Player Matchup

Nu Wa
Nu Wa
Fetolin0
Nu Wa
Level 134
God Stats
14W - 7L
1,719 SR
Queue Stats
97W - 81L
1,576 Elo+
Solo
Charon
Charon
P-I-K-A-P-P-A
Charon
Level 182
God Stats
5W - 2L
1,601 SR
Queue Stats
83W - 89L
1,563 Elo+
Party 1
Tyr
Tyr
Reaper91793
Tyr
Level 145
God Stats
2W - 3L
1,425 SR
Queue Stats
171W - 169L
1,531 Elo+
Solo
Cupid
Cupid
SilverPG
Cupid
Level 158
God Stats
1W - 0L
1,333 SR
Queue Stats
60W - 53L
1,528 Elo+
Solo
Cliodhna
Cliodhna
SylasBlackwood
Cliodhna
Level 152
God Stats
2W - 1L
1,686 SR
Queue Stats
84W - 89L
1,571 Elo+
Party 1
Team Averages
Level 154
1,553 SR
1,554 Elo+

VS

Team Averages
Level 133
1,502 SR
1,556 Elo+
Anhur
Anhur
DoodleFunz12
Anhur
Level 125
God Stats
2W - 2L
1,774 SR
Queue Stats
87W - 60L
1,642 Elo+
Solo
Ymir
Ymir
JeffriHD
Ymir
Level 120
God Stats
11W - 8L
1,554 SR
Queue Stats
108W - 111L
1,505 Elo+
Solo
Hades
Hades
NeroPoc
Hades
Level 116
God Stats
7W - 9L
1,769 SR
Queue Stats
172W - 166L
1,539 Elo+
Solo
Mulan
Mulan
PineappleIsLazy
Mulan
Level 149
God Stats
0W - 6L
1,158 SR
Queue Stats
319W - 334L
1,502 Elo+
Solo
Nemesis
Nemesis
xATOMSKx
Nemesis
Level 153
God Stats
0W - 1L
1,255 SR
Queue Stats
17W - 14L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fetolin0
Nu Wa
13
1 / 0 / 3
7,123
548
9,000
4,785
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 1 / 1
6,440
495
6,216
12,839
9,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 1 / 2
5,447
419
3,833
7,112
4,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
SilverPG
Cupid
13
2 / 0 / 1
7,102
546
4,817
7,214
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
15
4 / 0 / 2
7,445
573
7,948
11,091
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,687
514
7,416
8,092
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
9
0 / 1 / 1
5,957
458
3,765
11,074
6,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hades
NeroPoc
Hades
11
0 / 3 / 0
6,209
478
3,330
9,813
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 1 / 0
8,184
630
8,523
11,829
6,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
xATOMSKx
Nemesis
13
1 / 1 / 0
6,438
495
2,507
9,621
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
2
2
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Nu Wa
Fetolin0
Nu Wa
1
0
3
2.5
L
Ymir
0
1
1
0.5
L
Hades
NeroPoc
Hades
0
3
0
0
W
0
1
1
0.5
L
1
1
0
1
W
0
1
2
1
W
Cupid
SilverPG
Cupid
2
0
1
2.5
W
Cliodhna
4
0
2
5
L
Nemesis
xATOMSKx
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,814
Damage
25,541
43,041
Taken
50,429
22,328
Mitigated
23,854
16,730
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,416
4,553
0
1,167
8,092
2,870
0
402
7,430
0
64,499
W
Nu Wa
Fetolin0
Nu Wa
9,000
1,622
0
999
4,785
1,671
118
2,506
2,279
54,549
1,069
L
Ymir
3,765
666
0
2,170
11,074
6,442
0
2,585
8,077
23,955
0
L
Hades
NeroPoc
Hades
3,330
265
231
3,038
9,813
3,957
0
3,588
5,878
50,063
1,840
W
6,216
387
0
4,374
12,839
9,962
0
0
12,839
36,396
3,709
L
8,523
949
0
4,582
11,829
6,602
0
5,354
5,228
0
71,268
W
3,833
464
0
1,720
7,112
4,661
0
2,192
4,920
0
16,982
W
Cupid
SilverPG
Cupid
4,817
2,245
194
3,878
7,214
1,919
0
178
7,036
0
53,705
W
Cliodhna
7,948
1,127
0
5,565
11,091
4,115
0
2,089
9,002
0
65,481
L
Nemesis
xATOMSKx
Nemesis
2,507
720
0
1,959
9,621
3,983
0
780
8,603
0
62,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,557
Gold Earned
33,475
375
Minions Killed
472
0
Camps Cleared
0
1,343,701
Distance Traveled
1,261,547
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,687
514
106
8
0
252,195
2
W
Nu Wa
7,123
548
104
8
0
254,045
0
L
Ymir
5,957
458
39
3
0
240,343
0
L
Hades
6,209
478
86
7
0
217,193
0
W
Charon
6,440
495
65
5
0
230,689
0
L
Mulan
8,184
630
132
10
0
246,952
0
W
Tyr
5,447
419
18
1
0
281,235
0
W
Cupid
7,102
546
93
7
0
244,741
0
W
Cliodhna
7,445
573
95
7
0
332,991
0
L
Nemesis
6,438
495
109
8
0
304,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role