14,615
14,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 4 / 9
10,059
914
14,119
8,622
3,659
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Skunk_Fu_Ninja
Sun Wukong
16
2 / 1 / 16
9,238
840
9,371
13,379
14,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
splil
Jing Wei
16
6 / 2 / 12
9,402
855
13,470
10,622
4,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
10
Kills
22
22
Deaths
10
15
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
0
1
17
8.5
W
6
2
14
6.5
W
8
4
9
3.13
L
4
2
3
2.75
W
Sun Wukong
Skunk_Fu_Ninja
Sun Wukong
2
1
16
10
L
King Arthur
imaperp
King Arthur
0
6
4
0.33
L
Ne Zha
rahhose
Ne Zha
0
7
4
0.29
L
Khepri
1
5
1
0.3
W
Jing Wei
splil
Jing Wei
6
2
12
6
L
Chang'e
steelgear45
Chang'e
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,062
Damage
55,212
64,472
Taken
60,041
51,063
Mitigated
45,998
13,491
Healing
27,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
7,313
679
8,911
7,409
12,803
9,099
188
7,900
4,903
264
18,210
W
10,939
4,263
480
2,443
14,615
14,488
300
8,946
5,669
0
22,774
W
14,119
1,332
0
680
8,622
3,659
1,285
5,754
2,868
33,425
0
L
15,317
5,794
573
1,868
8,011
3,901
167
2,833
5,081
29,695
0
W
Sun Wukong
Skunk_Fu_Ninja
Sun Wukong
9,371
2,087
3,324
2,406
13,379
14,395
942
7,674
5,705
0
24,203
L
King Arthur
imaperp
King Arthur
4,542
687
87
347
15,971
18,623
38
2,183
13,373
0
9,975
L
Ne Zha
rahhose
Ne Zha
6,010
2,327
0
770
12,682
6,648
0
1,815
10,550
0
11,937
L
Khepri
3,099
448
1,144
780
15,603
15,123
0
4,134
11,205
8,012
0
W
Jing Wei
splil
Jing Wei
13,470
12,487
231
1,907
10,622
4,357
882
7,708
2,914
0
27,740
L
Chang'e
steelgear45
Chang'e
20,094
846
3,401
4,521
12,205
6,768
34
3,278
8,748
40,150
947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,871
Gold Earned
46,585
97
Minions Killed
135
0
Camps Cleared
0
948,646
Distance Traveled
1,095,085
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,449
768
17
2
0
257,626
0
W
Osiris
9,437
858
14
1
0
217,191
0
W
Zeus
10,059
914
38
3
0
195,077
1
L
Nu Wa
8,533
776
28
3
0
170,465
0
W
Sun Wukong
9,238
840
34
3
0
215,040
0
L
King Arthur
7,221
656
15
1
0
197,286
0
L
Ne Zha
6,949
632
9
1
0
189,417
0
L
Khepri
7,857
714
5
0
0
191,866
0
W
Jing Wei
9,402
855
32
3
0
210,151
0
L
Chang'e
9,311
846
40
4
0
199,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role