Player Matchup

Tyr
Tyr
BattlePuss FLAK
Tyr
Level 44
God Stats
3W - 4L
1,511 SR
Queue Stats
12W - 19L
1,418 Elo+
Solo
Scylla
Scylla
BlackMamba1273
Scylla
Level 77
God Stats
36W - 26L
1,630 SR
Queue Stats
113W - 120L
1,470 Elo+
Solo
Chang'e
Chang'e
J elyn3655
Chang'e
Level 105
God Stats
25W - 26L
1,646 SR
Queue Stats
182W - 186L
1,537 Elo+
Solo
Thanatos
Thanatos
JigglyBuns7989
Thanatos
Level 48
God Stats
14W - 6L
1,732 SR
Queue Stats
37W - 35L
1,519 Elo+
Party 2
Medusa
Medusa
Shadow6469
Medusa
Level 120
God Stats
1W - 2L
1,540 SR
Queue Stats
37W - 36L
1,519 Elo+
Party 2
Team Averages
Level 79
1,612 SR
1,493 Elo+

VS

Team Averages
Level 69
1,546 SR
1,481 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Itamicus
Da Ji
Level 86
God Stats
11W - 3L
1,830 SR
Queue Stats
66W - 56L
1,556 Elo+
Solo
Xbalanque
Xbalanque
Llamarroza
Xbalanque
Level 39
God Stats
7W - 3L
1,489 SR
Queue Stats
20W - 15L
1,482 Elo+
Party 1
He Bo
He Bo
karmageedom
He Bo
Level 71
God Stats
3W - 1L
1,589 SR
Queue Stats
90W - 80L
1,503 Elo+
Solo
Cthulhu
Cthulhu
notfunnyz21
Cthulhu
Level 20
God Stats
8W - 7L
1,323 SR
Queue Stats
26W - 26L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,051
1,010
1,179
3,009
1,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 2
6,649
1,330
6,689
5,670
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
J elyn3655
Chang'e
12
0 / 0 / 5
6,271
1,254
3,635
5,658
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
10
2 / 2 / 1
5,999
1,200
2,356
4,349
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
Shadow6469
Medusa
10
0 / 0 / 3
5,527
1,105
3,449
6,070
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

366

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 3
6,279
1,256
5,895
3,967
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
Itamicus
Da Ji
10
1 / 0 / 2
5,582
1,116
2,908
2,022
853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
Llamarroza
Xbalanque
10
0 / 1 / 2
5,359
1,072
4,751
3,164
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,681
1,136
1,485
4,488
1,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
notfunnyz21
Cthulhu
11
1 / 1 / 3
5,872
1,174
7,525
6,436
5,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
5
Kills
4
4
Deaths
5
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
3
2.5
L
0
2
0
0
L
3
0
2
4
W
Da Ji
Itamicus
Da Ji
1
0
2
2
L
Chang'e
J elyn3655
Chang'e
0
0
5
2.5
L
Thanatos
2
2
1
1.25
W
Xbalanque
Llamarroza
Xbalanque
0
1
2
1
L
Medusa
Shadow6469
Medusa
0
0
3
1.5
W
1
2
1
0.75
W
Cthulhu
notfunnyz21
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,308
Damage
22,564
24,756
Taken
20,077
9,672
Mitigated
10,472
3,664
Healing
2,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,895
2,650
0
1,395
3,967
1,414
0
1,798
2,169
19,968
4,378
L
1,179
0
0
320
3,009
1,224
0
2,022
913
0
2,332
L
6,689
190
0
270
5,670
2,065
0
3,202
2,257
17,016
0
W
Da Ji
Itamicus
Da Ji
2,908
412
0
0
2,022
853
0
1,329
693
0
5,412
L
Chang'e
J elyn3655
Chang'e
3,635
0
627
873
5,658
2,158
0
2,947
2,548
14,521
321
L
Thanatos
2,356
293
0
1,574
4,349
1,808
0
2,228
2,080
0
7,498
W
Xbalanque
Llamarroza
Xbalanque
4,751
980
0
0
3,164
1,062
0
2,236
928
0
9,898
L
Medusa
Shadow6469
Medusa
3,449
1,523
0
0
6,070
2,417
0
3,542
2,528
0
11,407
W
1,485
113
0
214
4,488
1,562
0
3,032
1,198
10,309
0
W
Cthulhu
notfunnyz21
Cthulhu
7,525
428
326
706
6,436
5,581
0
1,811
4,625
11,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,497
Gold Earned
28,773
92
Minions Killed
101
7
Camps Cleared
4
475,931
Distance Traveled
483,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,279
1,256
55
11
1
92,603
0
L
Tyr
5,051
1,010
5
1
0
42,011
0
L
Scylla
6,649
1,330
28
6
3
106,878
0
W
Da Ji
5,582
1,116
2
0
1
96,735
0
L
Chang'e
6,271
1,254
38
8
0
104,017
0
L
Thanatos
5,999
1,200
10
2
3
109,247
0
W
Xbalanque
5,359
1,072
6
1
2
80,424
0
L
Medusa
5,527
1,105
11
2
1
113,778
0
W
He Bo
5,681
1,136
26
5
0
102,982
0
W
Cthulhu
5,872
1,174
12
2
0
110,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role