Player Matchup

Mercury
Mercury
Bjslick
Mercury
Level 104
God Stats
20W - 21L
1,540 SR
Queue Stats
160W - 137L
1,546 Elo+
Party 2
Surtr
Surtr
Jhaa
Surtr
Level 114
God Stats
0W - 3L
1,724 SR
Queue Stats
169W - 153L
1,441 Elo+
Solo
Bacchus
Bacchus
Slim_Weeb
Bacchus
Level 63
God Stats
46W - 44L
1,565 SR
Queue Stats
190W - 207L
1,516 Elo+
Party 3
Hera
Hera
hiYAAAAA
Hera
Level 47
God Stats
1W - 3L
1,247 SR
Queue Stats
121W - 101L
1,545 Elo+
Party 2
Anhur
Anhur
shrek2005
Anhur
Level 84
God Stats
53W - 47L
1,630 SR
Queue Stats
305W - 317L
1,523 Elo+
Party 3
Team Averages
Level 82
1,541 SR
1,514 Elo+

VS

Team Averages
Level 84
1,491 SR
1,603 Elo+
Janus
Janus
Cupti
Janus
Level 115
God Stats
2W - 2L
1,527 SR
Queue Stats
27W - 30L
1,462 Elo+
Solo
Maman Brigitte
Maman Brigitte
JaggingtonCity
Maman Brigitte
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,717 Elo+
Party 1
Pele
Pele
RellyHippy_CclD
Pele
Level 126
God Stats
9W - 5L
1,618 SR
Queue Stats
302W - 297L
1,479 Elo+
Solo
Nut
Nut
namechanged9596
Nut
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,825 Elo+
Party 1
Ganesha
Ganesha
nellynell__1
Ganesha
Level 102
God Stats
1W - 1L
1,312 SR
Queue Stats
210W - 190L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bjslick
Mercury
16
7 / 2 / 1
8,640
540
8,339
14,929
6,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Jhaa
Surtr
14
0 / 2 / 1
8,069
504
8,626
19,429
14,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Slim_Weeb
Bacchus
11
0 / 3 / 9
7,616
476
4,652
12,165
9,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
15
0 / 5 / 1
8,143
509
6,567
11,630
3,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
shrek2005
Anhur
12
4 / 3 / 2
7,698
481
8,034
9,476
3,395
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cupti
Janus
15
4 / 5 / 2
8,726
545
8,370
11,017
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
JaggingtonCity
Maman Brigitte
17
1 / 1 / 4
9,611
601
14,589
15,331
12,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

15
3 / 3 / 4
8,273
517
8,133
15,389
7,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 0 / 3
10,839
677
11,801
11,178
5,328
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
nellynell__1
Ganesha
12
0 / 2 / 4
7,720
483
3,539
9,282
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
11
Kills
15
15
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bjslick
Mercury
7
2
1
3.75
W
Janus
Cupti
Janus
4
5
2
1
W
Maman Brigitte
JaggingtonCity
Maman Brigitte
1
1
4
3
L
Surtr
Jhaa
Surtr
0
2
1
0.25
W
3
3
4
1.67
L
Bacchus
Slim_Weeb
Bacchus
0
3
9
1.5
L
Hera
0
5
1
0.1
W
7
0
3
8.5
W
Ganesha
nellynell__1
Ganesha
0
2
4
1
L
Anhur
shrek2005
Anhur
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,218
Damage
46,432
67,629
Taken
62,197
37,581
Mitigated
39,709
13,374
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bjslick
Mercury
8,339
4,988
0
625
14,929
6,737
0
3,474
11,411
0
68,983
W
Janus
Cupti
Janus
8,370
323
0
1,960
11,017
4,519
482
1,911
9,106
59,656
861
W
Maman Brigitte
JaggingtonCity
Maman Brigitte
14,589
1,202
0
9,038
15,331
12,942
193
303
13,996
89,780
2,302
L
Surtr
Jhaa
Surtr
8,626
3,013
0
5,661
19,429
14,389
0
12,840
6,589
1,184
63,610
W
8,133
2,834
0
3,479
15,389
7,723
0
2,363
12,940
0
75,782
L
Bacchus
Slim_Weeb
Bacchus
4,652
553
642
3,107
12,165
9,323
0
2,776
9,007
18,832
459
L
Hera
6,567
2,696
0
1,232
11,630
3,737
0
596
11,032
75,833
409
W
11,801
7,577
0
6,868
11,178
5,328
1,552
4,460
6,516
0
100,488
W
Ganesha
nellynell__1
Ganesha
3,539
564
0
1,674
9,282
9,197
166
1,765
7,495
15,947
883
L
Anhur
shrek2005
Anhur
8,034
3,782
0
2,107
9,476
3,395
0
5,441
3,581
0
55,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,166
Gold Earned
45,169
456
Minions Killed
551
0
Camps Cleared
0
1,460,441
Distance Traveled
1,561,566
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,640
540
96
6
0
375,939
0
W
Janus
8,726
545
130
8
0
323,065
0
W
Maman Brigitte
9,611
601
149
9
0
273,760
0
L
Surtr
8,069
504
116
7
0
299,781
2
W
Pele
8,273
517
103
6
0
348,242
0
L
Bacchus
7,616
476
10
1
0
271,470
6
L
Hera
8,143
509
133
8
0
274,991
0
W
Nut
10,839
677
165
10
0
310,547
0
W
Ganesha
7,720
483
4
0
0
305,952
3
L
Anhur
7,698
481
101
6
0
238,260
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role