Player Matchup

Shiva
Shiva
Diamond V
AnAverageJim
Shiva
Diamond V
Level 123
God Stats
0W - 1L
1,720 SR
Queue Stats
37W - 16L
1,964 MMR
Party 2
Sol
Sol
Diamond IV
Azairreth
Sol
Diamond IV
Level 144
God Stats
13W - 8L
1,733 SR
Queue Stats
37W - 16L
2,000 MMR
Party 2
Horus
Horus
Diamond IV
Tethrah
Horus
Diamond IV
Level 125
God Stats
29W - 9L
1,762 SR
Queue Stats
37W - 16L
2,000 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,738 SR
1,988 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,745 SR
1,767 MMR
Ganesha
Ganesha
Platinum I
 
Ganesha
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Platinum I
CheekExecutur
Eset
Platinum I
Level 147
God Stats
22W - 13L
1,872 SR
Queue Stats
106W - 108L
1,982 MMR
Party 1
Medusa
Medusa
Platinum II
kooladekiller22
Medusa
Platinum II
Level 121
God Stats
12W - 4L
1,862 SR
Queue Stats
97W - 98L
1,819 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,902
627
7,826
12,710
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 1
7,326
666
5,910
10,579
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Tethrah
Horus
10
1 / 8 / 0
6,722
611
3,241
17,734
9,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AchillesSerqetNe ZhaKuzenboCthulhu

VS

Bans
BacchusGebXing TianHerculesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 17
8,106
737
4,045
11,972
9,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
8 / 0 / 10
9,969
906
13,809
5,491
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 0 / 8
9,900
900
18,549
7,958
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
18
18
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
17
8.5
L
0
5
1
0.1
L
0
5
1
0.1
W
8
0
10
13
L
Horus
Tethrah
Horus
1
8
0
0.13
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,977
Damage
36,403
41,023
Taken
25,421
18,168
Mitigated
15,629
6,371
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,045
118
0
4,943
11,972
9,276
490
1,427
10,388
18,361
0
L
7,826
1,367
0
1,408
12,710
5,487
0
5,803
6,543
0
18,642
L
5,910
2,115
0
2,971
10,579
3,337
0
3,169
7,170
44,862
2,690
W
13,809
286
698
1,838
5,491
2,359
767
1,102
4,344
42,184
1,091
L
Horus
Tethrah
Horus
3,241
1,358
308
1,684
17,734
9,344
0
7,690
9,456
301
9,186
W
18,549
7,767
0
1,808
7,958
3,994
1,273
3,633
4,070
0
44,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,950
Gold Earned
27,975
125
Minions Killed
146
0
Camps Cleared
0
595,348
Distance Traveled
649,310
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,106
737
0
0
0
222,065
0
L
Shiva
6,902
627
25
2
0
205,149
2
L
Sol
7,326
666
80
7
0
188,199
0
W
Eset
9,969
906
78
7
0
227,811
0
L
Horus
6,722
611
20
2
0
202,000
2
W
Medusa
9,900
900
68
6
0
199,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role