Player Matchup

Sol
Sol
AddyFin
Sol
Level 59
God Stats
4W - 4L
1,543 SR
Queue Stats
168W - 156L
1,514 Elo+
Solo
Bakasura
Bakasura
BERTH54
Bakasura
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 119L
1,510 Elo+
Solo
Achilles
Achilles
Dark9757
Achilles
Level 126
God Stats
2W - 0L
1,519 SR
Queue Stats
90W - 81L
1,483 Elo+
Party 1
Ares
Ares
Mrtred
Ares
Level 149
God Stats
2W - 3L
1,570 SR
Queue Stats
183W - 157L
1,493 Elo+
Solo
Yemoja
Yemoja
UprisingMedusa25
Yemoja
Level 59
God Stats
1W - 1L
1,859 SR
Queue Stats
92W - 79L
1,482 Elo+
Party 1
Team Averages
Level 106
1,598 SR
1,496 Elo+

VS

Team Averages
Level 105
1,500 SR
1,495 Elo+
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Daddaphist92
Kukulkan
Level 62
God Stats
0W - 1L
1,505 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Izanami
Izanami
Danny93
Izanami
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,502 Elo+
Solo
Yemoja
Yemoja
DemiPhoenix7
Yemoja
Level 158
God Stats
1W - 3L
1,285 SR
Queue Stats
309W - 336L
1,497 Elo+
Solo
Geb
Geb
ShloppyJevv
Geb
Level 61
God Stats
1W - 2L
1,711 SR
Queue Stats
190W - 189L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
0 / 3 / 3
9,539
734
7,957
10,788
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
BERTH54
Bakasura
20
6 / 4 / 3
12,089
930
9,390
22,615
26,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Dark9757
Achilles
15
2 / 4 / 3
9,954
766
6,839
12,165
9,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ares
Mrtred
Ares
17
3 / 3 / 2
9,875
760
4,433
16,350
16,565
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 5 / 4
9,898
761
3,416
18,331
17,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
8 / 4 / 10
11,773
906
21,177
13,012
6,955
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Daddaphist92
Kukulkan
19
1 / 4 / 13
10,851
835
15,529
10,295
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Danny93
Izanami
20
9 / 4 / 6
11,999
923
17,928
16,121
8,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Yemoja
1
0 / 0 / 0
3,664
282
0
0
0
1
0 / 0 / 0
3,664
282
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
11
Kills
18
19
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
8
4
10
3.25
W
Sol
0
3
3
0.5
W
Bakasura
BERTH54
Bakasura
6
4
3
1.88
L
Kukulkan
Daddaphist92
Kukulkan
1
4
13
1.88
L
Izanami
Danny93
Izanami
9
4
6
3
W
Achilles
Dark9757
Achilles
2
4
3
0.88
L
Yemoja
0
0
0
0
W
Ares
Mrtred
Ares
3
3
2
1.33
L
0
0
0
0
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,035
Damage
54,634
80,249
Taken
39,428
74,339
Mitigated
20,678
29,633
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
21,177
8,004
0
3,404
13,012
6,955
636
6,118
6,771
0
37,292
W
Sol
7,957
709
1,204
3,256
10,788
4,764
2,628
1,598
9,190
27,825
0
W
Bakasura
BERTH54
Bakasura
9,390
6,542
2,381
6,910
22,615
26,143
1,041
4,466
18,149
0
17,250
L
Kukulkan
Daddaphist92
Kukulkan
15,529
1,652
0
1,662
10,295
5,438
98
3,535
6,215
39,548
26
L
Izanami
Danny93
Izanami
17,928
10,808
1,590
7,057
16,121
8,285
894
5,674
10,131
0
47,415
W
Achilles
Dark9757
Achilles
6,839
89
237
1,361
12,165
9,313
0
2,202
9,963
0
17,760
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Ares
Mrtred
Ares
4,433
73
1,293
3,051
16,350
16,565
373
2,956
13,394
9,781
1,495
L
0
0
0
0
0
0
0
0
0
0
0
W
3,416
395
6,283
3,657
18,331
17,554
428
4,281
14,050
12,814
171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,355
Gold Earned
41,951
148
Minions Killed
161
0
Camps Cleared
0
1,083,726
Distance Traveled
684,427
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,773
906
39
3
0
224,345
0
W
Sol
9,539
734
42
3
0
236,868
0
W
Bakasura
12,089
930
54
4
0
260,460
0
L
Kukulkan
10,851
835
51
4
0
228,128
0
L
Izanami
11,999
923
71
5
0
231,954
0
W
Achilles
9,954
766
29
2
0
154,589
0
L
Yemoja
3,664
282
0
0
0
0
0
W
Ares
9,875
760
7
1
0
201,790
4
L
Geb
3,664
282
0
0
0
0
0
W
Yemoja
9,898
761
16
1
0
230,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role