Player Matchup

Ymir
Ymir
Peachez1221
Ymir
Level 104
God Stats
1W - 2L
1,719 SR
Queue Stats
9W - 12L
1,462 Elo+
Party 1
Hel
Hel
S1xRoyalz
Hel
Level 153
God Stats
14W - 12L
1,518 SR
Queue Stats
39W - 36L
1,530 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ZF Demigod
Maman Brigitte
Level 108
God Stats
0W - 4L
1,153 SR
Queue Stats
137W - 134L
1,551 Elo+
Solo
Skadi
Skadi
bonesqt
Skadi
Level 124
God Stats
8W - 10L
1,519 SR
Queue Stats
22W - 26L
1,427 Elo+
Party 1
Cu Chulainn
Cu Chulainn
eigalaxy
Cu Chulainn
Level 235
God Stats
12W - 13L
1,509 SR
Queue Stats
81W - 79L
1,575 Elo+
Party 1
Team Averages
Level 145
1,483 SR
1,509 Elo+

VS

Team Averages
Level 150
1,457 SR
1,502 Elo+
King Arthur
King Arthur
AL3X4ND3R 32
King Arthur
Level 146
God Stats
17W - 11L
1,703 SR
Queue Stats
51W - 53L
1,527 Elo+
Party 2
Izanami
Izanami
D Kalef
Izanami
Level 158
God Stats
2W - 1L
1,239 SR
Queue Stats
14W - 13L
1,490 Elo+
Party 2
Bastet
Bastet
MrAliby
Bastet
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,530 Elo+
Party 2
Janus
Janus
Neanderthug
Janus
Level 155
God Stats
6W - 13L
1,325 SR
Queue Stats
71W - 76L
1,480 Elo+
Party 3
Ymir
Ymir
Xhleep
Ymir
Level 155
God Stats
1W - 2L
1,519 SR
Queue Stats
68W - 72L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,654
444
5,298
13,625
13,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 2 / 0
7,781
519
4,887
7,141
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Maman Brigitte
ZF Demigod
Maman Brigitte
14
0 / 2 / 2
7,582
505
4,375
11,877
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
bonesqt
Skadi
13
2 / 5 / 0
7,737
516
7,089
10,829
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
eigalaxy
Cu Chulainn
14
2 / 3 / 1
8,310
554
12,470
16,980
15,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AL3X4ND3R 32
King Arthur
14
1 / 1 / 6
8,176
545
9,835
13,741
12,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
D Kalef
Izanami
13
1 / 2 / 5
7,280
485
7,780
10,478
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
MrAliby
Bastet
15
5 / 2 / 2
8,389
559
6,703
11,107
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 6
8,848
590
9,658
7,943
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Xhleep
Ymir
11
2 / 0 / 9
7,765
518
6,377
10,962
11,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
15
15
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AL3X4ND3R 32
King Arthur
1
1
6
4
W
Izanami
D Kalef
Izanami
1
2
5
1.75
W
Bastet
MrAliby
Bastet
5
2
2
3
W
6
2
6
4.5
L
0
3
2
0.33
L
3
2
0
1.5
W
Ymir
Xhleep
Ymir
2
0
9
6.5
L
Maman Brigitte
ZF Demigod
Maman Brigitte
0
2
2
0.5
L
Skadi
bonesqt
Skadi
2
5
0
0.4
L
Cu Chulainn
eigalaxy
Cu Chulainn
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,119
Damage
40,353
60,452
Taken
54,231
40,681
Mitigated
36,303
16,437
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AL3X4ND3R 32
King Arthur
9,835
1,848
0
3,942
13,741
12,338
0
2,996
10,745
0
63,700
W
Izanami
D Kalef
Izanami
7,780
4,937
0
2,128
10,478
4,288
492
2,558
7,920
0
69,153
W
Bastet
MrAliby
Bastet
6,703
1,504
0
5,587
11,107
4,783
0
3,046
8,061
0
65,723
W
9,658
1,016
0
500
7,943
3,660
0
3,202
4,741
60,395
3,070
L
5,298
1,202
0
2,468
13,625
13,016
0
4,620
8,793
20,671
0
L
4,887
266
432
2,811
7,141
2,903
0
2,677
4,178
47,334
0
W
Ymir
Xhleep
Ymir
6,377
2,218
0
1,942
10,962
11,234
0
4,297
6,665
13,689
1,365
L
Maman Brigitte
ZF Demigod
Maman Brigitte
4,375
244
0
6,659
11,877
4,797
0
1,765
10,032
68,999
669
L
Skadi
bonesqt
Skadi
7,089
2,304
0
341
10,829
4,359
0
2,769
7,934
0
67,960
L
Cu Chulainn
eigalaxy
Cu Chulainn
12,470
1,692
0
3,726
16,980
15,606
0
2,903
14,002
5,252
68,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,064
Gold Earned
40,458
446
Minions Killed
438
0
Camps Cleared
0
1,492,384
Distance Traveled
1,584,303
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,176
545
107
7
0
323,980
3
W
Izanami
7,280
485
112
7
0
296,342
5
W
Bastet
8,389
559
103
7
0
337,401
0
W
Janus
8,848
590
99
7
0
314,611
0
L
Ymir
6,654
444
28
2
0
282,980
4
L
Hel
7,781
519
94
6
0
305,451
1
W
Ymir
7,765
518
17
1
0
311,969
4
L
Maman Brigitte
7,582
505
116
8
0
334,525
0
L
Skadi
7,737
516
96
6
0
265,728
1
L
Cu Chulainn
8,310
554
112
7
0
303,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role