Player Matchup

Surtr
Surtr
Bronze III
Real Rada
Surtr
Bronze III
Level 55
God Stats
0W - 2L
1,342 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Merlin
Merlin
Bronze III
SmoothDB
Merlin
Bronze III
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,456 MMR
Party 2
Hachiman
Hachiman
Bronze III
vHoncho
Hachiman
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,456 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,447 SR
1,437 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,659 SR
1,465 MMR
Achilles
Achilles
Platinum IV
AveryYellow
Achilles
Platinum IV
Level 67
God Stats
20W - 16L
1,590 SR
Queue Stats
94W - 87L
1,626 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
Hods
Zhong Kui
Gold V
Level 105
God Stats
5W - 2L
1,799 SR
Queue Stats
154W - 171L
1,345 MMR
Party 1
Cthulhu
Cthulhu
Silver III
stonecoldhellyt
Cthulhu
Silver III
Level 87
God Stats
19W - 24L
1,586 SR
Queue Stats
30W - 52L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Real Rada
Surtr
14
1 / 3 / 2
8,431
703
6,432
14,215
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
SmoothDB
Merlin
13
0 / 6 / 1
7,784
649
5,986
9,178
3,336
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
vHoncho
Hachiman
12
4 / 6 / 1
9,017
751
9,721
11,374
4,618
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ChaacNe ZhaBacchusThothHades

VS

Bans
OdinScyllaKuzenboPoseidonAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AveryYellow
Achilles
15
8 / 2 / 3
10,182
849
10,210
15,270
15,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Hods
Zhong Kui
14
2 / 2 / 5
9,366
781
9,043
9,303
7,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 1 / 10
10,177
848
10,637
11,726
12,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
15
15
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
AveryYellow
Achilles
8
2
3
4.75
W
Zhong Kui
Hods
Zhong Kui
2
2
5
2.25
L
Surtr
Real Rada
Surtr
1
3
2
0.67
L
Merlin
SmoothDB
Merlin
0
6
1
0.08
W
5
1
10
10
L
Hachiman
vHoncho
Hachiman
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
29,890
34,767
Taken
36,299
19,044
Mitigated
35,749
7,041
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AveryYellow
Achilles
10,210
2,616
0
3,507
15,270
15,197
789
1,789
13,146
0
36,804
W
Zhong Kui
Hods
Zhong Kui
9,043
2,864
141
3,341
9,303
7,573
1,618
1,693
7,516
43,408
5,579
L
Surtr
Real Rada
Surtr
6,432
1,949
76
4,179
14,215
11,090
889
8,080
5,152
264
22,194
L
Merlin
SmoothDB
Merlin
5,986
582
118
888
9,178
3,336
111
3,671
4,934
23,814
649
W
10,637
977
119
3,956
11,726
12,979
381
2,603
8,787
37,933
237
L
Hachiman
vHoncho
Hachiman
9,721
7,446
0
1,780
11,374
4,618
148
6,142
4,634
0
23,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
29,725
108
Minions Killed
177
0
Camps Cleared
0
580,070
Distance Traveled
703,149
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,182
849
41
3
0
229,155
0
W
Zhong Kui
9,366
781
82
7
0
217,886
2
L
Surtr
8,431
703
38
3
0
225,745
0
L
Merlin
7,784
649
42
4
0
164,017
0
W
Cthulhu
10,177
848
54
5
0
256,108
0
L
Hachiman
9,017
751
28
2
0
190,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role