Player Matchup

Fenrir
Fenrir
SHKABAM
Fenrir
Level 106
God Stats
3W - 2L
1,444 SR
Queue Stats
35W - 45L
1,363 Elo+
Party 1
Baron Samedi
Baron Samedi
bigjohn7313
Baron Samedi
Level 102
God Stats
2W - 1L
1,514 SR
Queue Stats
34W - 43L
1,364 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cal_CHOPS
Cu Chulainn
Level 84
God Stats
3W - 3L
1,491 SR
Queue Stats
34W - 45L
1,357 Elo+
Party 1
Team Averages
Level 97
1,483 SR
1,361 Elo+

VS

Team Averages
Level 76
1,690 SR
1,359 Elo+
Chang'e
Chang'e
BlickyBlow
Chang'e
Level 67
God Stats
10W - 4L
1,608 SR
Queue Stats
31W - 39L
1,358 Elo+
Party 2
Ratatoskr
Ratatoskr
C27 RickSanchez
Ratatoskr
Level 64
God Stats
2W - 3L
1,793 SR
Queue Stats
62W - 67L
1,358 Elo+
Solo
Nike
Nike
NebraskaNinja9
Nike
Level 97
God Stats
59W - 52L
1,668 SR
Queue Stats
452W - 496L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SHKABAM
Fenrir
13
3 / 3 / 8
8,854
805
7,665
14,824
7,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
bigjohn7313
Baron Samedi
14
5 / 2 / 6
8,949
814
13,869
7,402
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
cal_CHOPS
Cu Chulainn
14
3 / 0 / 6
8,781
798
9,870
14,790
12,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlickyBlow
Chang'e
13
3 / 3 / 2
8,629
784
14,998
13,663
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
C27 RickSanchez
Ratatoskr
13
2 / 3 / 2
8,383
762
6,476
10,111
4,200
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 5 / 1
6,859
624
5,021
16,482
8,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
5
5
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BlickyBlow
Chang'e
3
3
2
1.33
L
Ratatoskr
C27 RickSanchez
Ratatoskr
2
3
2
1
L
0
5
1
0.1
W
Fenrir
SHKABAM
Fenrir
3
3
8
2.33
W
Baron Samedi
bigjohn7313
Baron Samedi
5
2
6
4
W
Cu Chulainn
cal_CHOPS
Cu Chulainn
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,404
Damage
26,495
37,016
Taken
40,256
24,447
Mitigated
17,548
10,880
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BlickyBlow
Chang'e
14,998
1,726
1,624
6,647
13,663
4,977
0
4,109
9,023
39,504
566
L
Ratatoskr
C27 RickSanchez
Ratatoskr
6,476
523
0
1,512
10,111
4,200
355
2,638
7,135
0
25,875
L
5,021
252
0
750
16,482
8,371
360
5,594
10,168
0
13,429
W
Fenrir
SHKABAM
Fenrir
7,665
1,637
246
2,877
14,824
7,661
384
6,699
7,477
0
17,326
W
Baron Samedi
bigjohn7313
Baron Samedi
13,869
507
2,152
2,770
7,402
4,193
1,149
3,007
4,019
31,344
0
W
Cu Chulainn
cal_CHOPS
Cu Chulainn
9,870
1,419
213
2,622
14,790
12,593
433
3,493
10,640
0
28,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
23,871
113
Minions Killed
121
0
Camps Cleared
0
642,769
Distance Traveled
658,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,629
784
71
6
0
223,882
0
L
Ratatoskr
8,383
762
38
3
0
219,325
0
L
Nike
6,859
624
12
1
0
215,557
0
W
Fenrir
8,854
805
16
1
0
221,113
0
W
Baron Samedi
8,949
814
44
4
0
194,783
0
W
Cu Chulainn
8,781
798
53
5
0
226,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role