Player Matchup

Thor
Thor
Bronze III
BBsfmg
Thor
Bronze III
Level 39
God Stats
17W - 14L
1,500 SR
Queue Stats
144W - 149L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
Met-Je-ROTKOP
Baba Yaga
Gold V
Level 102
God Stats
6W - 4L
1,572 SR
Queue Stats
135W - 131L
1,479 MMR
Solo
Vulcan
Vulcan
Gold III
SPL1T x SW1FT
Vulcan
Gold III
Level 178
God Stats
19W - 24L
1,567 SR
Queue Stats
343W - 337L
1,507 MMR
Solo
Rama
Rama
Silver I
SacrebleuShrimp
Rama
Silver I
Level 124
God Stats
1W - 0L
1,729 SR
Queue Stats
3W - 1L
1,547 MMR
Party 1
Maui
Maui
Silver II
SleepyShrimp
Maui
Silver II
Level 189
God Stats
1W - 4L
1,539 SR
Queue Stats
24W - 35L
1,415 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,581 SR
1,490 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,508 SR
1,496 MMR
Camazotz
Camazotz
Gold II
 
Camazotz
Gold II
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
MeechyDarko92
Thoth
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
MitchvanOsch
Hou Yi
Silver I
Level 68
God Stats
6W - 4L
1,542 SR
Queue Stats
31W - 32L
1,505 MMR
Solo
Cerberus
Cerberus
Bronze III
ThorKellU
Cerberus
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BBsfmg
Thor
14
5 / 2 / 3
7,987
532
7,095
13,080
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Met-Je-ROTKOP
Baba Yaga
14
0 / 1 / 5
8,305
554
11,735
11,297
5,411
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 2 / 1
8,412
561
6,837
7,085
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 3
8,462
564
6,683
7,404
2,851
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 2
7,204
480
2,457
7,955
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
LancelotAchillesHachimanCthulhu

VS

Bans
ThanatosGebAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
3 / 2 / 2
7,810
521
8,075
16,596
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
 
Osiris
12
0 / 2 / 1
7,089
473
6,413
14,300
11,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 0
7,853
524
4,788
7,872
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
12
1 / 3 / 2
7,094
473
5,744
9,418
3,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ThorKellU
Cerberus
12
1 / 2 / 2
7,208
481
3,616
12,899
11,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
8
8
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
2
2
2
L
Osiris
 
Osiris
0
2
1
0.25
W
Thor
BBsfmg
Thor
5
2
3
3.25
L
3
2
0
1.5
W
Baba Yaga
Met-Je-ROTKOP
Baba Yaga
0
1
5
2.5
L
Hou Yi
1
3
2
0.67
W
1
2
1
0.75
W
3
2
3
2.25
W
1
1
2
2
L
Cerberus
ThorKellU
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,807
Damage
28,636
46,821
Taken
61,085
22,202
Mitigated
34,724
16,008
Healing
20,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
8,075
2,719
0
8,530
16,596
5,920
0
4,082
12,514
0
56,648
L
Osiris
 
Osiris
6,413
1,670
0
4,362
14,300
11,547
0
7,841
6,459
0
48,879
W
Thor
BBsfmg
Thor
7,095
1,499
0
6,622
13,080
5,304
0
1,123
11,877
0
64,703
L
4,788
342
0
1,201
7,872
2,500
0
4,442
3,430
57,585
0
W
Baba Yaga
Met-Je-ROTKOP
Baba Yaga
11,735
1,580
0
5,195
11,297
5,411
0
975
10,250
66,119
1,378
L
Hou Yi
5,744
2,284
0
2,810
9,418
3,666
1,022
1,044
8,374
0
58,148
W
6,837
229
0
0
7,085
2,695
0
2,638
4,132
74,867
1,965
W
6,683
4,811
0
2,279
7,404
2,851
544
966
6,438
0
69,239
W
2,457
512
0
1,912
7,955
5,941
0
2,276
5,599
15,085
0
L
Cerberus
ThorKellU
Cerberus
3,616
173
0
3,586
12,899
11,091
51
2,941
9,958
31,005
1,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,370
Gold Earned
37,054
478
Minions Killed
432
0
Camps Cleared
0
1,459,016
Distance Traveled
1,432,827
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,810
521
90
6
0
336,585
0
L
Osiris
7,089
473
73
5
0
276,007
0
W
Thor
7,987
532
94
6
0
310,121
3
L
Thoth
7,853
524
103
7
0
295,992
4
W
Baba Yaga
8,305
554
108
7
0
257,463
0
L
Hou Yi
7,094
473
95
6
0
249,243
0
W
Vulcan
8,412
561
135
9
0
301,704
3
W
Rama
8,462
564
126
8
0
283,784
1
W
Maui
7,204
480
15
1
0
305,944
2
L
Cerberus
7,208
481
71
5
0
275,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role