Player Matchup

Nike
Nike
Bronze III
Behemot69
Nike
Bronze III
Level 68
God Stats
0W - 1L
1,665 SR
Queue Stats
3W - 5L
1,458 MMR
Party 1
Odin
Odin
Bronze III
HyperSex
Odin
Bronze III
Level 84
God Stats
0W - 3L
1,582 SR
Queue Stats
3W - 5L
1,458 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
SharkTeef
Nu Wa
Bronze III
Level 68
God Stats
1W - 1L
1,686 SR
Queue Stats
3W - 5L
1,515 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,645 SR
1,477 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,501 SR
1,432 MMR
Vulcan
Vulcan
Gold IV
Bboy_Quest_9
Vulcan
Gold IV
Level 162
God Stats
229W - 179L
1,607 SR
Queue Stats
445W - 445L
1,439 MMR
Solo
Osiris
Osiris
Gold III
NO 1796176
Osiris
Gold III
Level 65
God Stats
16W - 18L
1,614 SR
Queue Stats
222W - 214L
1,439 MMR
Solo
Neith
Neith
Gold III
VISM00TH
Neith
Gold III
Level 157
God Stats
2W - 1L
1,280 SR
Queue Stats
160W - 176L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 3 / 0
7,997
615
6,617
15,565
10,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
13
0 / 4 / 1
7,826
602
9,142
17,767
12,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
SharkTeef
Nu Wa
12
0 / 5 / 1
7,706
593
7,647
9,205
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
AchillesNe ZhaKuzenboGebSobek

VS

Bans
HorusCthulhuSolXing TianAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
8 / 0 / 3
10,954
843
16,063
7,399
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
NO 1796176
Osiris
15
3 / 0 / 7
10,155
781
12,196
12,248
11,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
VISM00TH
Neith
15
1 / 1 / 8
9,838
757
8,332
10,033
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
8
0
3
9.5
L
Nike
1
3
0
0.33
L
Odin
0
4
1
0.13
W
Osiris
NO 1796176
Osiris
3
0
7
6.5
L
Nu Wa
SharkTeef
Nu Wa
0
5
1
0.1
W
Neith
VISM00TH
Neith
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,406
Damage
36,591
42,537
Taken
29,680
26,283
Mitigated
19,056
6,212
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
16,063
161
0
2,278
7,399
3,123
734
2,092
4,723
63,195
0
L
Nike
6,617
558
0
1,956
15,565
10,777
0
6,903
8,246
394
26,932
L
Odin
9,142
1,687
0
3,738
17,767
12,517
0
5,893
11,280
207
25,114
W
Osiris
NO 1796176
Osiris
12,196
2,917
0
2,683
12,248
11,774
180
2,973
8,342
0
38,161
L
Nu Wa
SharkTeef
Nu Wa
7,647
2,003
0
518
9,205
2,989
0
3,138
5,597
32,299
0
W
Neith
VISM00TH
Neith
8,332
2,068
0
4,100
10,033
4,159
1,512
2,045
7,381
0
46,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,529
Gold Earned
30,947
123
Minions Killed
215
0
Camps Cleared
0
743,410
Distance Traveled
790,298
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,954
843
91
7
0
291,063
1
L
Nike
7,997
615
41
3
0
267,346
2
L
Odin
7,826
602
38
3
0
266,848
1
W
Osiris
10,155
781
57
4
0
282,363
1
L
Nu Wa
7,706
593
44
3
0
209,216
0
W
Neith
9,838
757
67
5
0
216,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role