Player Matchup

Thor
Thor
LuckasMac
Thor
Level 60
God Stats
6W - 10L
1,430 SR
Queue Stats
85W - 97L
1,413 Elo+
Solo
Artio
Artio
Nibbles8623
Artio
Level 109
God Stats
6W - 6L
1,674 SR
Queue Stats
156W - 148L
1,570 Elo+
Solo
Freya
Freya
ST6 Demon1971
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 95L
1,469 Elo+
Solo
Nut
Nut
kingmatthew1213
Nut
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,592 Elo+
Solo
Surtr
Surtr
mrivera917141
Surtr
Level 106
God Stats
5W - 10L
1,342 SR
Queue Stats
329W - 319L
1,444 Elo+
Solo
Team Averages
Level 89
1,489 SR
1,498 Elo+

VS

Team Averages
Level 98
1,598 SR
1,461 Elo+
Kali
Kali
Cosmic_julian
Kali
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
184W - 189L
1,411 Elo+
Party 1
Tiamat
Tiamat
Mendo7
Tiamat
Level 134
God Stats
3W - 2L
1,546 SR
Queue Stats
231W - 227L
1,422 Elo+
Party 1
King Arthur
King Arthur
SCAREDSHRIMP
King Arthur
Level 63
God Stats
26W - 26L
1,546 SR
Queue Stats
112W - 105L
1,477 Elo+
Party 2
Ymir
Ymir
dragonking715
Ymir
Level 18
God Stats
3W - 0L
1,807 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 2
Artemis
Artemis
zeus_vibrant
Artemis
Level 158
God Stats
17W - 11L
1,592 SR
Queue Stats
579W - 569L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 1 / 0
5,157
516
1,912
7,738
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 1
4,903
490
2,587
8,826
6,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 0 / 0
3,716
372
72
1,422
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 4 / 0
4,945
495
4,281
6,888
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,311
531
6,558
11,318
10,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,445
545
4,984
8,955
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tiamat
Mendo7
Tiamat
12
0 / 0 / 0
6,533
653
1,352
3,486
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
SCAREDSHRIMP
King Arthur
10
0 / 0 / 1
5,599
560
5,915
10,156
7,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 0 / 3
6,001
600
2,182
5,916
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
zeus_vibrant
Artemis
10
4 / 1 / 3
5,853
585
8,134
7,713
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
8
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Thor
0
1
0
0
W
Tiamat
Mendo7
Tiamat
0
0
0
0
L
1
2
1
0.75
W
King Arthur
SCAREDSHRIMP
King Arthur
0
0
1
0.5
L
0
0
0
0
W
1
0
3
2.5
L
1
4
0
0.25
L
0
1
0
0
W
Artemis
zeus_vibrant
Artemis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,410
Damage
22,567
36,192
Taken
36,226
23,608
Mitigated
19,054
8,761
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,984
2,819
107
1,586
8,955
3,672
0
320
8,516
0
27,588
L
Thor
1,912
228
70
270
7,738
3,379
0
64
7,674
0
36,549
W
Tiamat
Mendo7
Tiamat
1,352
460
0
1,504
3,486
1,743
52
618
2,856
51,247
1,895
L
2,587
626
190
2,627
8,826
6,736
0
2,513
6,313
21,826
0
W
King Arthur
SCAREDSHRIMP
King Arthur
5,915
454
0
1,440
10,156
7,640
0
176
9,549
0
42,732
L
72
0
0
643
1,422
365
0
224
1,198
2,789
0
W
2,182
676
0
1,550
5,916
3,432
56
858
5,058
20,758
0
L
4,281
2,594
255
1,035
6,888
2,209
0
617
6,271
0
23,569
L
6,558
2,324
0
3,671
11,318
10,919
26
225
11,093
699
34,428
W
Artemis
zeus_vibrant
Artemis
8,134
3,137
0
2,604
7,713
2,567
0
934
6,691
0
37,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
29,431
198
Minions Killed
307
0
Camps Cleared
0
814,952
Distance Traveled
990,521
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,445
545
38
4
0
235,909
0
L
Thor
5,157
516
64
6
0
229,271
0
W
Tiamat
6,533
653
107
11
0
193,192
0
L
Artio
4,903
490
31
3
0
203,055
2
W
King Arthur
5,599
560
78
8
0
207,930
1
L
Freya
3,716
372
6
1
0
25,068
1
W
Ymir
6,001
600
27
3
0
160,872
0
L
Nut
4,945
495
42
4
0
174,128
0
L
Surtr
5,311
531
55
6
0
183,430
1
W
Artemis
5,853
585
57
6
0
192,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role