Player Matchup

Charybdis
Charybdis
Gold I
Satthew
Charybdis
Gold I
Level 88
God Stats
1W - 0L
1,340 SR
Queue Stats
11W - 1L
1,917 MMR
Party 1
Ra
Ra
Platinum II
Tunedah
Ra
Platinum II
Level 147
God Stats
4W - 0L
1,632 SR
Queue Stats
30W - 3L
1,950 MMR
Party 1
Horus
Horus
Platinum II
kernoin
Horus
Platinum II
Level 168
God Stats
1W - 0L
1,850 SR
Queue Stats
30W - 3L
1,950 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,607 SR
1,939 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,645 SR
1,804 MMR
Xbalanque
Xbalanque
Gold I
Notifications--
Xbalanque
Gold I
Level 121
God Stats
14W - 9L
1,623 SR
Queue Stats
153W - 154L
1,733 MMR
Solo
Persephone
Persephone
Platinum IV
fr0zenarr0w
Persephone
Platinum IV
Level 86
God Stats
4W - 4L
1,796 SR
Queue Stats
152W - 174L
1,893 MMR
Solo
Tyr
Tyr
Gold II
maxstaxx
Tyr
Gold II
Level 146
God Stats
10W - 6L
1,517 SR
Queue Stats
31W - 31L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Satthew
Charybdis
15
3 / 0 / 9
9,482
790
11,124
9,837
4,627
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 0 / 6
10,523
877
12,194
8,142
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
kernoin
Horus
15
3 / 4 / 9
9,326
777
9,863
14,399
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThothAgniAchillesNe ZhaShiva

VS

Bans
MulanOdinSurtrCamazotzBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Notifications--
Xbalanque
12
2 / 6 / 1
8,210
684
7,692
12,645
3,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
fr0zenarr0w
Persephone
13
0 / 3 / 3
8,718
727
7,215
8,749
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 1
8,369
697
9,901
16,312
12,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
4
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Notifications--
Xbalanque
2
6
1
0.42
W
Charybdis
Satthew
Charybdis
3
0
9
7.5
W
7
0
6
10
L
Persephone
fr0zenarr0w
Persephone
0
3
3
0.5
W
Horus
kernoin
Horus
3
4
9
1.88
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,181
Damage
24,808
32,378
Taken
37,706
17,288
Mitigated
18,496
17,267
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Notifications--
Xbalanque
7,692
3,489
0
1,169
12,645
3,759
93
4,217
7,673
0
25,743
W
Charybdis
Satthew
Charybdis
11,124
5,531
0
3,347
9,837
4,627
1,057
1,502
8,326
0
40,436
W
12,194
474
5,007
5,197
8,142
4,040
473
1,764
6,378
68,047
0
L
Persephone
fr0zenarr0w
Persephone
7,215
241
0
2,588
8,749
2,483
0
1,822
6,515
39,313
0
W
Horus
kernoin
Horus
9,863
3,218
694
3,022
14,399
8,621
621
3,973
10,408
0
19,038
L
9,901
238
0
5,235
16,312
12,254
0
5,004
10,303
0
27,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
25,297
188
Minions Killed
144
0
Camps Cleared
0
758,620
Distance Traveled
706,589
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,210
684
42
4
0
221,244
0
W
Charybdis
9,482
790
58
5
0
232,492
0
W
Ra
10,523
877
115
10
0
284,131
2
L
Persephone
8,718
727
69
6
0
231,051
4
W
Horus
9,326
777
15
1
0
241,997
0
L
Tyr
8,369
697
33
3
0
254,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role