Player Matchup

Erlang Shen
Erlang Shen
Silver IV
 
Erlang Shen
Silver IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver I
GravyMine
Ares
Silver I
Level 159
God Stats
1W - 2L
1,697 SR
Queue Stats
53W - 72L
1,381 MMR
Solo
Chang'e
Chang'e
Bronze I
andrea9907
Chang'e
Bronze I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,139 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,566 SR
1,340 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,702 SR
1,724 MMR
Xing Tian
Xing Tian
Gold III
Midas01
Xing Tian
Gold III
Level 100
God Stats
4W - 1L
1,523 SR
Queue Stats
29W - 19L
1,671 MMR
Party 2
Anubis
Anubis
Gold II
oKengann
Anubis
Gold II
Level 133
God Stats
12W - 4L
1,807 SR
Queue Stats
28W - 15L
1,785 MMR
Party 2
Fenrir
Fenrir
Gold II
oTwicee
Fenrir
Gold II
Level 157
God Stats
3W - 0L
1,778 SR
Queue Stats
30W - 16L
1,717 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
1 / 4 / 2
9,492
678
12,899
22,263
16,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
13
2 / 5 / 1
8,818
630
7,848
18,295
18,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
andrea9907
Chang'e
14
0 / 3 / 1
8,409
601
8,351
12,527
4,729
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesAthenaBacchusKuzenboNe Zha

VS

Bans
BastetBake KujiraPoseidonAtlasEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Midas01
Xing Tian
17
2 / 1 / 9
10,176
727
11,636
16,806
17,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
oKengann
Anubis
17
4 / 1 / 8
10,922
780
15,110
7,849
4,858
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
oTwicee
Fenrir
17
6 / 1 / 5
10,785
770
17,707
19,862
18,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
2
0.5
L
Ares
2
5
1
0.5
W
Xing Tian
Midas01
Xing Tian
2
1
9
6.5
L
Chang'e
andrea9907
Chang'e
0
3
1
0.17
W
Anubis
oKengann
Anubis
4
1
8
8
W
Fenrir
oTwicee
Fenrir
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,098
Damage
44,453
53,085
Taken
44,517
39,725
Mitigated
40,822
13,387
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
12,899
7,344
0
7,447
22,263
16,164
0
10,378
10,901
0
43,651
L
Ares
7,848
215
0
1,514
18,295
18,832
0
9,555
7,493
12,582
0
W
Xing Tian
Midas01
Xing Tian
11,636
1,408
0
3,120
16,806
17,717
233
6,422
9,900
25,600
5,564
L
Chang'e
andrea9907
Chang'e
8,351
465
1,271
3,155
12,527
4,729
36
3,581
8,326
37,937
0
W
Anubis
oKengann
Anubis
15,110
883
0
3,930
7,849
4,858
1,113
1,888
5,835
71,953
0
W
Fenrir
oTwicee
Fenrir
17,707
6,289
0
8,379
19,862
18,247
648
6,883
12,446
0
49,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
31,883
134
Minions Killed
211
0
Camps Cleared
0
730,278
Distance Traveled
818,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,492
678
68
5
0
251,065
0
L
Ares
8,818
630
9
1
0
217,344
0
W
Xing Tian
10,176
727
51
4
0
291,055
0
L
Chang'e
8,409
601
57
4
0
261,869
0
W
Anubis
10,922
780
105
8
0
246,223
0
W
Fenrir
10,785
770
55
4
0
281,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role