Player Matchup

Horus
Horus
BrunooPaciencia
Horus
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 29L
1,602 Elo+
Party 1
Zeus
Zeus
Furulitess
Zeus
Level 136
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 25L
1,672 Elo+
Party 1
Ao Kuang
Ao Kuang
filipecps
Ao Kuang
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 22L
1,642 Elo+
Party 1
Team Averages
Level 142
1,500 SR
1,638 Elo+

VS

Team Averages
Level 100
1,510 SR
1,445 Elo+
Baron Samedi
Baron Samedi
HalloweenMom
Baron Samedi
Level 103
God Stats
2W - 2L
1,496 SR
Queue Stats
113W - 115L
1,403 Elo+
Party 2
Ishtar
Ishtar
camotarheel54
Ishtar
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 75L
1,413 Elo+
Party 2
Mulan
Mulan
chris92hulse
Mulan
Level 158
God Stats
2W - 2L
1,535 SR
Queue Stats
34W - 24L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
8,839
680
4,025
14,257
14,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
3 / 3 / 5
8,988
691
11,809
6,971
2,463
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
filipecps
Ao Kuang
15
4 / 0 / 4
10,116
778
6,977
10,605
4,782
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HalloweenMom
Baron Samedi
14
2 / 1 / 2
8,954
689
13,584
6,908
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 3 / 4
9,123
702
5,329
8,811
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 1
8,929
687
7,452
12,707
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
8
Kills
5
5
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
3
3
5
1.83
L
Baron Samedi
HalloweenMom
Baron Samedi
2
1
2
3
L
1
3
4
1
L
2
4
1
0.63
W
Ao Kuang
filipecps
Ao Kuang
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,811
Damage
26,365
31,833
Taken
28,426
21,410
Mitigated
14,579
7,592
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,025
1,723
1,495
3,658
14,257
14,165
326
5,676
8,300
0
18,631
W
11,809
164
619
287
6,971
2,463
636
4,167
2,716
35,629
0
L
Baron Samedi
HalloweenMom
Baron Samedi
13,584
506
1,203
2,188
6,908
4,198
0
4,881
2,027
37,489
0
L
5,329
2,125
0
1,626
8,811
3,051
912
5,526
3,285
0
29,940
L
7,452
1,160
0
2,626
12,707
7,330
712
8,105
4,602
0
36,643
W
Ao Kuang
filipecps
Ao Kuang
6,977
1,173
0
1,533
10,605
4,782
712
3,804
6,512
35,479
3,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,943
Gold Earned
27,006
140
Minions Killed
164
0
Camps Cleared
0
700,844
Distance Traveled
650,672
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,839
680
28
2
0
243,453
7
W
Zeus
8,988
691
54
4
0
205,244
3
L
Baron Samedi
8,954
689
54
4
0
236,969
4
L
Ishtar
9,123
702
56
4
0
207,390
0
L
Mulan
8,929
687
54
4
0
206,313
5
W
Ao Kuang
10,116
778
58
4
0
252,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role